use std::collections::HashMap; use skia::Contains; use skia_safe as skia; use uuid::Uuid; use crate::math; use crate::view::Viewbox; mod blend; mod gpu_state; mod images; mod options; use gpu_state::GpuState; use options::RenderOptions; pub use blend::BlendMode; pub use images::*; pub trait Renderable { fn render(&self, surface: &mut skia::Surface, images: &ImageStore) -> Result<(), String>; fn blend_mode(&self) -> BlendMode; fn opacity(&self) -> f32; fn bounds(&self) -> math::Rect; fn hidden(&self) -> bool; fn clip(&self) -> bool; fn children_ids(&self) -> Vec; } pub(crate) struct CachedSurfaceImage { pub image: Image, pub viewbox: Viewbox, has_all_shapes: bool, } impl CachedSurfaceImage { fn is_dirty(&self, viewbox: &Viewbox) -> bool { !self.has_all_shapes && !self.viewbox.area.contains(viewbox.area) } } pub(crate) struct RenderState { gpu_state: GpuState, pub final_surface: skia::Surface, pub drawing_surface: skia::Surface, pub debug_surface: skia::Surface, pub cached_surface_image: Option, options: RenderOptions, pub viewbox: Viewbox, images: ImageStore, } impl RenderState { pub fn new(width: i32, height: i32) -> RenderState { // This needs to be done once per WebGL context. let mut gpu_state = GpuState::new(); let mut final_surface = gpu_state.create_target_surface(width, height); let drawing_surface = final_surface .new_surface_with_dimensions((width, height)) .unwrap(); let debug_surface = final_surface .new_surface_with_dimensions((width, height)) .unwrap(); RenderState { gpu_state, final_surface, drawing_surface, debug_surface, cached_surface_image: None, options: RenderOptions::default(), viewbox: Viewbox::new(width as f32, height as f32), images: ImageStore::new(), } } pub fn add_image(&mut self, id: Uuid, image_data: &[u8]) -> Result<(), String> { self.images.add(id, image_data) } pub fn has_image(&mut self, id: &Uuid) -> bool { self.images.contains(id) } pub fn set_debug_flags(&mut self, debug: u32) { self.options.debug_flags = debug; } pub fn set_dpr(&mut self, dpr: f32) { if Some(dpr) != self.options.dpr { self.options.dpr = Some(dpr); self.resize( self.viewbox.width.floor() as i32, self.viewbox.height.floor() as i32, ); } } pub fn resize(&mut self, width: i32, height: i32) { let dpr_width = (width as f32 * self.options.dpr()).floor() as i32; let dpr_height = (height as f32 * self.options.dpr()).floor() as i32; let surface = self.gpu_state.create_target_surface(dpr_width, dpr_height); self.final_surface = surface; self.drawing_surface = self .final_surface .new_surface_with_dimensions((dpr_width, dpr_height)) .unwrap(); self.debug_surface = self .final_surface .new_surface_with_dimensions((dpr_width, dpr_height)) .unwrap(); self.viewbox.set_wh(width as f32, height as f32); } pub fn flush(&mut self) { self.gpu_state .context .flush_and_submit_surface(&mut self.final_surface, None) } pub fn translate(&mut self, dx: f32, dy: f32) { self.drawing_surface.canvas().translate((dx, dy)); } pub fn scale(&mut self, sx: f32, sy: f32) { self.drawing_surface.canvas().scale((sx, sy)); } pub fn reset_canvas(&mut self) { self.drawing_surface .canvas() .clear(skia::Color::TRANSPARENT) .reset_matrix(); self.final_surface .canvas() .clear(skia::Color::TRANSPARENT) .reset_matrix(); self.debug_surface .canvas() .clear(skia::Color::TRANSPARENT) .reset_matrix(); } pub fn render_single_element(&mut self, element: &impl Renderable) { element .render(&mut self.drawing_surface, &self.images) .unwrap(); let mut paint = skia::Paint::default(); paint.set_blend_mode(element.blend_mode().into()); paint.set_alpha_f(element.opacity()); self.drawing_surface.draw( &mut self.final_surface.canvas(), (0.0, 0.0), skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), Some(&paint), ); self.drawing_surface .canvas() .clear(skia::Color::TRANSPARENT); } pub fn navigate(&mut self, tree: &HashMap) -> Result<(), String> { if let Some(cached_surface_image) = self.cached_surface_image.as_ref() { if cached_surface_image.is_dirty(&self.viewbox) { self.render_all(tree, true); } else { self.render_all_from_cache()?; } } Ok(()) } pub fn render_all( &mut self, tree: &HashMap, generate_cached_surface_image: bool, ) { self.reset_canvas(); self.scale( self.viewbox.zoom * self.options.dpr(), self.viewbox.zoom * self.options.dpr(), ); self.translate(self.viewbox.pan_x, self.viewbox.pan_y); let is_complete = self.render_shape_tree(&Uuid::nil(), tree); if generate_cached_surface_image || self.cached_surface_image.is_none() { self.cached_surface_image = Some(CachedSurfaceImage { image: self.final_surface.image_snapshot(), viewbox: self.viewbox, has_all_shapes: is_complete, }); } if self.options.is_debug_visible() { self.render_debug(); } self.flush(); } fn render_all_from_cache(&mut self) -> Result<(), String> { self.reset_canvas(); let cached = self .cached_surface_image .as_ref() .ok_or("Uninitialized cached surface image")?; let image = &cached.image; let paint = skia::Paint::default(); self.final_surface.canvas().save(); self.drawing_surface.canvas().save(); let navigate_zoom = self.viewbox.zoom / cached.viewbox.zoom; let navigate_x = cached.viewbox.zoom * (self.viewbox.pan_x - cached.viewbox.pan_x); let navigate_y = cached.viewbox.zoom * (self.viewbox.pan_y - cached.viewbox.pan_y); self.final_surface .canvas() .scale((navigate_zoom, navigate_zoom)); self.final_surface.canvas().translate(( navigate_x * self.options.dpr(), navigate_y * self.options.dpr(), )); self.final_surface .canvas() .draw_image(image.clone(), (0, 0), Some(&paint)); self.final_surface.canvas().restore(); self.drawing_surface.canvas().restore(); self.flush(); Ok(()) } fn render_debug_view(&mut self) { let mut paint = skia::Paint::default(); paint.set_style(skia::PaintStyle::Stroke); paint.set_color(skia::Color::from_argb(255, 255, 0, 255)); paint.set_stroke_width(1.); let mut scaled_rect = self.viewbox.area.clone(); let x = 100. + scaled_rect.x() * 0.2; let y = 100. + scaled_rect.y() * 0.2; let width = scaled_rect.width() * 0.2; let height = scaled_rect.height() * 0.2; scaled_rect.set_xywh(x, y, width, height); self.debug_surface.canvas().draw_rect(scaled_rect, &paint); } fn render_debug_element(&mut self, element: &impl Renderable, intersected: bool) { let mut paint = skia::Paint::default(); paint.set_style(skia::PaintStyle::Stroke); paint.set_color(if intersected { skia::Color::from_argb(255, 255, 255, 0) } else { skia::Color::from_argb(255, 0, 255, 255) }); paint.set_stroke_width(1.); let mut scaled_rect = element.bounds(); let x = 100. + scaled_rect.x() * 0.2; let y = 100. + scaled_rect.y() * 0.2; let width = scaled_rect.width() * 0.2; let height = scaled_rect.height() * 0.2; scaled_rect.set_xywh(x, y, width, height); self.debug_surface.canvas().draw_rect(scaled_rect, &paint); } fn render_debug(&mut self) { let paint = skia::Paint::default(); self.render_debug_view(); self.debug_surface.draw( &mut self.final_surface.canvas(), (0.0, 0.0), skia::SamplingOptions::new(skia::FilterMode::Linear, skia::MipmapMode::Nearest), Some(&paint), ); } // Returns a boolean indicating if the viewbox contains the rendered shapes fn render_shape_tree(&mut self, root_id: &Uuid, tree: &HashMap) -> bool { let element = tree.get(&root_id).unwrap(); let mut is_complete = self.viewbox.area.contains(element.bounds()); if !root_id.is_nil() { if !element.bounds().intersects(self.viewbox.area) || element.hidden() { self.render_debug_element(element, false); // TODO: This means that not all the shapes are renderer so we // need to call a render_all on the zoom out. return is_complete; // TODO return is_complete or return false?? } else { self.render_debug_element(element, true); } } // This is needed so the next non-children shape does not carry this shape's transform self.final_surface.canvas().save(); self.drawing_surface.canvas().save(); if !root_id.is_nil() { self.render_single_element(element); if element.clip() { self.drawing_surface.canvas().clip_rect( element.bounds(), skia::ClipOp::Intersect, true, ); } } // draw all the children shapes for id in element.children_ids() { is_complete = self.render_shape_tree(&id, tree) && is_complete; } self.final_surface.canvas().restore(); self.drawing_surface.canvas().restore(); return is_complete; } }