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https://github.com/penpot/penpot.git
synced 2025-04-06 12:01:19 -05:00
🎉 Improve error messages
This commit is contained in:
parent
00e19697c6
commit
6335a183ba
1 changed files with 30 additions and 30 deletions
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@ -48,7 +48,7 @@ pub extern "C" fn clean_up() {
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#[no_mangle]
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pub extern "C" fn set_render_options(debug: u32, dpr: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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let render_state = state.render_state();
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render_state.set_debug_flags(debug);
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@ -65,13 +65,13 @@ pub extern "C" fn set_canvas_background(raw_color: u32) {
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#[no_mangle]
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pub unsafe extern "C" fn render() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_all(true);
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}
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#[no_mangle]
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pub unsafe extern "C" fn render_without_cache() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_all(false);
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}
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@ -90,44 +90,44 @@ pub unsafe extern "C" fn pan() {
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#[no_mangle]
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pub extern "C" fn reset_canvas() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_state().reset_canvas();
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}
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#[no_mangle]
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pub extern "C" fn resize_viewbox(width: i32, height: i32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.resize(width, height);
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}
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#[no_mangle]
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pub extern "C" fn set_view(zoom: f32, x: f32, y: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_state().viewbox.set_all(zoom, x, y);
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}
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#[no_mangle]
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pub extern "C" fn set_view_zoom(zoom: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_state().viewbox.set_zoom(zoom);
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}
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#[no_mangle]
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pub extern "C" fn set_view_xy(x: f32, y: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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state.render_state().viewbox.set_pan_xy(x, y);
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}
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#[no_mangle]
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pub extern "C" fn use_shape(a: u32, b: u32, c: u32, d: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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state.use_shape(id);
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}
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_circle() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_kind(Kind::Circle(math::Rect::new_empty()));
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@ -136,7 +136,7 @@ pub unsafe extern "C" fn set_shape_kind_circle() {
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_rect() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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match shape.kind() {
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@ -148,7 +148,7 @@ pub unsafe extern "C" fn set_shape_kind_rect() {
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_kind_path() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_kind(Kind::Path(Path::default()));
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}
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@ -175,7 +175,7 @@ pub unsafe extern "C" fn set_shape_bool_type(raw_bool_type: u8) {
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#[no_mangle]
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pub extern "C" fn set_shape_selrect(left: f32, top: f32, right: f32, bottom: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_selrect(left, top, right, bottom);
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}
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@ -183,7 +183,7 @@ pub extern "C" fn set_shape_selrect(left: f32, top: f32, right: f32, bottom: f32
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_clip(clip_content);
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}
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@ -191,7 +191,7 @@ pub unsafe extern "C" fn set_shape_clip_content(clip_content: bool) {
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#[no_mangle]
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pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_rotation(rotation);
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}
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@ -199,7 +199,7 @@ pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
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#[no_mangle]
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pub extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_transform(a, b, c, d, e, f);
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}
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@ -207,7 +207,7 @@ pub extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f:
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#[no_mangle]
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pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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if let Some(shape) = state.current_shape() {
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shape.add_child(id);
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@ -216,7 +216,7 @@ pub extern "C" fn add_shape_child(a: u32, b: u32, c: u32, d: u32) {
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#[no_mangle]
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pub extern "C" fn clear_shape_children() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.clear_children();
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}
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@ -224,7 +224,7 @@ pub extern "C" fn clear_shape_children() {
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#[no_mangle]
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pub extern "C" fn add_shape_solid_fill(raw_color: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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let color = skia::Color::new(raw_color);
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shape.add_fill(shapes::Fill::Solid(color));
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@ -239,7 +239,7 @@ pub extern "C" fn add_shape_linear_fill(
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end_y: f32,
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opacity: f32,
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) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.add_fill(shapes::Fill::new_linear_gradient(
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(start_x, start_y),
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@ -258,7 +258,7 @@ pub extern "C" fn add_shape_radial_fill(
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opacity: f32,
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width: f32,
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) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.add_fill(shapes::Fill::new_radial_gradient(
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(start_x, start_y),
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@ -271,7 +271,7 @@ pub extern "C" fn add_shape_radial_fill(
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#[no_mangle]
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pub extern "C" fn add_shape_fill_stops(ptr: *mut shapes::RawStopData, n_stops: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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let len = n_stops as usize;
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@ -288,7 +288,7 @@ pub extern "C" fn add_shape_fill_stops(ptr: *mut shapes::RawStopData, n_stops: u
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#[no_mangle]
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pub extern "C" fn store_image(a: u32, b: u32, c: u32, d: u32, size: u32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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unsafe {
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@ -306,7 +306,7 @@ pub extern "C" fn store_image(a: u32, b: u32, c: u32, d: u32, size: u32) {
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#[no_mangle]
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pub extern "C" fn is_image_cached(a: u32, b: u32, c: u32, d: u32) -> bool {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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state.render_state().has_image(&id)
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}
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@ -321,7 +321,7 @@ pub extern "C" fn add_shape_image_fill(
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width: i32,
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height: i32,
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) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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let id = uuid_from_u32_quartet(a, b, c, d);
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if let Some(shape) = state.current_shape() {
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shape.add_fill(shapes::Fill::new_image_fill(
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@ -334,7 +334,7 @@ pub extern "C" fn add_shape_image_fill(
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#[no_mangle]
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pub extern "C" fn clear_shape_fills() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.clear_fills();
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}
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@ -342,7 +342,7 @@ pub extern "C" fn clear_shape_fills() {
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#[no_mangle]
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pub extern "C" fn set_shape_blend_mode(mode: i32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_blend_mode(render::BlendMode::from(mode));
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}
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@ -350,7 +350,7 @@ pub extern "C" fn set_shape_blend_mode(mode: i32) {
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#[no_mangle]
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pub extern "C" fn set_shape_opacity(opacity: f32) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_opacity(opacity);
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}
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@ -358,7 +358,7 @@ pub extern "C" fn set_shape_opacity(opacity: f32) {
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#[no_mangle]
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pub extern "C" fn set_shape_hidden(hidden: bool) {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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shape.set_hidden(hidden);
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}
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@ -374,7 +374,7 @@ pub extern "C" fn set_shape_blur(blur_type: u8, hidden: bool, value: f32) {
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#[no_mangle]
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pub extern "C" fn set_shape_path_content() {
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let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
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let state = unsafe { STATE.as_mut() }.expect("Got an invalid state pointer");
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if let Some(shape) = state.current_shape() {
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let bytes = mem::bytes();
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