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✨ Use u32 as color args for wasm
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2 changed files with 17 additions and 17 deletions
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@ -8,6 +8,7 @@
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"A WASM based render API"
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(:require
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[app.common.data.macros :as dm]
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[app.common.math :as mth]
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[app.common.uuid :as uuid]
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[app.config :as cf]
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[app.render-wasm.helpers :as h]
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@ -34,6 +35,14 @@
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(h/call internal-module "_render_without_cache")
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(set! internal-frame-id nil))
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(defn- rgba-from-hex
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"Takes a hex color in #rrggbb format, and an opacity value from 0 to 1 and returns its 32-bit rgba representation"
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[hex opacity]
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(let [rgb (js/parseInt (subs hex 1) 16)
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a (mth/floor (* (or opacity 1) 0xff))]
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;; rgba >>> 0 so we have an unsigned representation
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(unsigned-bit-shift-right (bit-or (bit-shift-left a 24) rgb) 0)))
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(defn cancel-render
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[]
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(when internal-frame-id
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@ -96,11 +105,8 @@
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color (:fill-color fill)
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gradient (:fill-color-gradient fill)]
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(when ^boolean color
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(let [rgb (js/parseInt (subs color 1) 16)
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r (bit-shift-right rgb 16)
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g (bit-and (bit-shift-right rgb 8) 255)
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b (bit-and rgb 255)]
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(h/call internal-module "_add_shape_solid_fill" r g b opacity)))
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(let [rgba (rgba-from-hex color opacity)]
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(h/call internal-module "_add_shape_solid_fill" rgba)))
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(when (and (some? gradient) (= (:type gradient) :linear))
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(h/call internal-module "_add_shape_linear_fill"
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(:start-x gradient)
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@ -109,12 +115,8 @@
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(:end-y gradient)
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opacity)
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(run! (fn [stop]
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(let [rgb (js/parseInt (subs (:color stop) 1) 16)
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r (bit-shift-right rgb 16)
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g (bit-and (bit-shift-right rgb 8) 255)
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b (bit-and rgb 255)
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a (:opacity stop)]
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(h/call internal-module "_add_shape_fill_stop" r g b a (:offset stop)))) (:stops gradient)))))
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(let [rgba (rgba-from-hex (:color stop) (:opacity stop))]
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(h/call internal-module "_add_shape_fill_stop" rgba (:offset stop)))) (:stops gradient)))))
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fills))
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(defn- translate-blend-mode
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@ -150,11 +150,10 @@ pub extern "C" fn clear_shape_children() {
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}
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#[no_mangle]
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pub extern "C" fn add_shape_solid_fill(r: u8, g: u8, b: u8, a: f32) {
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pub extern "C" fn add_shape_solid_fill(raw_color: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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let alpha: u8 = (a * 0xff as f32).floor() as u8;
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let color = skia::Color::from_argb(alpha, r, g, b);
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let color = skia::Color::new(raw_color);
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shape.add_fill(shapes::Fill::from(color));
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}
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}
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@ -178,11 +177,10 @@ pub extern "C" fn add_shape_linear_fill(
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}
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#[no_mangle]
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pub extern "C" fn add_shape_fill_stop(r: u8, g: u8, b: u8, a: f32, offset: f32) {
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pub extern "C" fn add_shape_fill_stop(raw_color: u32, offset: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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let alpha: u8 = (a * 0xff as f32).floor() as u8;
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let color = skia::Color::from_argb(alpha, r, g, b);
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let color = skia::Color::new(raw_color);
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shape
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.add_gradient_stop(color, offset)
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.expect("got no fill or an invalid one");
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