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fix stuff :3

This commit is contained in:
ashley 2024-08-04 08:23:18 +00:00
parent adbf2784fc
commit 8dfaf532d8

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@ -612,96 +612,107 @@ background-color: #0000;
</style> </style>
<script> <script>
document.addEventListener("DOMContentLoaded", () => { document.addEventListener("DOMContentLoaded", () => {
const video = videojs('video', { const video = videojs('video', {
controls: true, controls: true,
autoplay: false, autoplay: false,
preload: 'auto' preload: 'auto'
}); });
const qua = new URLSearchParams(window.location.search).get("quality") || ""; const qua = new URLSearchParams(window.location.search).get("quality") || "";
localStorage.setItem(`progress-${new URLSearchParams(window.location.search).get('v')}`, 0); localStorage.setItem(`progress-${new URLSearchParams(window.location.search).get('v')}`, 0);
if (qua !== "medium") { if (qua !== "medium") {
const audio = document.getElementById('aud'); const audio = document.getElementById('aud');
// Sync volume between audio and video // Sync volume between audio and video
const syncVolume = () => { const syncVolume = () => {
audio.volume = video.volume(); audio.volume = video.volume();
}; };
const syncVolumeWithVideo = () => { const syncVolumeWithVideo = () => {
video.volume(audio.volume); video.volume(audio.volume);
}; };
const checkAudioBuffer = () => { const checkAudioBuffer = () => {
const buffered = audio.buffered; const buffered = audio.buffered;
const bufferedEnd = buffered.length > 0 ? buffered.end(buffered.length - 1) : 0; const bufferedEnd = buffered.length > 0 ? buffered.end(buffered.length - 1) : 0;
return audio.currentTime <= bufferedEnd; return audio.currentTime <= bufferedEnd;
}; };
const isVideoBuffered = () => { const isVideoBuffered = () => {
// Check if video has enough buffered data // Check if video has enough buffered data
const buffered = video.buffered(); const buffered = video.buffered();
return buffered.length > 0 && buffered.end(buffered.length - 1) >= video.currentTime(); return buffered.length > 0 && buffered.end(buffered.length - 1) >= video.currentTime();
}; };
const handleSeek = () => { const handleSeek = () => {
// Pause video and audio when seeking // Pause video and audio when seeking
video.pause(); video.pause();
audio.pause(); audio.pause();
// Sync audio with video during seeking // Sync audio with video during seeking
if (Math.abs(video.currentTime() - audio.currentTime) > 0.3) { if (Math.abs(video.currentTime() - audio.currentTime) > 0.3) {
audio.currentTime = video.currentTime(); audio.currentTime = video.currentTime();
} }
// Wait for audio to be buffered sufficiently // Wait for audio to be buffered sufficiently
if (!checkAudioBuffer()) { if (!checkAudioBuffer()) {
audio.addEventListener('canplay', () => { audio.addEventListener('canplay', () => {
if (video.paused && isVideoBuffered()) { if (video.paused && isVideoBuffered()) {
video.play();
audio.play();
}
}, { once: true });
}
};
video.on('play', () => {
if (isVideoBuffered()) {
audio.play();
} else {
video.pause();
}
});
video.on('pause', () => {
audio.pause();
});
video.on('seeking', handleSeek);
video.on('seeked', () => {
if (isVideoBuffered()) {
video.play(); video.play();
audio.play();
} }
audio.play(); // Ensure audio is playing after seek }, { once: true });
}); }
};
video.on('volumechange', syncVolume); video.on('play', () => {
audio.addEventListener('volumechange', syncVolumeWithVideo); if (isVideoBuffered()) {
audio.play();
document.addEventListener('fullscreenchange', () => { } else {
if (!document.fullscreenElement) { video.pause();
video.pause();
audio.pause();
}
});
} }
}); });
video.on('pause', () => {
audio.pause();
});
video.on('seeking', handleSeek);
video.on('seeked', () => {
if (isVideoBuffered()) {
video.play();
}
audio.play(); // Ensure audio is playing after seek
});
video.on('volumechange', syncVolume);
audio.addEventListener('volumechange', syncVolumeWithVideo);
document.addEventListener('fullscreenchange', () => {
if (!document.fullscreenElement) {
video.pause();
audio.pause();
}
});
// Initial synchronization
const syncAtStart = () => {
if (video.readyState() >= 3 && audio.readyState >= 3) { // Check if both video and audio are ready
audio.currentTime = video.currentTime();
video.play();
audio.play();
}
};
video.on('canplay', syncAtStart);
audio.addEventListener('canplay', syncAtStart);
}
});
</script> </script>
<% if(dm) { %> <% if(dm) { %>