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penpot/render-wasm/src/render.rs

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use skia::gpu::{self, gl::FramebufferInfo, DirectContext};
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use skia_safe as skia;
use std::collections::HashMap;
use uuid::Uuid;
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use crate::debug;
use crate::images::Image;
use crate::shapes::Shape;
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use crate::view::Viewbox;
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struct GpuState {
pub context: DirectContext,
framebuffer_info: FramebufferInfo,
}
impl GpuState {
fn new() -> Self {
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let interface = skia::gpu::gl::Interface::new_native().unwrap();
let context = skia::gpu::direct_contexts::make_gl(interface, None).unwrap();
let framebuffer_info = {
let mut fboid: gl::types::GLint = 0;
unsafe { gl::GetIntegerv(gl::FRAMEBUFFER_BINDING, &mut fboid) };
FramebufferInfo {
fboid: fboid.try_into().unwrap(),
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format: skia::gpu::gl::Format::RGBA8.into(),
protected: skia::gpu::Protected::No,
}
};
GpuState {
context,
framebuffer_info,
}
}
/// Create a Skia surface that will be used for rendering.
fn create_target_surface(&mut self, width: i32, height: i32) -> skia::Surface {
let backend_render_target =
gpu::backend_render_targets::make_gl((width, height), 1, 8, self.framebuffer_info);
gpu::surfaces::wrap_backend_render_target(
&mut self.context,
&backend_render_target,
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skia::gpu::SurfaceOrigin::BottomLeft,
skia::ColorType::RGBA8888,
None,
None,
)
.unwrap()
}
}
pub(crate) struct CachedSurfaceImage {
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pub image: Image,
pub viewbox: Viewbox,
}
pub(crate) struct RenderState {
gpu_state: GpuState,
pub final_surface: skia::Surface,
pub drawing_surface: skia::Surface,
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pub debug_surface: skia::Surface,
pub cached_surface_image: Option<CachedSurfaceImage>,
}
impl RenderState {
pub fn new(width: i32, height: i32) -> RenderState {
// This needs to be done once per WebGL context.
let mut gpu_state = GpuState::new();
let mut final_surface = gpu_state.create_target_surface(width, height);
let drawing_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
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let debug_surface = final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
RenderState {
gpu_state,
final_surface,
drawing_surface,
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debug_surface,
cached_surface_image: None,
}
}
pub fn resize(&mut self, width: i32, height: i32) {
let surface = self.gpu_state.create_target_surface(width, height);
self.final_surface = surface;
self.drawing_surface = self
.final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
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self.debug_surface = self
.final_surface
.new_surface_with_dimensions((width, height))
.unwrap();
}
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pub fn flush(&mut self) {
self.gpu_state
.context
.flush_and_submit_surface(&mut self.final_surface, None)
}
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pub fn translate(&mut self, dx: f32, dy: f32) {
self.drawing_surface.canvas().translate((dx, dy));
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}
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pub fn scale(&mut self, sx: f32, sy: f32) {
self.drawing_surface.canvas().scale((sx, sy));
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}
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pub fn reset_canvas(&mut self) {
self.drawing_surface
.canvas()
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.clear(skia::Color::TRANSPARENT)
.reset_matrix();
self.final_surface
.canvas()
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.clear(skia::Color::TRANSPARENT)
.reset_matrix();
self.debug_surface
.canvas()
.clear(skia::Color::TRANSPARENT)
.reset_matrix();
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}
pub fn render_single_shape(&mut self, shape: &Shape) {
// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
let mut matrix = skia::Matrix::new_identity();
let (translate_x, translate_y) = shape.translation();
let (scale_x, scale_y) = shape.scale();
let (skew_x, skew_y) = shape.skew();
matrix.set_all(
scale_x,
skew_x,
translate_x,
skew_y,
scale_y,
translate_y,
0.,
0.,
1.,
);
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let mut center = shape.selrect.center();
matrix.post_translate(center);
center.negate();
matrix.pre_translate(center);
self.drawing_surface.canvas().concat(&matrix);
for fill in shape.fills().rev() {
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self.drawing_surface
.canvas()
.draw_rect(shape.selrect, &fill.to_paint());
}
let mut paint = skia::Paint::default();
paint.set_blend_mode(shape.blend_mode.into());
self.drawing_surface.draw(
&mut self.final_surface.canvas(),
(0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest),
Some(&paint),
);
self.drawing_surface
.canvas()
.clear(skia::Color::TRANSPARENT);
}
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pub fn navigate(&mut self, viewbox: &Viewbox, shapes: &HashMap<Uuid, Shape>, debug: u32) {
self.reset_canvas();
if let Some(cached_surface_image) = &self.cached_surface_image {
// If we are drawing something bigger than the visible let's do a redraw
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if (viewbox.x > cached_surface_image.viewbox.x)
|| (-viewbox.x + viewbox.area.width()
> -cached_surface_image.viewbox.x + cached_surface_image.viewbox.area.width())
|| (viewbox.y > cached_surface_image.viewbox.y)
|| (-viewbox.y + viewbox.area.height()
> -cached_surface_image.viewbox.y + cached_surface_image.viewbox.area.height())
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{
self.render_all(viewbox, shapes, debug);
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} else {
let image = &cached_surface_image.image;
let paint = skia::Paint::default();
self.final_surface.canvas().save();
self.drawing_surface.canvas().save();
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let navigate_zoom = viewbox.zoom / cached_surface_image.viewbox.zoom;
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let navigate_x = cached_surface_image.viewbox.zoom
* (viewbox.x - cached_surface_image.viewbox.x);
let navigate_y = cached_surface_image.viewbox.zoom
* (viewbox.y - cached_surface_image.viewbox.y);
self.final_surface
.canvas()
.scale((navigate_zoom, navigate_zoom));
self.final_surface
.canvas()
.translate((navigate_x, navigate_y));
self.final_surface
.canvas()
.draw_image(image.clone(), (0, 0), Some(&paint));
self.final_surface.canvas().restore();
self.drawing_surface.canvas().restore();
}
}
self.flush();
}
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pub fn render_all(
&mut self,
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viewbox: &Viewbox,
shapes: &HashMap<Uuid, Shape>,
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debug: u32, // Debug flags
) {
self.reset_canvas();
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self.scale(viewbox.zoom, viewbox.zoom);
self.translate(viewbox.x, viewbox.y);
self.render_shape_tree(&Uuid::nil(), viewbox, shapes);
self.cached_surface_image = Some(CachedSurfaceImage {
image: self.final_surface.image_snapshot(),
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viewbox: viewbox.clone(),
});
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if debug & debug::DEBUG_VISIBLE == debug::DEBUG_VISIBLE {
self.render_debug(viewbox);
}
self.flush();
}
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fn render_debug_view(&mut self, viewbox: &Viewbox) {
let mut paint = skia::Paint::default();
paint.set_style(skia::PaintStyle::Stroke);
paint.set_color(skia::Color::from_argb(255, 255, 0, 255));
paint.set_stroke_width(1.);
let mut scaled_rect = viewbox.area.clone();
let x = 100. + scaled_rect.x() * 0.2;
let y = 100. + scaled_rect.y() * 0.2;
let width = scaled_rect.width() * 0.2;
let height = scaled_rect.height() * 0.2;
scaled_rect.set_xywh(x, y, width, height);
self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
}
fn render_debug_shape(&mut self, shape: &Shape, intersected: bool) {
let mut paint = skia::Paint::default();
paint.set_style(skia::PaintStyle::Stroke);
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paint.set_color(if intersected {
skia::Color::from_argb(255, 255, 255, 0)
} else {
skia::Color::from_argb(255, 0, 255, 255)
});
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paint.set_stroke_width(1.);
let mut scaled_rect = shape.selrect.clone();
let x = 100. + scaled_rect.x() * 0.2;
let y = 100. + scaled_rect.y() * 0.2;
let width = scaled_rect.width() * 0.2;
let height = scaled_rect.height() * 0.2;
scaled_rect.set_xywh(x, y, width, height);
self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
}
fn render_debug(&mut self, viewbox: &Viewbox) {
let paint = skia::Paint::default();
self.render_debug_view(viewbox);
self.debug_surface.draw(
&mut self.final_surface.canvas(),
(0.0, 0.0),
skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest),
Some(&paint),
);
}
fn render_shape_tree(&mut self, id: &Uuid, viewbox: &Viewbox, shapes: &HashMap<Uuid, Shape>) {
let shape = shapes.get(&id).unwrap();
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if !id.is_nil() {
if !shape.selrect.intersects(viewbox.area) {
self.render_debug_shape(shape, false);
// TODO: This means that not all the shapes are renderer so we
// need to call a render_all on the zoom out.
return;
} else {
self.render_debug_shape(shape, true);
}
}
// This is needed so the next non-children shape does not carry this shape's transform
self.final_surface.canvas().save();
self.drawing_surface.canvas().save();
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if !id.is_nil() {
self.render_single_shape(shape);
}
// draw all the children shapes
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let shape_ids = shape.children.iter();
for shape_id in shape_ids {
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self.render_shape_tree(shape_id, viewbox, shapes);
}
self.final_surface.canvas().restore();
self.drawing_surface.canvas().restore();
}
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}