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caddy/caddyconfig/caddyfile/importgraph.go

130 lines
2.6 KiB
Go

// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddyfile
import (
"fmt"
)
type adjacency map[string][]string
type importGraph struct {
nodes map[string]struct{}
edges adjacency
}
func (i *importGraph) addNode(name string) {
if i.nodes == nil {
i.nodes = make(map[string]struct{})
}
if _, exists := i.nodes[name]; exists {
return
}
i.nodes[name] = struct{}{}
}
func (i *importGraph) addNodes(names []string) {
for _, name := range names {
i.addNode(name)
}
}
func (i *importGraph) removeNode(name string) {
delete(i.nodes, name)
}
func (i *importGraph) removeNodes(names []string) {
for _, name := range names {
i.removeNode(name)
}
}
func (i *importGraph) addEdge(from, to string) error {
if !i.exists(from) || !i.exists(to) {
return fmt.Errorf("one of the nodes does not exist")
}
if i.willCycle(to, from) {
return fmt.Errorf("a cycle of imports exists between %s and %s", from, to)
}
if i.areConnected(from, to) {
// if connected, there's nothing to do
return nil
}
if i.nodes == nil {
i.nodes = make(map[string]struct{})
}
if i.edges == nil {
i.edges = make(adjacency)
}
i.edges[from] = append(i.edges[from], to)
return nil
}
func (i *importGraph) addEdges(from string, tos []string) error {
for _, to := range tos {
err := i.addEdge(from, to)
if err != nil {
return err
}
}
return nil
}
func (i *importGraph) areConnected(from, to string) bool {
al, ok := i.edges[from]
if !ok {
return false
}
for _, v := range al {
if v == to {
return true
}
}
return false
}
func (i *importGraph) willCycle(from, to string) bool {
collector := make(map[string]bool)
var visit func(string)
visit = func(start string) {
if !collector[start] {
collector[start] = true
for _, v := range i.edges[start] {
visit(v)
}
}
}
for _, v := range i.edges[from] {
visit(v)
}
for k := range collector {
if to == k {
return true
}
}
return false
}
func (i *importGraph) exists(key string) bool {
_, exists := i.nodes[key]
return exists
}