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Merge pull request #5444 from penpot/ladybenko-9505-refactor-shapes
♻️ Refactor shapes and render code
This commit is contained in:
commit
777a4c8414
9 changed files with 357 additions and 216 deletions
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@ -109,7 +109,7 @@ pub unsafe extern "C" fn set_shape_kind_circle() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.kind = Kind::Circle(math::Rect::new_empty());
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shape.set_kind(Kind::Circle(math::Rect::new_empty()));
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}
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}
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@ -118,7 +118,7 @@ pub unsafe extern "C" fn set_shape_kind_rect() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.kind = Kind::Rect(math::Rect::new_empty());
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shape.set_kind(Kind::Rect(math::Rect::new_empty()));
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}
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}
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@ -127,7 +127,7 @@ pub unsafe extern "C" fn set_shape_kind_path() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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let p = Path::try_from(Vec::new()).unwrap();
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shape.kind = Kind::Path(p);
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shape.set_kind(Kind::Path(p));
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}
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}
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@ -143,7 +143,7 @@ pub extern "C" fn set_shape_selrect(left: f32, top: f32, right: f32, bottom: f32
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pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.clip_content = clip_content;
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shape.set_clip(clip_content);
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}
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}
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@ -151,7 +151,7 @@ pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
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pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.rotation = rotation;
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shape.set_rotation(rotation);
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}
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}
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@ -159,12 +159,7 @@ pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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pub extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.transform.a = a;
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shape.transform.b = b;
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shape.transform.c = c;
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shape.transform.d = d;
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shape.transform.e = e;
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shape.transform.f = f;
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shape.set_transform(a, b, c, d, e, f);
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}
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}
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@ -173,7 +168,7 @@ pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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if let Some(shape) = state.current_shape() {
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shape.children.push(id);
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shape.add_child(id);
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}
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}
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@ -181,7 +176,7 @@ pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) {
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pub extern "C" fn clear_shape_children() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.children.clear();
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shape.clear_children();
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}
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}
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@ -307,7 +302,7 @@ pub extern "C" fn clear_shape_fills() {
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pub extern "C" fn set_shape_blend_mode(mode: i32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_blend_mode(shapes::BlendMode::from(mode));
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shape.set_blend_mode(render::BlendMode::from(mode));
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}
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}
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@ -315,7 +310,7 @@ pub extern "C" fn set_shape_blend_mode(mode: i32) {
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pub extern "C" fn set_shape_opacity(opacity: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.opacity = opacity;
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shape.set_opacity(opacity);
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}
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}
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@ -323,7 +318,7 @@ pub extern "C" fn set_shape_opacity(opacity: f32) {
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pub extern "C" fn set_shape_hidden(hidden: bool) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.hidden = hidden;
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shape.set_hidden(hidden);
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}
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}
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@ -1,55 +1,31 @@
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use skia::gpu::{self, gl::FramebufferInfo, DirectContext};
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use std::collections::HashMap;
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use skia::Contains;
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use skia_safe as skia;
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use std::collections::HashMap;
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use uuid::Uuid;
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use crate::debug;
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use crate::math::Rect;
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use crate::shapes::{draw_image_in_container, Fill, Image, Kind, Shape};
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use crate::math;
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use crate::view::Viewbox;
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struct GpuState {
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pub context: DirectContext,
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framebuffer_info: FramebufferInfo,
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}
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mod blend;
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mod gpu_state;
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mod images;
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mod options;
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impl GpuState {
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fn new() -> Self {
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let interface = skia::gpu::gl::Interface::new_native().unwrap();
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let context = skia::gpu::direct_contexts::make_gl(interface, None).unwrap();
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let framebuffer_info = {
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let mut fboid: gl::types::GLint = 0;
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unsafe { gl::GetIntegerv(gl::FRAMEBUFFER_BINDING, &mut fboid) };
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use gpu_state::GpuState;
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use options::RenderOptions;
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FramebufferInfo {
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fboid: fboid.try_into().unwrap(),
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format: skia::gpu::gl::Format::RGBA8.into(),
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protected: skia::gpu::Protected::No,
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}
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};
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pub use blend::BlendMode;
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pub use images::*;
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GpuState {
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context,
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framebuffer_info,
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}
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}
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/// Create a Skia surface that will be used for rendering.
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fn create_target_surface(&mut self, width: i32, height: i32) -> skia::Surface {
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let backend_render_target =
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gpu::backend_render_targets::make_gl((width, height), 1, 8, self.framebuffer_info);
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gpu::surfaces::wrap_backend_render_target(
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&mut self.context,
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&backend_render_target,
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skia::gpu::SurfaceOrigin::BottomLeft,
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skia::ColorType::RGBA8888,
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None,
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None,
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)
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.unwrap()
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}
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pub trait Renderable {
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fn render(&self, surface: &mut skia::Surface, images: &ImageStore) -> Result<(), String>;
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fn blend_mode(&self) -> BlendMode;
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fn opacity(&self) -> f32;
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fn bounds(&self) -> math::Rect;
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fn hidden(&self) -> bool;
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fn clip(&self) -> bool;
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fn children_ids(&self) -> Vec<Uuid>;
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}
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pub(crate) struct CachedSurfaceImage {
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@ -64,31 +40,6 @@ impl CachedSurfaceImage {
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}
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}
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#[derive(Debug, Copy, Clone, PartialEq)]
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struct RenderOptions {
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debug_flags: u32,
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dpr: Option<f32>,
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}
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impl Default for RenderOptions {
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fn default() -> Self {
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Self {
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debug_flags: 0x00,
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dpr: None,
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}
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}
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}
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impl RenderOptions {
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pub fn is_debug_visible(&self) -> bool {
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self.debug_flags & debug::DEBUG_VISIBLE == debug::DEBUG_VISIBLE
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}
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pub fn dpr(&self) -> f32 {
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self.dpr.unwrap_or(1.0)
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}
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}
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pub(crate) struct RenderState {
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gpu_state: GpuState,
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pub final_surface: skia::Surface,
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@ -97,7 +48,7 @@ pub(crate) struct RenderState {
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pub cached_surface_image: Option<CachedSurfaceImage>,
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options: RenderOptions,
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pub viewbox: Viewbox,
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images: HashMap<Uuid, Image>,
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images: ImageStore,
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}
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impl RenderState {
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@ -120,20 +71,16 @@ impl RenderState {
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cached_surface_image: None,
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options: RenderOptions::default(),
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viewbox: Viewbox::new(width as f32, height as f32),
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images: HashMap::with_capacity(2048),
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images: ImageStore::new(),
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}
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}
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pub fn add_image(&mut self, id: Uuid, image_data: &[u8]) -> Result<(), String> {
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let image_data = skia::Data::new_copy(image_data);
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let image = Image::from_encoded(image_data).ok_or("Error decoding image data")?;
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self.images.insert(id, image);
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Ok(())
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self.images.add(id, image_data)
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}
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pub fn has_image(&mut self, id: &Uuid) -> bool {
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self.images.contains_key(id)
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self.images.contains(id)
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}
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pub fn set_debug_flags(&mut self, debug: u32) {
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@ -197,39 +144,15 @@ impl RenderState {
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.reset_matrix();
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}
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pub fn render_single_shape(&mut self, shape: &Shape) {
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let mut transform = skia::Matrix::new_identity();
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let (translate_x, translate_y) = shape.translation();
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let (scale_x, scale_y) = shape.scale();
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let (skew_x, skew_y) = shape.skew();
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transform.set_all(
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scale_x,
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skew_x,
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translate_x,
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skew_y,
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scale_y,
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translate_y,
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0.,
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0.,
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1.,
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);
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// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
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let center = shape.selrect.center();
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let mut matrix = skia::Matrix::new_identity();
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matrix.pre_translate(center);
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matrix.pre_concat(&transform);
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matrix.pre_translate(-center);
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self.drawing_surface.canvas().concat(&matrix);
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for fill in shape.fills().rev() {
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self.render_fill(fill, shape.selrect, &shape.kind);
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}
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pub fn render_single_element(&mut self, element: &impl Renderable) {
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element
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.render(&mut self.drawing_surface, &self.images)
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.unwrap();
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let mut paint = skia::Paint::default();
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paint.set_blend_mode(shape.blend_mode.into());
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paint.set_alpha_f(shape.opacity);
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paint.set_blend_mode(element.blend_mode().into());
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paint.set_alpha_f(element.opacity());
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self.drawing_surface.draw(
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&mut self.final_surface.canvas(),
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(0.0, 0.0),
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@ -241,10 +164,10 @@ impl RenderState {
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.clear(skia::Color::TRANSPARENT);
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}
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pub fn navigate(&mut self, shapes: &HashMap<Uuid, Shape>) -> Result<(), String> {
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pub fn navigate(&mut self, tree: &HashMap<Uuid, impl Renderable>) -> Result<(), String> {
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if let Some(cached_surface_image) = self.cached_surface_image.as_ref() {
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if cached_surface_image.is_dirty(&self.viewbox) {
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self.render_all(shapes, true);
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self.render_all(tree, true);
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} else {
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self.render_all_from_cache()?;
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}
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@ -255,7 +178,7 @@ impl RenderState {
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pub fn render_all(
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&mut self,
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shapes: &HashMap<Uuid, Shape>,
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tree: &HashMap<Uuid, impl Renderable>,
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generate_cached_surface_image: bool,
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) {
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self.reset_canvas();
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@ -265,7 +188,7 @@ impl RenderState {
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);
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self.translate(self.viewbox.pan_x, self.viewbox.pan_y);
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let is_complete = self.render_shape_tree(&Uuid::nil(), shapes);
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let is_complete = self.render_shape_tree(&Uuid::nil(), tree);
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if generate_cached_surface_image || self.cached_surface_image.is_none() {
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self.cached_surface_image = Some(CachedSurfaceImage {
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image: self.final_surface.image_snapshot(),
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@ -281,38 +204,6 @@ impl RenderState {
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self.flush();
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}
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fn render_fill(&mut self, fill: &Fill, selrect: Rect, kind: &Kind) {
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match (fill, kind) {
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(Fill::Image(image_fill), kind) => {
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let image = self.images.get(&image_fill.id());
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if let Some(image) = image {
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draw_image_in_container(
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&self.drawing_surface.canvas(),
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&image,
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image_fill.size(),
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kind,
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&fill.to_paint(&selrect),
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);
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}
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}
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(_, Kind::Rect(rect)) => {
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self.drawing_surface
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.canvas()
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.draw_rect(rect, &fill.to_paint(&selrect));
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}
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(_, Kind::Circle(rect)) => {
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self.drawing_surface
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.canvas()
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.draw_oval(rect, &fill.to_paint(&selrect));
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}
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(_, Kind::Path(path)) => {
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self.drawing_surface
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.canvas()
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.draw_path(&path.to_skia_path(), &fill.to_paint(&selrect));
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}
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}
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}
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fn render_all_from_cache(&mut self) -> Result<(), String> {
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self.reset_canvas();
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@ -365,7 +256,7 @@ impl RenderState {
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self.debug_surface.canvas().draw_rect(scaled_rect, &paint);
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}
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fn render_debug_shape(&mut self, shape: &Shape, intersected: bool) {
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fn render_debug_element(&mut self, element: &impl Renderable, intersected: bool) {
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let mut paint = skia::Paint::default();
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paint.set_style(skia::PaintStyle::Stroke);
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paint.set_color(if intersected {
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|
@ -375,7 +266,7 @@ impl RenderState {
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});
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paint.set_stroke_width(1.);
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let mut scaled_rect = shape.selrect.clone();
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let mut scaled_rect = element.bounds();
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let x = 100. + scaled_rect.x() * 0.2;
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let y = 100. + scaled_rect.y() * 0.2;
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let width = scaled_rect.width() * 0.2;
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|
@ -397,18 +288,18 @@ impl RenderState {
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}
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// Returns a boolean indicating if the viewbox contains the rendered shapes
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fn render_shape_tree(&mut self, id: &Uuid, shapes: &HashMap<Uuid, Shape>) -> bool {
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let shape = shapes.get(&id).unwrap();
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let mut is_complete = self.viewbox.area.contains(shape.selrect);
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fn render_shape_tree(&mut self, root_id: &Uuid, tree: &HashMap<Uuid, impl Renderable>) -> bool {
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let element = tree.get(&root_id).unwrap();
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let mut is_complete = self.viewbox.area.contains(element.bounds());
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if !id.is_nil() {
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if !shape.selrect.intersects(self.viewbox.area) || shape.hidden {
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self.render_debug_shape(shape, false);
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if !root_id.is_nil() {
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if !element.bounds().intersects(self.viewbox.area) || element.hidden() {
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self.render_debug_element(element, false);
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// TODO: This means that not all the shapes are renderer so we
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// need to call a render_all on the zoom out.
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return is_complete; // TODO return is_complete or return false??
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} else {
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self.render_debug_shape(shape, true);
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self.render_debug_element(element, true);
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}
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}
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|
@ -416,11 +307,11 @@ impl RenderState {
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self.final_surface.canvas().save();
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self.drawing_surface.canvas().save();
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if !id.is_nil() {
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self.render_single_shape(shape);
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if shape.clip_content {
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if !root_id.is_nil() {
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self.render_single_element(element);
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if element.clip() {
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self.drawing_surface.canvas().clip_rect(
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shape.selrect,
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element.bounds(),
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skia::ClipOp::Intersect,
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true,
|
||||
);
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|
@ -428,13 +319,13 @@ impl RenderState {
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}
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// draw all the children shapes
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let shape_ids = shape.children.iter();
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for shape_id in shape_ids {
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is_complete = self.render_shape_tree(shape_id, shapes) && is_complete;
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for id in element.children_ids() {
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is_complete = self.render_shape_tree(&id, tree) && is_complete;
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}
|
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|
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self.final_surface.canvas().restore();
|
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self.drawing_surface.canvas().restore();
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return is_complete;
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}
|
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}
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|
|
45
render-wasm/src/render/gpu_state.rs
Normal file
45
render-wasm/src/render/gpu_state.rs
Normal file
|
@ -0,0 +1,45 @@
|
|||
use skia_safe as skia;
|
||||
use skia_safe::gpu::{self, gl::FramebufferInfo, DirectContext};
|
||||
|
||||
pub struct GpuState {
|
||||
pub context: DirectContext,
|
||||
framebuffer_info: FramebufferInfo,
|
||||
}
|
||||
|
||||
impl GpuState {
|
||||
pub fn new() -> Self {
|
||||
let interface = gpu::gl::Interface::new_native().unwrap();
|
||||
let context = gpu::direct_contexts::make_gl(interface, None).unwrap();
|
||||
let framebuffer_info = {
|
||||
let mut fboid: gl::types::GLint = 0;
|
||||
unsafe { gl::GetIntegerv(gl::FRAMEBUFFER_BINDING, &mut fboid) };
|
||||
|
||||
FramebufferInfo {
|
||||
fboid: fboid.try_into().unwrap(),
|
||||
format: gpu::gl::Format::RGBA8.into(),
|
||||
protected: gpu::Protected::No,
|
||||
}
|
||||
};
|
||||
|
||||
GpuState {
|
||||
context,
|
||||
framebuffer_info,
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a Skia surface that will be used for rendering.
|
||||
pub fn create_target_surface(&mut self, width: i32, height: i32) -> skia::Surface {
|
||||
let backend_render_target =
|
||||
gpu::backend_render_targets::make_gl((width, height), 1, 8, self.framebuffer_info);
|
||||
|
||||
gpu::surfaces::wrap_backend_render_target(
|
||||
&mut self.context,
|
||||
&backend_render_target,
|
||||
gpu::SurfaceOrigin::BottomLeft,
|
||||
skia::ColorType::RGBA8888,
|
||||
None,
|
||||
None,
|
||||
)
|
||||
.unwrap()
|
||||
}
|
||||
}
|
33
render-wasm/src/render/images.rs
Normal file
33
render-wasm/src/render/images.rs
Normal file
|
@ -0,0 +1,33 @@
|
|||
use skia_safe as skia;
|
||||
use std::collections::HashMap;
|
||||
use uuid::Uuid;
|
||||
|
||||
pub type Image = skia::Image;
|
||||
|
||||
pub struct ImageStore {
|
||||
images: HashMap<Uuid, Image>,
|
||||
}
|
||||
|
||||
impl ImageStore {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
images: HashMap::with_capacity(2048),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add(&mut self, id: Uuid, image_data: &[u8]) -> Result<(), String> {
|
||||
let image_data = skia::Data::new_copy(image_data);
|
||||
let image = Image::from_encoded(image_data).ok_or("Error decoding image data")?;
|
||||
|
||||
self.images.insert(id, image);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn contains(&mut self, id: &Uuid) -> bool {
|
||||
self.images.contains_key(id)
|
||||
}
|
||||
|
||||
pub fn get(&self, id: &Uuid) -> Option<&Image> {
|
||||
self.images.get(id)
|
||||
}
|
||||
}
|
26
render-wasm/src/render/options.rs
Normal file
26
render-wasm/src/render/options.rs
Normal file
|
@ -0,0 +1,26 @@
|
|||
use crate::debug;
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq)]
|
||||
pub struct RenderOptions {
|
||||
pub debug_flags: u32,
|
||||
pub dpr: Option<f32>,
|
||||
}
|
||||
|
||||
impl Default for RenderOptions {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
debug_flags: 0x00,
|
||||
dpr: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOptions {
|
||||
pub fn is_debug_visible(&self) -> bool {
|
||||
self.debug_flags & debug::DEBUG_VISIBLE == debug::DEBUG_VISIBLE
|
||||
}
|
||||
|
||||
pub fn dpr(&self) -> f32 {
|
||||
self.dpr.unwrap_or(1.0)
|
||||
}
|
||||
}
|
|
@ -2,13 +2,17 @@ use crate::math;
|
|||
use skia_safe as skia;
|
||||
use uuid::Uuid;
|
||||
|
||||
mod blend;
|
||||
use crate::render::BlendMode;
|
||||
|
||||
mod fills;
|
||||
mod images;
|
||||
mod matrix;
|
||||
mod paths;
|
||||
pub use blend::*;
|
||||
mod renderable;
|
||||
|
||||
pub use fills::*;
|
||||
pub use images::*;
|
||||
use matrix::*;
|
||||
pub use paths::*;
|
||||
|
||||
#[derive(Debug, Clone, PartialEq)]
|
||||
|
@ -20,43 +24,20 @@ pub enum Kind {
|
|||
|
||||
pub type Color = skia::Color;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Matrix {
|
||||
pub a: f32,
|
||||
pub b: f32,
|
||||
pub c: f32,
|
||||
pub d: f32,
|
||||
pub e: f32,
|
||||
pub f: f32,
|
||||
}
|
||||
|
||||
impl Matrix {
|
||||
pub fn identity() -> Self {
|
||||
Self {
|
||||
a: 1.,
|
||||
b: 0.,
|
||||
c: 0.,
|
||||
d: 1.,
|
||||
e: 0.,
|
||||
f: 0.,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
#[allow(dead_code)]
|
||||
pub struct Shape {
|
||||
pub id: Uuid,
|
||||
pub children: Vec<Uuid>,
|
||||
pub kind: Kind,
|
||||
pub selrect: math::Rect,
|
||||
pub transform: Matrix,
|
||||
pub rotation: f32,
|
||||
pub clip_content: bool,
|
||||
id: Uuid,
|
||||
children: Vec<Uuid>,
|
||||
kind: Kind,
|
||||
selrect: math::Rect,
|
||||
transform: Matrix,
|
||||
rotation: f32,
|
||||
clip_content: bool,
|
||||
fills: Vec<Fill>,
|
||||
pub blend_mode: BlendMode,
|
||||
pub opacity: f32,
|
||||
pub hidden: bool,
|
||||
blend_mode: BlendMode,
|
||||
opacity: f32,
|
||||
hidden: bool,
|
||||
}
|
||||
|
||||
impl Shape {
|
||||
|
@ -89,16 +70,36 @@ impl Shape {
|
|||
};
|
||||
}
|
||||
|
||||
pub fn translation(&self) -> (f32, f32) {
|
||||
(self.transform.e, self.transform.f)
|
||||
pub fn set_kind(&mut self, kind: Kind) {
|
||||
self.kind = kind;
|
||||
}
|
||||
|
||||
pub fn scale(&self) -> (f32, f32) {
|
||||
(self.transform.a, self.transform.d)
|
||||
pub fn set_clip(&mut self, value: bool) {
|
||||
self.clip_content = value;
|
||||
}
|
||||
|
||||
pub fn skew(&self) -> (f32, f32) {
|
||||
(self.transform.c, self.transform.b)
|
||||
pub fn set_rotation(&mut self, angle: f32) {
|
||||
self.rotation = angle;
|
||||
}
|
||||
|
||||
pub fn set_transform(&mut self, a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
|
||||
self.transform = Matrix::new(a, b, c, d, e, f);
|
||||
}
|
||||
|
||||
pub fn set_opacity(&mut self, opacity: f32) {
|
||||
self.opacity = opacity;
|
||||
}
|
||||
|
||||
pub fn set_hidden(&mut self, value: bool) {
|
||||
self.hidden = value;
|
||||
}
|
||||
|
||||
pub fn add_child(&mut self, id: Uuid) {
|
||||
self.children.push(id);
|
||||
}
|
||||
|
||||
pub fn clear_children(&mut self) {
|
||||
self.children.clear();
|
||||
}
|
||||
|
||||
pub fn fills(&self) -> std::slice::Iter<Fill> {
|
||||
|
|
61
render-wasm/src/shapes/matrix.rs
Normal file
61
render-wasm/src/shapes/matrix.rs
Normal file
|
@ -0,0 +1,61 @@
|
|||
use skia_safe as skia;
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Matrix {
|
||||
pub a: f32,
|
||||
pub b: f32,
|
||||
pub c: f32,
|
||||
pub d: f32,
|
||||
pub e: f32,
|
||||
pub f: f32,
|
||||
}
|
||||
|
||||
impl Matrix {
|
||||
pub fn new(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) -> Self {
|
||||
Self { a, b, c, d, e, f }
|
||||
}
|
||||
|
||||
pub fn identity() -> Self {
|
||||
Self {
|
||||
a: 1.,
|
||||
b: 0.,
|
||||
c: 0.,
|
||||
d: 1.,
|
||||
e: 0.,
|
||||
f: 0.,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_skia_matrix(&self) -> skia::Matrix {
|
||||
let mut res = skia::Matrix::new_identity();
|
||||
|
||||
let (translate_x, translate_y) = self.translation();
|
||||
let (scale_x, scale_y) = self.scale();
|
||||
let (skew_x, skew_y) = self.skew();
|
||||
res.set_all(
|
||||
scale_x,
|
||||
skew_x,
|
||||
translate_x,
|
||||
skew_y,
|
||||
scale_y,
|
||||
translate_y,
|
||||
0.,
|
||||
0.,
|
||||
1.,
|
||||
);
|
||||
|
||||
res
|
||||
}
|
||||
|
||||
fn translation(&self) -> (f32, f32) {
|
||||
(self.e, self.f)
|
||||
}
|
||||
|
||||
fn scale(&self) -> (f32, f32) {
|
||||
(self.a, self.d)
|
||||
}
|
||||
|
||||
fn skew(&self) -> (f32, f32) {
|
||||
(self.c, self.b)
|
||||
}
|
||||
}
|
89
render-wasm/src/shapes/renderable.rs
Normal file
89
render-wasm/src/shapes/renderable.rs
Normal file
|
@ -0,0 +1,89 @@
|
|||
use skia_safe as skia;
|
||||
use uuid::Uuid;
|
||||
|
||||
use super::{draw_image_in_container, Fill, Kind, Shape};
|
||||
use crate::math::Rect;
|
||||
use crate::render::{ImageStore, Renderable};
|
||||
|
||||
impl Renderable for Shape {
|
||||
fn render(&self, surface: &mut skia_safe::Surface, images: &ImageStore) -> Result<(), String> {
|
||||
let transform = self.transform.to_skia_matrix();
|
||||
|
||||
// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
|
||||
let center = self.selrect.center();
|
||||
let mut matrix = skia::Matrix::new_identity();
|
||||
matrix.pre_translate(center);
|
||||
matrix.pre_concat(&transform);
|
||||
matrix.pre_translate(-center);
|
||||
|
||||
surface.canvas().concat(&matrix);
|
||||
|
||||
for fill in self.fills().rev() {
|
||||
render_fill(surface, images, fill, self.selrect, &self.kind);
|
||||
}
|
||||
|
||||
let mut paint = skia::Paint::default();
|
||||
paint.set_blend_mode(self.blend_mode.into());
|
||||
paint.set_alpha_f(self.opacity);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn blend_mode(&self) -> crate::render::BlendMode {
|
||||
self.blend_mode
|
||||
}
|
||||
|
||||
fn opacity(&self) -> f32 {
|
||||
self.opacity
|
||||
}
|
||||
|
||||
fn hidden(&self) -> bool {
|
||||
self.hidden
|
||||
}
|
||||
|
||||
fn bounds(&self) -> Rect {
|
||||
self.selrect
|
||||
}
|
||||
|
||||
fn clip(&self) -> bool {
|
||||
self.clip_content
|
||||
}
|
||||
|
||||
fn children_ids(&self) -> Vec<Uuid> {
|
||||
self.children.clone()
|
||||
}
|
||||
}
|
||||
|
||||
fn render_fill(
|
||||
surface: &mut skia::Surface,
|
||||
images: &ImageStore,
|
||||
fill: &Fill,
|
||||
selrect: Rect,
|
||||
kind: &Kind,
|
||||
) {
|
||||
match (fill, kind) {
|
||||
(Fill::Image(image_fill), kind) => {
|
||||
let image = images.get(&image_fill.id());
|
||||
if let Some(image) = image {
|
||||
draw_image_in_container(
|
||||
surface.canvas(),
|
||||
&image,
|
||||
image_fill.size(),
|
||||
kind,
|
||||
&fill.to_paint(&selrect),
|
||||
);
|
||||
}
|
||||
}
|
||||
(_, Kind::Rect(rect)) => {
|
||||
surface.canvas().draw_rect(rect, &fill.to_paint(&selrect));
|
||||
}
|
||||
(_, Kind::Circle(rect)) => {
|
||||
surface.canvas().draw_oval(rect, &fill.to_paint(&selrect));
|
||||
}
|
||||
(_, Kind::Path(path)) => {
|
||||
surface
|
||||
.canvas()
|
||||
.draw_path(&path.to_skia_path(), &fill.to_paint(&selrect));
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue