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♻️ Refactor debug options into its own struct, along with dpr
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parent
230e011003
commit
3e99de19f5
4 changed files with 62 additions and 31 deletions
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@ -181,17 +181,17 @@
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(defn assign-canvas
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[canvas]
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(let [gl (unchecked-get internal-module "GL")
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init-fn (unchecked-get internal-module "_init")
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context (.getContext ^js canvas "webgl2" canvas-options)
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dpr js/window.devicePixelRatio
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;; Register the context with emscripten
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handle (.registerContext ^js gl context #js {"majorVersion" 2})]
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(.makeContextCurrent ^js gl handle)
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;; Initialize Skia
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(^function init-fn (.-width ^js canvas)
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(.-height ^js canvas)
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1)
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;; Initialize Wasm Render Engine
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(h/call internal-module "_init" (.-width ^js canvas) (.-height ^js canvas))
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(h/call internal-module "_set_render_options" 0x01 (or dpr 0))
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(set! (.-width canvas) (.-clientWidth ^js canvas))
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(set! (.-height canvas) (.-clientHeight ^js canvas))))
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@ -1,11 +1,11 @@
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pub mod debug;
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pub mod images;
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pub mod math;
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pub mod render;
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pub mod shapes;
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pub mod state;
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pub mod utils;
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pub mod view;
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mod debug;
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mod images;
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mod math;
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mod render;
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mod shapes;
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mod state;
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mod utils;
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mod view;
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use skia_safe as skia;
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@ -31,13 +31,24 @@ fn init_gl() {
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/// This is called from JS after the WebGL context has been created.
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#[no_mangle]
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pub extern "C" fn init(width: i32, height: i32, debug: u32) {
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let state_box = Box::new(State::with_capacity(width, height, debug, 2048));
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pub extern "C" fn init(width: i32, height: i32) {
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let state_box = Box::new(State::new(width, height, 2048));
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unsafe {
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STATE = Some(state_box);
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}
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}
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#[no_mangle]
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pub extern "C" fn set_render_options(debug: u32, dpr: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let render_state = state.render_state();
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render_state.set_debug_flags(debug);
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if dpr > 1.0 {
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render_state.set_dpr(Some(dpr));
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}
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}
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#[no_mangle]
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pub unsafe extern "C" fn render() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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@ -59,12 +59,25 @@ pub(crate) struct CachedSurfaceImage {
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pub is_complete: bool,
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}
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#[derive(Debug, Default, Copy, Clone, PartialEq)]
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struct RenderOptions {
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debug_flags: u32,
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dpr: Option<f32>,
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}
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impl RenderOptions {
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pub fn is_debug_visible(&self) -> bool {
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self.debug_flags & debug::DEBUG_VISIBLE == debug::DEBUG_VISIBLE
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}
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}
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pub(crate) struct RenderState {
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gpu_state: GpuState,
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pub final_surface: skia::Surface,
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pub drawing_surface: skia::Surface,
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pub debug_surface: skia::Surface,
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pub cached_surface_image: Option<CachedSurfaceImage>,
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options: RenderOptions,
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}
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impl RenderState {
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@ -85,9 +98,18 @@ impl RenderState {
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drawing_surface,
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debug_surface,
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cached_surface_image: None,
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options: RenderOptions::default(),
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}
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}
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pub fn set_debug_flags(&mut self, debug: u32) {
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self.options.debug_flags = debug;
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}
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pub fn set_dpr(&mut self, dpr: Option<f32>) {
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self.options.dpr = dpr;
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}
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pub fn resize(&mut self, width: i32, height: i32) {
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let surface = self.gpu_state.create_target_surface(width, height);
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self.final_surface = surface;
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@ -176,7 +198,7 @@ impl RenderState {
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.clear(skia::Color::TRANSPARENT);
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}
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pub fn navigate(&mut self, viewbox: &Viewbox, shapes: &HashMap<Uuid, Shape>, debug: u32) {
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pub fn navigate(&mut self, viewbox: &Viewbox, shapes: &HashMap<Uuid, Shape>) {
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self.reset_canvas();
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if let Some(cached_surface_image) = &self.cached_surface_image {
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// If we are drawing something bigger than the visible let's do a redraw
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@ -190,7 +212,7 @@ impl RenderState {
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> -cached_surface_image.viewbox.y
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+ cached_surface_image.viewbox.area.height()))
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{
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self.render_all(viewbox, shapes, true, debug);
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self.render_all(viewbox, shapes, true);
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} else {
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let image = &cached_surface_image.image;
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let paint = skia::Paint::default();
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@ -226,11 +248,11 @@ impl RenderState {
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viewbox: &Viewbox,
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shapes: &HashMap<Uuid, Shape>,
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generate_cached_surface_image: bool,
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debug: u32, // Debug flags
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) {
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self.reset_canvas();
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self.scale(viewbox.zoom, viewbox.zoom);
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self.translate(viewbox.x, viewbox.y);
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let is_complete = self.render_shape_tree(&Uuid::nil(), viewbox, shapes);
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if generate_cached_surface_image || self.cached_surface_image.is_none() {
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self.cached_surface_image = Some(CachedSurfaceImage {
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@ -239,7 +261,8 @@ impl RenderState {
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is_complete,
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});
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}
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if debug & debug::DEBUG_VISIBLE == debug::DEBUG_VISIBLE {
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if self.options.is_debug_visible() {
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self.render_debug(viewbox);
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}
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@ -251,12 +274,14 @@ impl RenderState {
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paint.set_style(skia::PaintStyle::Stroke);
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paint.set_color(skia::Color::from_argb(255, 255, 0, 255));
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paint.set_stroke_width(1.);
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let mut scaled_rect = viewbox.area.clone();
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let x = 100. + scaled_rect.x() * 0.2;
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let y = 100. + scaled_rect.y() * 0.2;
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let width = scaled_rect.width() * 0.2;
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let height = scaled_rect.height() * 0.2;
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scaled_rect.set_xywh(x, y, width, height);
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self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
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}
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@ -269,12 +294,14 @@ impl RenderState {
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skia::Color::from_argb(255, 0, 255, 255)
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});
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paint.set_stroke_width(1.);
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let mut scaled_rect = shape.selrect.clone();
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let x = 100. + scaled_rect.x() * 0.2;
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let y = 100. + scaled_rect.y() * 0.2;
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let width = scaled_rect.width() * 0.2;
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let height = scaled_rect.height() * 0.2;
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scaled_rect.set_xywh(x, y, width, height);
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self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
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}
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@ -12,7 +12,6 @@ use crate::view::Viewbox;
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/// Note that rust-skia data structures are not thread safe, so a state
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/// must not be shared between different Web Workers.
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pub(crate) struct State<'a> {
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pub debug: u32,
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pub render_state: RenderState,
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pub current_id: Option<Uuid>,
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pub current_shape: Option<&'a mut Shape>,
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@ -21,9 +20,8 @@ pub(crate) struct State<'a> {
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}
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impl<'a> State<'a> {
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pub fn with_capacity(width: i32, height: i32, debug: u32, capacity: usize) -> Self {
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pub fn new(width: i32, height: i32, capacity: usize) -> Self {
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State {
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debug,
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render_state: RenderState::new(width, height),
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current_id: None,
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current_shape: None,
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@ -49,17 +47,12 @@ impl<'a> State<'a> {
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}
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pub fn navigate(&mut self) {
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self.render_state
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.navigate(&self.viewbox, &self.shapes, self.debug);
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self.render_state.navigate(&self.viewbox, &self.shapes);
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}
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pub fn render_all(&mut self, generate_cached_surface_image: bool) {
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self.render_state.render_all(
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&self.viewbox,
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&self.shapes,
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generate_cached_surface_image,
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self.debug,
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);
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self.render_state
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.render_all(&self.viewbox, &self.shapes, generate_cached_surface_image);
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}
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pub fn use_shape(&'a mut self, id: Uuid) {
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