🚀 Init
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docs/audio-source.mdx
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docs/audio-source.mdx
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---
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Title: Audio Source
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Type: Document
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---
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import {Prism} from "@astrojs/prism"
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import {Zorn} from "@minpluto/zorn"
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<Zorn
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PlayerName="the_mark_on_the_wall"
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Poster="https://md.sudovanilla.org/images/wote-p-v.jpeg"
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Video="https://ocean.sudovanilla.org/media/videos/The%20Mark%20On%20The%20Wall/1080.mp4"
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Audio="https://ocean.sudovanilla.org/media/videos/The%20Mark%20On%20The%20Wall/audio.mp4"
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VideoAttributes="muted"
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AudioAttributes=""
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/>
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Since Zorn was originally built for the MinPluto frontend project, there are scenarios where the video source has no audio to get higher quality options. If you're in a scenario where the video source is missing audio, but you do have the audio itself, you can add that audio source to the video player. A separated `<audio/>` element is used, this will use a sync function in JavaScript to make sure the video and audio are synced. As before with the video source, it can be local or remote.
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**Demo Used Above**
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<Prism lang="jsx" code={
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`---
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import {Zorn} from "@minpluto/zorn"
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---
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<Zorn
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PlayerName="the_mark_on_the_wall"
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Poster="https://md.sudovanilla.org/images/wote-p-v.jpeg"
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Video="https://ocean.sudovanilla.org/media/videos/The%20Mark%20On%20The%20Wall/1080.mp4"
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Audio="https://ocean.sudovanilla.org/media/videos/The%20Mark%20On%20The%20Wall/audio.mp4"
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VideoAttributes="muted"
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AudioAttributes=""
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/>
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`}/>
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**Local**
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<Prism lang="jsx" code={`<Zorn Audio="/media/audio.ogg"/>`}/>
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> Use the `/public/` folder in your Astro project.
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**Remote**
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<Prism lang="jsx" code={`<Zorn Audio="https://example.org/media/audio.ogg"/>`}/>
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