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Proof of concept
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Poke, but built on Astro

Landing Preview

This repo is only a proof of concept to see how Poke will run in Astro. A lot of code will be used from MinPluto, as it's a YouTube frontend built on Astro and inspired by Poke.

Todo List

  • i18n
    • English
    • Japanese
    • French 🚬
    • Spanish
    • Russian
  • Inline Player (Tested, works)
  • Mobile Support
  • Dedicated Redirect Page
    • Should pull from instances list (git.poketube.fun, not Codeberg)
  • Search
    • Revamp Experience
    • Filters
    • Auto Complete
  • Video Page
    • Toggle:
      • Audio Only
      • Autoplay
  • User Settings
    • Invidious Server Selection
    • SafeTwitch Backend Server Selection
    • Platform Selection (YouTube/Twitch)
    • Video Player
    • Toggle:
      • Proxy
      • Theme
    • Preferred Language (For audio track on YouTube)
    • Custom CSS/JS
    • Import/Export YouTube Subscription (Use local session, no database crap)
    • Import/Export Poke User Settings
  • Add Twitch Support, use SafeTwitch Backend

Build

Instructions assume you're using Bun as the package manager, which is preferred for Astro projects.

Requirements

  • git
  • Bun (NPM/NodeJS not required 😄)

Build and Run

Clone the repository:

git clone https://codeberg.org/korbs/poke-but-in-astro.git
cd ./poke-but-in-astro/

Install packages:

bun install

Run:

bun start # or use "bunx --bun astro dev"

It's that easy.

License

Copyright (C) 2024 SudoVanilla

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.