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31 commits

Author SHA1 Message Date
AzazelN28
22b01c63b5 🎉 Serialize data in clojure 2024-12-09 15:48:44 +01:00
Alejandro Alonso
07215357d6 🎉 Hidden layer support for wasm render 2024-12-05 15:10:15 +01:00
Belén Albeza
6623963a7f Use a static Vec<u8> to handle shared memory 2024-12-04 09:47:31 +01:00
Belén Albeza
58c4e53ee4 ♻️ Refactor image fills 2024-12-03 14:34:07 +01:00
Belén Albeza
7105e49ac2 ♻️ Refactor adding gradient stops 2024-12-03 13:49:29 +01:00
Alejandro Alonso
0a3c6f38ef 🎉 Render wasm fill images 2024-12-03 13:08:19 +01:00
Alejandro Alonso
a4cfaa542c 🎉 Refactor memory managemnt for color linear gradient stops 2024-12-02 12:54:56 +01:00
Belén Albeza
00ab9ad3f0 ♻️ Refactor blend mode and fills into their own submodules 2024-11-29 11:46:45 +01:00
Belén Albeza
2d4281bdf2 Use u32 as color args for wasm 2024-11-29 11:34:18 +01:00
Belén Albeza
c8e322cd58 🎉 Render liner gradient fills 2024-11-28 16:51:28 +01:00
Belén Albeza
db9c93f3bf Render with dpr 2024-11-27 12:38:17 +01:00
Belén Albeza
3e99de19f5 ♻️ Refactor debug options into its own struct, along with dpr 2024-11-25 16:01:19 +01:00
Alejandro Alonso
d09e5ef9b3 🎉 Shape opacity for wasm render 2024-11-25 09:26:49 +01:00
Alejandro Alonso
0b5e915af9 🎉 Improve performace for zoom and pan with wasm render 2024-11-22 09:46:46 +01:00
Belén Albeza
6fd6074934 💄 Format rust code 2024-11-21 17:23:49 +01:00
AzazelN28
f7ff3129ed 🎉 Render only visible shapes 2024-11-21 16:05:14 +01:00
Belén Albeza
dfe8f97f8d 🐛 Fix surface not being resized when viewport dimensions changed 2024-11-21 14:16:07 +01:00
Alejandro Alonso
ec8799d806 🎉 Improve performace for zoom and pan with wasm render 2024-11-21 12:05:38 +01:00
AzazelN28
2db1740ce8 🎉 Improve frame rendering 2024-11-20 14:09:18 +01:00
Belén Albeza
3eb24e7f5f ♻️ Refactor State (wasm) 2024-11-14 12:08:50 +01:00
Belén Albeza
3e06c17a38 ♻️ Refactor RenderState and GpuState 2024-11-14 11:47:10 +01:00
Belén Albeza
966e942a7f 🎉 Implement drawing with blend mode (single fill) 2024-11-13 16:39:26 +01:00
Belén Albeza
e45e8158b0 ♻️ Refactor current_shape in rust_wasm 2024-11-13 15:00:20 +01:00
Alejandro Alonso
c1d213a0cd 🎉 Refactor naming anidated shapes with children for wasm render 2024-11-13 13:35:28 +01:00
Belén Albeza
539d5dfc08 🎉 Draw solid fills for shapes 2024-11-13 13:05:42 +01:00
Belén Albeza
49b4eabe8b 🐛 Fix transform matrix being carried to non-children shapes 2024-11-13 10:57:14 +01:00
Alejandro Alonso
b149f96500 🎉 Recursive drawing shapes in rust 2024-11-13 07:45:47 +01:00
Alejandro Alonso
65ee2f9081 🎉 Save shape data in rust memory 2024-11-12 12:13:06 +01:00
Belén Albeza
4623f36042 Write shapes directly to wasm memory 2024-10-29 11:30:31 +01:00
Belén Albeza
29e0964ebc ♻️ Refactor rust/wasm code organization 2024-10-29 11:30:31 +01:00
Andrey Antukh
fc7fe41c98 Rename to render-wasm and make it load using dynamic import 2024-10-23 17:18:04 +02:00
Renamed from frontend/render-v2/src/main.rs (Browse further)