mirror of
https://github.com/penpot/penpot.git
synced 2025-02-23 23:35:58 -05:00
commit
a6c46ee55c
9 changed files with 249 additions and 102 deletions
|
@ -108,7 +108,7 @@
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(h/call internal-module "_set_shape_clip_content" clip-content))
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(defn set-shape-type
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[type]
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[type {:keys [masked]}]
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(cond
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(= type :circle)
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(h/call internal-module "_set_shape_kind_circle")
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@ -119,6 +119,9 @@
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(= type :bool)
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(h/call internal-module "_set_shape_kind_bool")
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(= type :group)
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(h/call internal-module "_set_shape_kind_group" masked)
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:else
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(h/call internal-module "_set_shape_kind_rect")))
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@ -537,6 +540,7 @@
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(let [shape (nth shapes index)
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id (dm/get-prop shape :id)
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type (dm/get-prop shape :type)
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masked (dm/get-prop shape :masked-group)
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selrect (dm/get-prop shape :selrect)
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clip-content (if (= type :frame)
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(not (dm/get-prop shape :show-content))
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@ -563,7 +567,7 @@
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shadows (dm/get-prop shape :shadow)]
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(use-shape id)
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(set-shape-type type)
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(set-shape-type type {:masked masked})
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(set-shape-clip-content clip-content)
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(set-shape-selrect selrect)
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(set-shape-rotation rotation)
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@ -110,34 +110,35 @@
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[self k v]
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(when ^boolean shape/*wasm-sync*
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(api/use-shape (:id self))
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(case k
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:type (api/set-shape-type v)
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:bool-type (api/set-shape-bool-type v)
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:bool-content (api/set-shape-bool-content v)
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:selrect (api/set-shape-selrect v)
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:show-content (if (= (:type self) :frame)
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(api/set-shape-clip-content (not v))
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(api/set-shape-clip-content false))
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:rotation (api/set-shape-rotation v)
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:transform (api/set-shape-transform v)
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:fills (api/set-shape-fills v)
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:strokes (api/set-shape-strokes v)
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:blend-mode (api/set-shape-blend-mode v)
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:opacity (api/set-shape-opacity v)
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:hidden (api/set-shape-hidden v)
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:shapes (api/set-shape-children v)
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:blur (api/set-shape-blur v)
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:svg-attrs (when (= (:type self) :path)
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(api/set-shape-path-attrs v))
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:constraints-h (api/set-constraints-h v)
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:constraints-v (api/set-constraints-v v)
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:content (cond
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(= (:type self) :path)
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(api/set-shape-path-content v)
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(let [masked (:masked-group self)]
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(case k
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:type (api/set-shape-type v {:masked masked})
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:bool-type (api/set-shape-bool-type v)
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:bool-content (api/set-shape-bool-content v)
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:selrect (api/set-shape-selrect v)
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:show-content (if (= (:type self) :frame)
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(api/set-shape-clip-content (not v))
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(api/set-shape-clip-content false))
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:rotation (api/set-shape-rotation v)
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:transform (api/set-shape-transform v)
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:fills (api/set-shape-fills v)
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:strokes (api/set-shape-strokes v)
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:blend-mode (api/set-shape-blend-mode v)
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:opacity (api/set-shape-opacity v)
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:hidden (api/set-shape-hidden v)
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:shapes (api/set-shape-children v)
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:blur (api/set-shape-blur v)
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:svg-attrs (when (= (:type self) :path)
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(api/set-shape-path-attrs v))
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:constraints-h (api/set-constraints-h v)
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:constraints-v (api/set-constraints-v v)
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:content (cond
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(= (:type self) :path)
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(api/set-shape-path-content v)
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(= (:type self) :svg-raw)
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(api/set-shape-svg-raw-content (api/get-static-markup self)))
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nil)
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(= (:type self) :svg-raw)
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(api/set-shape-svg-raw-content (api/get-static-markup self)))
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nil))
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;; when something synced with wasm
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;; is modified, we need to request
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;; a new render.
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@ -10,7 +10,8 @@ mod utils;
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mod view;
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use crate::mem::SerializableResult;
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use crate::shapes::{BoolType, ConstraintH, ConstraintV, Kind, Path, TransformEntry};
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use crate::shapes::{BoolType, ConstraintH, ConstraintV, Group, Kind, Path, TransformEntry};
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use crate::state::State;
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use crate::utils::uuid_from_u32_quartet;
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@ -63,19 +64,19 @@ pub extern "C" fn set_canvas_background(raw_color: u32) {
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}
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#[no_mangle]
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pub unsafe extern "C" fn render(timestamp: i32) {
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pub extern "C" fn render(timestamp: i32) {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.start_render_loop(timestamp).expect("Error rendering");
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}
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#[no_mangle]
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pub unsafe extern "C" fn render_from_cache() {
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pub extern "C" fn render_from_cache() {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_from_cache();
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}
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#[no_mangle]
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pub unsafe extern "C" fn process_animation_frame(timestamp: i32) {
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pub extern "C" fn process_animation_frame(timestamp: i32) {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state
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.process_animation_frame(timestamp)
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@ -120,7 +121,15 @@ pub extern "C" fn use_shape(a: u32, b: u32, c: u32, d: u32) {
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_circle() {
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pub extern "C" fn set_shape_kind_group(masked: bool) {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_kind(Kind::Group(Group::new(masked)));
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}
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}
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#[no_mangle]
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pub extern "C" fn set_shape_kind_circle() {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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@ -129,7 +138,7 @@ pub unsafe extern "C" fn set_shape_kind_circle() {
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_rect() {
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pub extern "C" fn set_shape_kind_rect() {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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@ -141,7 +150,7 @@ pub unsafe extern "C" fn set_shape_kind_rect() {
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_path() {
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pub extern "C" fn set_shape_kind_path() {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_kind(Kind::Path(Path::default()));
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@ -149,7 +158,7 @@ pub unsafe extern "C" fn set_shape_kind_path() {
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_bool() {
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pub extern "C" fn set_shape_kind_bool() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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match shape.kind() {
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@ -160,7 +169,7 @@ pub unsafe extern "C" fn set_shape_kind_bool() {
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_bool_type(raw_bool_type: u8) {
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pub extern "C" fn set_shape_bool_type(raw_bool_type: u8) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_bool_type(BoolType::from(raw_bool_type))
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@ -176,7 +185,7 @@ pub extern "C" fn set_shape_selrect(left: f32, top: f32, right: f32, bottom: f32
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
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pub extern "C" fn set_shape_clip_content(clip_content: bool) {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_clip(clip_content);
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@ -184,7 +193,7 @@ pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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pub extern "C" fn set_shape_rotation(rotation: f32) {
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_rotation(rotation);
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@ -40,6 +40,18 @@ fn get_time() -> i32 {
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unsafe { emscripten_run_script_int(script.as_ptr()) }
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}
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pub struct NodeRenderState {
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pub id: Uuid,
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// We use this bool to keep that we've traversed all the children inside this node.
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pub visited_children: bool,
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// This is used to clip the content of frames.
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pub clip_bounds: Option<math::Rect>,
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// This is a flag to indicate that we've already drawn the mask of a masked group.
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pub visited_mask: bool,
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// This bool indicates that we're drawing the mask shape.
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pub mask: bool,
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}
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pub(crate) struct RenderState {
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gpu_state: GpuState,
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pub options: RenderOptions,
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@ -57,8 +69,8 @@ pub(crate) struct RenderState {
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pub render_request_id: Option<i32>,
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// Indicates whether the rendering process has pending frames.
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pub render_in_progress: bool,
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// Stack of nodes pending to be rendered. The boolean flag indicates if the node has already been visited. The rect the optional bounds to clip.
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pub pending_nodes: Vec<(Uuid, bool, Option<math::Rect>)>,
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// Stack of nodes pending to be rendered.
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pub pending_nodes: Vec<NodeRenderState>,
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}
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impl RenderState {
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@ -78,7 +90,6 @@ impl RenderState {
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let debug_surface = final_surface
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.new_surface_with_dimensions((width, height))
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.unwrap();
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let mut font_provider = skia::textlayout::TypefaceFontProvider::new();
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let default_font = skia::FontMgr::default()
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.new_from_data(DEFAULT_FONT_BYTES, None)
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@ -172,14 +183,6 @@ impl RenderState {
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.flush_and_submit_surface(&mut self.final_surface, None);
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}
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pub fn translate(&mut self, dx: f32, dy: f32) {
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self.drawing_surface.canvas().translate((dx, dy));
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}
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pub fn scale(&mut self, sx: f32, sy: f32) {
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self.drawing_surface.canvas().scale((sx, sy));
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}
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pub fn reset_canvas(&mut self) {
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self.drawing_surface.canvas().restore_to_count(1);
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self.render_surface.canvas().restore_to_count(1);
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@ -306,12 +309,20 @@ impl RenderState {
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}
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}
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self.reset_canvas();
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self.scale(
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self.drawing_surface.canvas().scale((
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self.viewbox.zoom * self.options.dpr(),
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self.viewbox.zoom * self.options.dpr(),
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);
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self.translate(self.viewbox.pan_x, self.viewbox.pan_y);
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self.pending_nodes = vec![(Uuid::nil(), false, None)];
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));
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self.drawing_surface
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.canvas()
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.translate((self.viewbox.pan_x, self.viewbox.pan_y));
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self.pending_nodes = vec![NodeRenderState {
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id: Uuid::nil(),
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visited_children: false,
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clip_bounds: None,
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visited_mask: false,
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mask: false,
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}];
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self.render_in_progress = true;
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self.process_animation_frame(tree, modifiers, timestamp)?;
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Ok(())
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|
@ -413,60 +424,154 @@ impl RenderState {
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}
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let mut i = 0;
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while let Some((node_id, visited_children, clip_bounds)) = self.pending_nodes.pop() {
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let element = tree.get_mut(&node_id).ok_or(
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"Error: Element with root_id {node_id} not found in the tree.".to_string(),
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while let Some(node_render_state) = self.pending_nodes.pop() {
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let NodeRenderState {
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id: node_id,
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visited_children,
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clip_bounds,
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visited_mask,
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mask,
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} = node_render_state;
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let element = tree.get(&node_render_state.id).ok_or(
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"Error: Element with root_id {node_render_state.id} not found in the tree."
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.to_string(),
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)?;
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if !visited_children {
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if !node_id.is_nil() {
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if !element.bounds().intersects(self.viewbox.area) || element.hidden() {
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debug::render_debug_element(self, &element, false);
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continue;
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} else {
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debug::render_debug_element(self, &element, true);
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if visited_children {
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if !visited_mask {
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match element.kind {
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Kind::Group(group) => {
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// When we're dealing with masked groups we need to
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// do a separate extra step to draw the mask (the last
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// element of a masked group) and blend (using
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// the blend mode 'destination-in') the content
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// of the group and the mask.
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if group.masked {
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self.pending_nodes.push(NodeRenderState {
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id: node_id,
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visited_children: true,
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clip_bounds: None,
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visited_mask: true,
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mask: false,
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});
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if let Some(&mask_id) = element.mask_id() {
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self.pending_nodes.push(NodeRenderState {
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id: mask_id,
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visited_children: false,
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clip_bounds: None,
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visited_mask: false,
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mask: true,
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});
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}
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}
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}
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_ => {}
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}
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}
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let mut paint = skia::Paint::default();
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paint.set_blend_mode(element.blend_mode().into());
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paint.set_alpha_f(element.opacity());
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|
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if let Some(image_filter) =
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element.image_filter(self.viewbox.zoom * self.options.dpr())
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{
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paint.set_image_filter(image_filter);
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}
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|
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let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
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self.render_surface.canvas().save_layer(&layer_rec);
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self.drawing_surface.canvas().save();
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if !node_id.is_nil() {
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self.render_shape(element, modifiers.get(&element.id), clip_bounds);
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} else {
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self.apply_drawing_to_render_canvas();
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}
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self.drawing_surface.canvas().restore();
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// Set the node as visited before processing children
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self.pending_nodes.push((node_id, true, None));
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if element.is_recursive() {
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let children_clip_bounds =
|
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(!node_id.is_nil() & element.clip()).then(|| element.bounds());
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|
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for child_id in element.children_ids().iter().rev() {
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self.pending_nodes
|
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.push((*child_id, false, children_clip_bounds));
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// Because masked groups needs two rendering passes (first drawing
|
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// the content and then drawing the mask), we need to do an
|
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// extra restore.
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match element.kind {
|
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Kind::Group(group) => {
|
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if group.masked {
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self.render_surface.canvas().restore();
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||||
}
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||||
}
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_ => {}
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||||
}
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||||
}
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} else {
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self.render_surface.canvas().restore();
|
||||
continue;
|
||||
}
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// If we didn't visited_children this shape, then we need to do
|
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if !node_render_state.id.is_nil() {
|
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if !element.bounds().intersects(self.viewbox.area) || element.hidden() {
|
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debug::render_debug_shape(self, element, false);
|
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continue;
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} else {
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||||
debug::render_debug_shape(self, element, true);
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||||
}
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||||
}
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|
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// Masked groups needs two rendering passes, the first one rendering
|
||||
// the content and the second one rendering the mask so we need to do
|
||||
// an extra save_layer to keep all the masked group separate from other
|
||||
// already drawn elements.
|
||||
match element.kind {
|
||||
Kind::Group(group) => {
|
||||
if group.masked {
|
||||
let paint = skia::Paint::default();
|
||||
let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
|
||||
self.render_surface.canvas().save_layer(&layer_rec);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
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|
||||
let mut paint = skia::Paint::default();
|
||||
paint.set_blend_mode(element.blend_mode().into());
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||||
paint.set_alpha_f(element.opacity());
|
||||
|
||||
// When we're rendering the mask shape we need to set a special blend mode
|
||||
// called 'destination-in' that keeps the drawn content within the mask.
|
||||
// @see https://skia.org/docs/user/api/skblendmode_overview/
|
||||
if mask {
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||||
let mut mask_paint = skia::Paint::default();
|
||||
mask_paint.set_blend_mode(skia::BlendMode::DstIn);
|
||||
let mask_rec = skia::canvas::SaveLayerRec::default().paint(&mask_paint);
|
||||
self.render_surface.canvas().save_layer(&mask_rec);
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}
|
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|
||||
if let Some(image_filter) = element.image_filter(self.viewbox.zoom * self.options.dpr())
|
||||
{
|
||||
paint.set_image_filter(image_filter);
|
||||
}
|
||||
|
||||
let layer_rec = skia::canvas::SaveLayerRec::default().paint(&paint);
|
||||
self.render_surface.canvas().save_layer(&layer_rec);
|
||||
|
||||
self.drawing_surface.canvas().save();
|
||||
if !node_render_state.id.is_nil() {
|
||||
self.render_shape(
|
||||
&mut element.clone(),
|
||||
modifiers.get(&element.id),
|
||||
clip_bounds,
|
||||
);
|
||||
} else {
|
||||
self.apply_drawing_to_render_canvas();
|
||||
}
|
||||
self.drawing_surface.canvas().restore();
|
||||
|
||||
// Set the node as visited_children before processing children
|
||||
self.pending_nodes.push(NodeRenderState {
|
||||
id: node_id,
|
||||
visited_children: true,
|
||||
clip_bounds: None,
|
||||
visited_mask: false,
|
||||
mask: mask,
|
||||
});
|
||||
|
||||
if element.is_recursive() {
|
||||
let children_clip_bounds =
|
||||
(!node_render_state.id.is_nil() & element.clip()).then(|| element.bounds());
|
||||
|
||||
for child_id in element.children_ids().iter().rev() {
|
||||
self.pending_nodes.push(NodeRenderState {
|
||||
id: *child_id,
|
||||
visited_children: false,
|
||||
clip_bounds: children_clip_bounds,
|
||||
visited_mask: false,
|
||||
mask: false,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// We try to avoid doing too many calls to get_time
|
||||
if i % NODE_BATCH_THRESHOLD == 0 && get_time() - timestamp > MAX_BLOCKING_TIME_MS {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
i += 1;
|
||||
}
|
||||
|
||||
|
|
|
@ -39,7 +39,7 @@ pub fn render_wasm_label(render_state: &mut RenderState) {
|
|||
canvas.draw_str("WASM RENDERER", p, &font, &paint);
|
||||
}
|
||||
|
||||
pub fn render_debug_element(render_state: &mut RenderState, element: &Shape, intersected: bool) {
|
||||
pub fn render_debug_shape(render_state: &mut RenderState, element: &Shape, intersected: bool) {
|
||||
let mut paint = skia::Paint::default();
|
||||
paint.set_style(skia::PaintStyle::Stroke);
|
||||
paint.set_color(if intersected {
|
||||
|
|
|
@ -78,6 +78,7 @@ fn draw_image_fill_in_container(
|
|||
Kind::SVGRaw(_) => {
|
||||
canvas.clip_rect(container, skia::ClipOp::Intersect, true);
|
||||
}
|
||||
Kind::Group(_) => unreachable!("A group should not have fills"),
|
||||
}
|
||||
|
||||
// Draw the image with the calculated destination rectangle
|
||||
|
@ -123,6 +124,6 @@ pub fn render(render_state: &mut RenderState, shape: &Shape, fill: &Fill) {
|
|||
canvas.draw_path(&skia_path, &fill.to_paint(&selrect));
|
||||
}
|
||||
}
|
||||
(_, _) => todo!(),
|
||||
(_, _) => unreachable!("This shape should not have fills"),
|
||||
}
|
||||
}
|
||||
|
|
|
@ -364,7 +364,7 @@ fn draw_image_stroke_in_container(
|
|||
Kind::Circle(rect) => {
|
||||
draw_stroke_on_circle(canvas, stroke, rect, &outer_rect, svg_attrs, dpr_scale)
|
||||
}
|
||||
Kind::SVGRaw(_) => todo!(),
|
||||
Kind::SVGRaw(_) | Kind::Group(_) => unreachable!("This shape should not have strokes"),
|
||||
Kind::Path(p) | Kind::Bool(_, p) => {
|
||||
canvas.save();
|
||||
let mut path = p.to_skia_path();
|
||||
|
@ -457,7 +457,7 @@ pub fn render(render_state: &mut RenderState, shape: &Shape, stroke: &Stroke) {
|
|||
dpr_scale,
|
||||
);
|
||||
}
|
||||
Kind::SVGRaw(_) => todo!(),
|
||||
Kind::SVGRaw(_) | Kind::Group(_) => unreachable!("This shape should not have strokes"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,6 +9,7 @@ use skia::Matrix;
|
|||
mod blurs;
|
||||
mod bools;
|
||||
mod fills;
|
||||
mod groups;
|
||||
mod modifiers;
|
||||
mod paths;
|
||||
mod shadows;
|
||||
|
@ -19,6 +20,7 @@ mod transform;
|
|||
pub use blurs::*;
|
||||
pub use bools::*;
|
||||
pub use fills::*;
|
||||
pub use groups::*;
|
||||
pub use modifiers::*;
|
||||
pub use paths::*;
|
||||
pub use shadows::*;
|
||||
|
@ -36,6 +38,7 @@ pub enum Kind {
|
|||
Path(Path),
|
||||
Bool(BoolType, Path),
|
||||
SVGRaw(SVGRaw),
|
||||
Group(Group),
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
|
@ -269,7 +272,11 @@ impl Shape {
|
|||
Kind::Path(_) => {
|
||||
self.set_svg_attr(name, value);
|
||||
}
|
||||
Kind::Rect(_, _) | Kind::Circle(_) | Kind::SVGRaw(_) | Kind::Bool(_, _) => todo!(),
|
||||
Kind::Rect(_, _)
|
||||
| Kind::Circle(_)
|
||||
| Kind::SVGRaw(_)
|
||||
| Kind::Bool(_, _)
|
||||
| Kind::Group(_) => unreachable!("This shape should have path attrs"),
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -340,9 +347,19 @@ impl Shape {
|
|||
self.clip_content
|
||||
}
|
||||
|
||||
pub fn mask_id(&self) -> Option<&Uuid> {
|
||||
self.children.first()
|
||||
}
|
||||
|
||||
pub fn children_ids(&self) -> Vec<Uuid> {
|
||||
if let Kind::Bool(_, _) = self.kind {
|
||||
vec![]
|
||||
} else if let Kind::Group(group) = self.kind {
|
||||
if group.masked {
|
||||
self.children[1..self.children.len()].to_vec()
|
||||
} else {
|
||||
self.children.clone()
|
||||
}
|
||||
} else {
|
||||
self.children.clone()
|
||||
}
|
||||
|
|
10
render-wasm/src/shapes/groups.rs
Normal file
10
render-wasm/src/shapes/groups.rs
Normal file
|
@ -0,0 +1,10 @@
|
|||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub struct Group {
|
||||
pub masked: bool,
|
||||
}
|
||||
|
||||
impl Group {
|
||||
pub fn new(masked: bool) -> Self {
|
||||
Group { masked }
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue