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169 lines
5 KiB
Rust
169 lines
5 KiB
Rust
pub mod render;
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pub mod shapes;
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pub mod state;
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pub mod utils;
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use std::collections::HashMap;
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use skia_safe as skia;
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use uuid::Uuid;
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use crate::shapes::Shape;
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use crate::state::State;
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use crate::utils::uuid_from_u32_quartet;
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static mut STATE: Option<Box<State>> = None;
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/// This is called from JS after the WebGL context has been created.
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#[no_mangle]
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pub extern "C" fn init(width: i32, height: i32) {
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let state_box = Box::new(State::with_capacity(width, height, 2048));
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unsafe {
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STATE = Some(state_box);
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}
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}
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/// This is called from JS when the window is resized.
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/// # Safety
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#[no_mangle]
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pub unsafe extern "C" fn resize_surface(width: i32, height: i32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let surface = render::create_surface(&mut state.render_state.gpu_state, width, height);
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state.set_surface(surface);
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}
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#[no_mangle]
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pub unsafe extern "C" fn draw_all_shapes(zoom: f32, pan_x: f32, pan_y: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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reset_canvas();
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scale(zoom, zoom);
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translate(pan_x, pan_y);
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render::render_shape_tree(state, Uuid::nil());
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flush();
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}
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#[no_mangle]
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pub unsafe extern "C" fn flush() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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state
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.render_state
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.gpu_state
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.context
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.flush_and_submit_surface(&mut state.render_state.surface, None);
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}
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#[no_mangle]
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pub unsafe extern "C" fn translate(dx: f32, dy: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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state.render_state.surface.canvas().translate((dx, dy));
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}
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#[no_mangle]
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pub unsafe extern "C" fn scale(sx: f32, sy: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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state.render_state.surface.canvas().scale((sx, sy));
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}
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#[no_mangle]
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pub extern "C" fn reset_canvas() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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state
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.render_state
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.surface
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.canvas()
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.clear(skia_safe::Color::TRANSPARENT);
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state.render_state.surface.canvas().reset_matrix();
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}
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pub fn get_or_create_shape<'a>(shapes: &'a mut HashMap<Uuid, Shape>, id: Uuid) -> &'a mut Shape {
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if !shapes.contains_key(&id) {
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let new_shape = Shape::new(id);
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shapes.insert(id, new_shape);
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}
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shapes.get_mut(&id).unwrap()
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}
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#[no_mangle]
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pub extern "C" fn use_shape(a: u32, b: u32, c: u32, d: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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state.current_id = Some(id);
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let shapes = &mut state.shapes;
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state.current_shape = Some(get_or_create_shape(shapes, id));
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_selrect(x1: f32, y1: f32, x2: f32, y2: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.selrect.x1 = x1;
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shape.selrect.y1 = y1;
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shape.selrect.x2 = x2;
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shape.selrect.y2 = y2;
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}
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.rotation = rotation;
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}
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.transform.a = a;
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shape.transform.b = b;
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shape.transform.c = c;
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shape.transform.d = d;
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shape.transform.e = e;
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shape.transform.f = f;
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}
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}
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#[no_mangle]
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pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.children.push(id);
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}
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}
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#[no_mangle]
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pub extern "C" fn clear_shape_children() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.children.clear();
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}
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}
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#[no_mangle]
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pub extern "C" fn add_shape_solid_fill(r: u8, g: u8, b: u8, a: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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let alpha: u8 = (a * 0xff as f32).floor() as u8;
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let color = skia::Color::from_argb(alpha, r, g, b);
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shape.add_fill(shapes::Fill::from(color));
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}
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}
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#[no_mangle]
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pub extern "C" fn clear_shape_fills() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape.as_deref_mut() {
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shape.clear_fills();
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}
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}
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fn main() {
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render::init_gl();
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}
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