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caddyconfig: Use empty struct instead of bool in map (close #6224) (#6227)

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danish-mehmood 2024-04-08 16:12:35 -07:00 committed by GitHub
parent a4a64a6f6e
commit f4840cfeb8
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2 changed files with 5 additions and 5 deletions

View file

@ -21,18 +21,18 @@ import (
type adjacency map[string][]string
type importGraph struct {
nodes map[string]bool
nodes map[string]struct{}
edges adjacency
}
func (i *importGraph) addNode(name string) {
if i.nodes == nil {
i.nodes = make(map[string]bool)
i.nodes = make(map[string]struct{})
}
if _, exists := i.nodes[name]; exists {
return
}
i.nodes[name] = true
i.nodes[name] = struct{}{}
}
func (i *importGraph) addNodes(names []string) {
@ -66,7 +66,7 @@ func (i *importGraph) addEdge(from, to string) error {
}
if i.nodes == nil {
i.nodes = make(map[string]bool)
i.nodes = make(map[string]struct{})
}
if i.edges == nil {
i.edges = make(adjacency)

View file

@ -50,7 +50,7 @@ func Parse(filename string, input []byte) ([]ServerBlock, error) {
p := parser{
Dispenser: NewDispenser(tokens),
importGraph: importGraph{
nodes: make(map[string]bool),
nodes: make(map[string]struct{}),
edges: make(adjacency),
},
}