AzazelN28
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22b01c63b5
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🎉 Serialize data in clojure
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2024-12-09 15:48:44 +01:00 |
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Alejandro Alonso
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07215357d6
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🎉 Hidden layer support for wasm render
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2024-12-05 15:10:15 +01:00 |
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Belén Albeza
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6623963a7f
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✨ Use a static Vec<u8> to handle shared memory
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2024-12-04 09:47:31 +01:00 |
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Belén Albeza
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58c4e53ee4
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♻️ Refactor image fills
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2024-12-03 14:34:07 +01:00 |
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Belén Albeza
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7105e49ac2
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♻️ Refactor adding gradient stops
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2024-12-03 13:49:29 +01:00 |
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Alejandro Alonso
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0a3c6f38ef
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🎉 Render wasm fill images
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2024-12-03 13:08:19 +01:00 |
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Alejandro Alonso
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a4cfaa542c
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🎉 Refactor memory managemnt for color linear gradient stops
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2024-12-02 12:54:56 +01:00 |
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Belén Albeza
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00ab9ad3f0
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♻️ Refactor blend mode and fills into their own submodules
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2024-11-29 11:46:45 +01:00 |
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Belén Albeza
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2d4281bdf2
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✨ Use u32 as color args for wasm
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2024-11-29 11:34:18 +01:00 |
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Belén Albeza
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c8e322cd58
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🎉 Render liner gradient fills
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2024-11-28 16:51:28 +01:00 |
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Belén Albeza
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db9c93f3bf
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✨ Render with dpr
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2024-11-27 12:38:17 +01:00 |
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Belén Albeza
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3e99de19f5
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♻️ Refactor debug options into its own struct, along with dpr
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2024-11-25 16:01:19 +01:00 |
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Alejandro Alonso
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d09e5ef9b3
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🎉 Shape opacity for wasm render
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2024-11-25 09:26:49 +01:00 |
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Alejandro Alonso
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0b5e915af9
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🎉 Improve performace for zoom and pan with wasm render
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2024-11-22 09:46:46 +01:00 |
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Belén Albeza
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6fd6074934
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💄 Format rust code
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2024-11-21 17:23:49 +01:00 |
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AzazelN28
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f7ff3129ed
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🎉 Render only visible shapes
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2024-11-21 16:05:14 +01:00 |
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Belén Albeza
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dfe8f97f8d
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🐛 Fix surface not being resized when viewport dimensions changed
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2024-11-21 14:16:07 +01:00 |
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Alejandro Alonso
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ec8799d806
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🎉 Improve performace for zoom and pan with wasm render
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2024-11-21 12:05:38 +01:00 |
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AzazelN28
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2db1740ce8
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🎉 Improve frame rendering
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2024-11-20 14:09:18 +01:00 |
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Belén Albeza
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3eb24e7f5f
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♻️ Refactor State (wasm)
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2024-11-14 12:08:50 +01:00 |
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Belén Albeza
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3e06c17a38
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♻️ Refactor RenderState and GpuState
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2024-11-14 11:47:10 +01:00 |
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Belén Albeza
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966e942a7f
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🎉 Implement drawing with blend mode (single fill)
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2024-11-13 16:39:26 +01:00 |
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Belén Albeza
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e45e8158b0
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♻️ Refactor current_shape in rust_wasm
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2024-11-13 15:00:20 +01:00 |
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Alejandro Alonso
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c1d213a0cd
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🎉 Refactor naming anidated shapes with children for wasm render
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2024-11-13 13:35:28 +01:00 |
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Belén Albeza
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539d5dfc08
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🎉 Draw solid fills for shapes
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2024-11-13 13:05:42 +01:00 |
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Belén Albeza
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49b4eabe8b
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🐛 Fix transform matrix being carried to non-children shapes
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2024-11-13 10:57:14 +01:00 |
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Alejandro Alonso
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b149f96500
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🎉 Recursive drawing shapes in rust
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2024-11-13 07:45:47 +01:00 |
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Alejandro Alonso
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65ee2f9081
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🎉 Save shape data in rust memory
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2024-11-12 12:13:06 +01:00 |
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Belén Albeza
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4623f36042
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✨ Write shapes directly to wasm memory
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2024-10-29 11:30:31 +01:00 |
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Belén Albeza
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29e0964ebc
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♻️ Refactor rust/wasm code organization
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2024-10-29 11:30:31 +01:00 |
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Andrey Antukh
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fc7fe41c98
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✨ Rename to render-wasm and make it load using dynamic import
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2024-10-23 17:18:04 +02:00 |
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