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penpot/render-wasm/src/main.rs
2024-12-10 14:31:26 +01:00

348 lines
9.8 KiB
Rust

mod debug;
mod math;
mod mem;
mod render;
mod shapes;
mod state;
mod utils;
mod view;
use crate::shapes::Kind;
use crate::shapes::Path;
use skia_safe as skia;
use crate::state::State;
use crate::utils::uuid_from_u32_quartet;
static mut STATE: Option<Box<State>> = None;
extern "C" {
fn emscripten_GetProcAddress(
name: *const ::std::os::raw::c_char,
) -> *const ::std::os::raw::c_void;
}
fn init_gl() {
unsafe {
gl::load_with(|addr| {
let addr = std::ffi::CString::new(addr).unwrap();
emscripten_GetProcAddress(addr.into_raw() as *const _) as *const _
});
}
}
/// This is called from JS after the WebGL context has been created.
#[no_mangle]
pub extern "C" fn init(width: i32, height: i32) {
let state_box = Box::new(State::new(width, height, 2048));
unsafe {
STATE = Some(state_box);
}
}
#[no_mangle]
pub extern "C" fn set_render_options(debug: u32, dpr: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let render_state = state.render_state();
render_state.set_debug_flags(debug);
render_state.set_dpr(dpr);
}
#[no_mangle]
pub unsafe extern "C" fn render() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.render_all(true);
}
#[no_mangle]
pub unsafe extern "C" fn render_without_cache() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.render_all(false);
}
#[no_mangle]
pub unsafe extern "C" fn navigate() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.navigate();
}
#[no_mangle]
pub extern "C" fn reset_canvas() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.render_state().reset_canvas();
}
#[no_mangle]
pub extern "C" fn resize_viewbox(width: i32, height: i32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.resize(width, height);
}
#[no_mangle]
pub extern "C" fn set_view(zoom: f32, x: f32, y: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.render_state().viewbox.set_all(zoom, x, y);
}
#[no_mangle]
pub extern "C" fn set_view_zoom(zoom: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.render_state().viewbox.set_zoom(zoom);
}
#[no_mangle]
pub extern "C" fn set_view_xy(x: f32, y: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
state.render_state().viewbox.set_pan_xy(x, y);
}
#[no_mangle]
pub extern "C" fn use_shape(a: u32, b: u32, c: u32, d: u32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let id = uuid_from_u32_quartet(a, b, c, d);
state.use_shape(id);
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_kind_circle() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.kind = Kind::Circle(math::Rect::new_empty());
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_kind_rect() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.kind = Kind::Rect(math::Rect::new_empty());
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_kind_path() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
let p = Path::try_from(Vec::new()).unwrap();
shape.kind = Kind::Path(p);
}
}
#[no_mangle]
pub extern "C" fn set_shape_selrect(left: f32, top: f32, right: f32, bottom: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.set_selrect(left, top, right, bottom);
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.clip_content = clip_content;
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.rotation = rotation;
}
}
#[no_mangle]
pub extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.transform.a = a;
shape.transform.b = b;
shape.transform.c = c;
shape.transform.d = d;
shape.transform.e = e;
shape.transform.f = f;
}
}
#[no_mangle]
pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let id = uuid_from_u32_quartet(a, b, c, d);
if let Some(shape) = state.current_shape() {
shape.children.push(id);
}
}
#[no_mangle]
pub extern "C" fn clear_shape_children() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.children.clear();
}
}
#[no_mangle]
pub extern "C" fn add_shape_solid_fill(raw_color: u32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
let color = skia::Color::new(raw_color);
shape.add_fill(shapes::Fill::Solid(color));
}
}
#[no_mangle]
pub extern "C" fn add_shape_linear_fill(
start_x: f32,
start_y: f32,
end_x: f32,
end_y: f32,
opacity: f32,
) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.add_fill(shapes::Fill::new_linear_gradient(
(start_x, start_y),
(end_x, end_y),
opacity,
))
}
}
#[no_mangle]
pub extern "C" fn add_shape_radial_fill(
start_x: f32,
start_y: f32,
end_x: f32,
end_y: f32,
opacity: f32,
width: f32,
) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.add_fill(shapes::Fill::new_radial_gradient(
(start_x, start_y),
(end_x, end_y),
opacity,
width,
))
}
}
#[no_mangle]
pub extern "C" fn add_shape_fill_stops(ptr: *mut shapes::RawStopData, n_stops: u32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
let len = n_stops as usize;
unsafe {
let buffer = Vec::<shapes::RawStopData>::from_raw_parts(ptr, len, len);
shape
.add_gradient_stops(buffer)
.expect("could not add gradient stops");
mem::free_bytes();
}
}
}
#[no_mangle]
pub extern "C" fn store_image(a: u32, b: u32, c: u32, d: u32, size: u32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let id = uuid_from_u32_quartet(a, b, c, d);
unsafe {
let image_bytes =
Vec::<u8>::from_raw_parts(mem::buffer_ptr(), size as usize, size as usize);
match state.render_state().add_image(id, &image_bytes) {
Err(msg) => {
eprintln!("{}", msg);
}
_ => {}
}
mem::free_bytes();
}
}
#[no_mangle]
pub extern "C" fn is_image_cached(a: u32, b: u32, c: u32, d: u32) -> bool {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let id = uuid_from_u32_quartet(a, b, c, d);
state.render_state().has_image(&id)
}
#[no_mangle]
pub extern "C" fn add_shape_image_fill(
a: u32,
b: u32,
c: u32,
d: u32,
alpha: f32,
width: i32,
height: i32,
) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let id = uuid_from_u32_quartet(a, b, c, d);
if let Some(shape) = state.current_shape() {
shape.add_fill(shapes::Fill::new_image_fill(
id,
(alpha * 0xff as f32).floor() as u8,
(width, height),
));
}
}
#[no_mangle]
pub extern "C" fn clear_shape_fills() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.clear_fills();
}
}
#[no_mangle]
pub extern "C" fn set_shape_blend_mode(mode: i32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.set_blend_mode(shapes::BlendMode::from(mode));
}
}
#[no_mangle]
pub extern "C" fn set_shape_opacity(opacity: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.opacity = opacity;
}
}
#[no_mangle]
pub extern "C" fn set_shape_hidden(hidden: bool) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
shape.hidden = hidden;
}
}
#[no_mangle]
pub extern "C" fn set_shape_path_content() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape() {
let bytes = mem::bytes();
let raw_segments = bytes
.chunks(size_of::<shapes::RawPathData>())
.map(|data| shapes::RawPathData {
data: data.try_into().unwrap(),
})
.collect();
shape.set_path_segments(raw_segments).unwrap();
}
}
fn main() {
init_gl();
}