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re-render canvas when panning (rust)
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parent
739b8d7c02
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5 changed files with 111 additions and 78 deletions
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@ -1,19 +1,19 @@
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use std::boxed::Box;
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use skia_safe::{
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gpu::{self, gl::FramebufferInfo, DirectContext},
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Color, Paint, PaintStyle, Surface, Rect
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gpu::{self, gl::FramebufferInfo, DirectContext},
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Color, Paint, PaintStyle, Rect, Surface,
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};
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extern "C" {
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pub fn emscripten_GetProcAddress(
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name: *const ::std::os::raw::c_char,
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) -> *const ::std::os::raw::c_void;
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pub fn emscripten_GetProcAddress(
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name: *const ::std::os::raw::c_char,
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) -> *const ::std::os::raw::c_void;
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}
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struct GpuState {
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context: DirectContext,
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framebuffer_info: FramebufferInfo,
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context: DirectContext,
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framebuffer_info: FramebufferInfo,
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}
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/// This struct holds the state of the Rust application between JS calls.
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@ -21,18 +21,18 @@ struct GpuState {
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/// It is created by [init] and passed to the other exported functions. Note that rust-skia data
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/// structures are not thread safe, so a state must not be shared between different Web Workers.
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pub struct State {
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gpu_state: GpuState,
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surface: Surface,
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gpu_state: GpuState,
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surface: Surface,
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}
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impl State {
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fn new(gpu_state: GpuState, surface: Surface) -> Self {
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State { gpu_state, surface }
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}
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fn new(gpu_state: GpuState, surface: Surface) -> Self {
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State { gpu_state, surface }
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}
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fn set_surface(&mut self, surface: Surface) {
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self.surface = surface;
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}
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fn set_surface(&mut self, surface: Surface) {
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self.surface = surface;
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}
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}
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#[no_mangle]
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@ -43,57 +43,59 @@ pub fn add(left: f32, right: f32) -> f32 {
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}
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fn init_gl() {
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unsafe {
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gl::load_with(|addr| {
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let addr = std::ffi::CString::new(addr).unwrap();
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emscripten_GetProcAddress(addr.into_raw() as *const _) as *const _
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});
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}
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unsafe {
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gl::load_with(|addr| {
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let addr = std::ffi::CString::new(addr).unwrap();
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emscripten_GetProcAddress(addr.into_raw() as *const _) as *const _
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});
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}
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}
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/// This needs to be done once per WebGL context.
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fn create_gpu_state() -> GpuState {
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let interface = skia_safe::gpu::gl::Interface::new_native().unwrap();
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let context = skia_safe::gpu::direct_contexts::make_gl(interface, None).unwrap();
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let framebuffer_info = {
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let mut fboid: gl::types::GLint = 0;
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unsafe { gl::GetIntegerv(gl::FRAMEBUFFER_BINDING, &mut fboid) };
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let interface = skia_safe::gpu::gl::Interface::new_native().unwrap();
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let context = skia_safe::gpu::direct_contexts::make_gl(interface, None).unwrap();
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let framebuffer_info = {
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let mut fboid: gl::types::GLint = 0;
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unsafe { gl::GetIntegerv(gl::FRAMEBUFFER_BINDING, &mut fboid) };
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FramebufferInfo {
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fboid: fboid.try_into().unwrap(),
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format: skia_safe::gpu::gl::Format::RGBA8.into(),
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protected: skia_safe::gpu::Protected::No,
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}
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};
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FramebufferInfo {
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fboid: fboid.try_into().unwrap(),
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format: skia_safe::gpu::gl::Format::RGBA8.into(),
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protected: skia_safe::gpu::Protected::No,
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}
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};
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GpuState {
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context,
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framebuffer_info,
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}
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GpuState {
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context,
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framebuffer_info,
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}
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}
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/// Create the Skia surface that will be used for rendering.
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fn create_surface(gpu_state: &mut GpuState, width: i32, height: i32) -> Surface {
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let backend_render_target =
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gpu::backend_render_targets::make_gl((width, height), 1, 8, gpu_state.framebuffer_info);
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let backend_render_target =
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gpu::backend_render_targets::make_gl((width, height), 1, 8, gpu_state.framebuffer_info);
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gpu::surfaces::wrap_backend_render_target(
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&mut gpu_state.context,
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&backend_render_target,
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skia_safe::gpu::SurfaceOrigin::BottomLeft,
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skia_safe::ColorType::RGBA8888,
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None,
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None,
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)
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.unwrap()
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gpu::surfaces::wrap_backend_render_target(
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&mut gpu_state.context,
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&backend_render_target,
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skia_safe::gpu::SurfaceOrigin::BottomLeft,
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skia_safe::ColorType::RGBA8888,
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None,
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None,
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)
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.unwrap()
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}
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fn render_rect(surface: &mut Surface, left: f32, top: f32, right: f32, bottom: f32) {
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let mut paint = Paint::default();
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paint.set_style(PaintStyle::Fill);
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paint.set_color(Color::BLACK);
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paint.set_anti_alias(true);
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surface.canvas().draw_rect(Rect::new(left, top, right, bottom), &paint);
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let mut paint = Paint::default();
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paint.set_style(PaintStyle::Fill);
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paint.set_color(Color::BLACK);
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paint.set_anti_alias(true);
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surface
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.canvas()
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.draw_rect(Rect::new(left, top, right, bottom), &paint);
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}
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/// This is called from JS after the WebGL context has been created.
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@ -117,10 +119,22 @@ pub unsafe extern "C" fn resize_surface(state: *mut State, width: i32, height: i
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/// Draw a black rect at the specified coordinates.
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/// # Safety
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#[no_mangle]
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pub unsafe extern "C" fn draw_rect(state: *mut State, left: i32, right: i32, top: i32, bottom: i32) {
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pub unsafe extern "C" fn draw_rect(
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state: *mut State,
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left: i32,
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right: i32,
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top: i32,
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bottom: i32,
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) {
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let state = unsafe { state.as_mut() }.expect("got an invalid state pointer");
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//state.surface.canvas().clear(Color::WHITE);
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render_rect(&mut state.surface, left as f32, right as f32, top as f32, bottom as f32);
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render_rect(
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&mut state.surface,
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left as f32,
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right as f32,
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top as f32,
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bottom as f32,
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);
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state
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.gpu_state
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.context
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#[no_mangle]
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pub unsafe extern "C" fn translate(state: *mut State, dx: f32, dy: f32) {
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(*state).surface.canvas().translate((dx, dy));
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(*state).surface.canvas().translate((dx, dy));
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}
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#[no_mangle]
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@ -137,6 +151,11 @@ pub unsafe extern "C" fn scale(state: *mut State, sx: f32, sy: f32) {
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(*state).surface.canvas().scale((sx, sy));
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}
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#[no_mangle]
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pub unsafe extern "C" fn reset_canvas(state: *mut State) {
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(*state).surface.canvas().reset_matrix();
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}
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fn main() {
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init_gl();
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}
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@ -150,4 +169,4 @@ mod tests {
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let result = add(2, 2);
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assert_eq!(result, 4);
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}
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}
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}
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@ -271,13 +271,19 @@
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rule-area-size (/ rulers/ruler-area-size zoom)]
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(when (render-v2/is-enabled?)
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;; set up canvas and first render
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(mf/with-effect
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[canvas-ref vbox' @canvas-set? base-objects]
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(let [canvas (mf/ref-val canvas-ref)]
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(when (and (some? vbox') (not @canvas-set?))
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(swap! canvas-set? true)
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(p/then (render-v2/init)
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#(render-v2/set-canvas canvas vbox' base-objects))))))
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(p/then (render-v2/init) (fn []
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(render-v2/set-canvas canvas vbox' base-objects)
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(swap! canvas-set? true))))))
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;; redraw when vbox or shapes change
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(mf/with-effect
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[vbox' base-objects canvas-set?]
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(when @canvas-set?
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(render-v2/draw-canvas vbox' base-objects))))
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(hooks/setup-dom-events zoom disable-paste in-viewport? workspace-read-only? drawing-tool drawing-path?)
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(hooks/setup-viewport-size vport viewport-ref)
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;; Rust
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(contains? cf/flags :render-v2-rs)
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(render-v2-rs/set-canvas canvas vbox base-objects)))
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(defn draw-canvas [vbox base-objects]
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(cond
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;; Rust
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(contains? cf/flags :render-v2-rs)
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(render-v2-rs/draw-canvas vbox base-objects)))
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@ -17,16 +17,17 @@
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(defonce ^:dynamic gpu-state #js {})
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(defn draw-canvas [vbox objects]
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(let [draw_rect (gobj/get ^js internal-module "_draw_rect")
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(let [draw-rect (gobj/get ^js internal-module "_draw_rect")
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translate (gobj/get ^js internal-module "_translate")
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_ (js/console.log "vbox " (clj->js vbox))
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reset-canvas (gobj/get ^js internal-module "_reset_canvas")
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scale (gobj/get ^js internal-module "_scale")]
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(reset-canvas gpu-state)
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(translate gpu-state (- (:x vbox)) (- (:y vbox)))
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(doseq [shape (vals objects)]
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(let [sr (:selrect shape)]
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(println "*****" (:x1 sr) (:y1 sr) (:x2 sr) (:y2 sr))
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(draw_rect gpu-state (:x1 sr) (:y1 sr) (:x2 sr) (:y2 sr))))))
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(draw-rect gpu-state (:x1 sr) (:y1 sr) (:x2 sr) (:y2 sr))))))
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(defn set-canvas
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[canvas vbox objects]
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@ -28,7 +28,7 @@ var readyPromise = new Promise((resolve, reject) => {
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readyPromiseResolve = resolve;
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readyPromiseReject = reject;
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});
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["_add","_draw_rect","_init","_main","_resize_surface","_scale","_translate","getExceptionMessage","incrementExceptionRefcount","decrementExceptionRefcount","_memory","___indirect_function_table","onRuntimeInitialized"].forEach((prop) => {
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["_add","_draw_rect","_init","_main","_reset_canvas","_resize_surface","_scale","_translate","getExceptionMessage","incrementExceptionRefcount","decrementExceptionRefcount","_memory","___indirect_function_table","onRuntimeInitialized"].forEach((prop) => {
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if (!Object.getOwnPropertyDescriptor(readyPromise, prop)) {
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Object.defineProperty(readyPromise, prop, {
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get: () => abort('You are getting ' + prop + ' on the Promise object, instead of the instance. Use .then() to get called back with the instance, see the MODULARIZE docs in src/settings.js'),
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var _draw_rect = Module['_draw_rect'] = createExportWrapper('draw_rect', 5);
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var _translate = Module['_translate'] = createExportWrapper('translate', 3);
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var _scale = Module['_scale'] = createExportWrapper('scale', 3);
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var _reset_canvas = Module['_reset_canvas'] = createExportWrapper('reset_canvas', 1);
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var _main = Module['_main'] = createExportWrapper('main', 2);
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var _fflush = createExportWrapper('fflush', 1);
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var _free = createExportWrapper('free', 1);
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@ -8612,10 +8613,10 @@ var dynCall_iiiiij = Module['dynCall_iiiiij'] = createExportWrapper('dynCall_iii
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var dynCall_iiiiijj = Module['dynCall_iiiiijj'] = createExportWrapper('dynCall_iiiiijj', 9);
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var dynCall_iiiiiijj = Module['dynCall_iiiiiijj'] = createExportWrapper('dynCall_iiiiiijj', 10);
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function invoke_vii(index,a1,a2) {
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function invoke_iii(index,a1,a2) {
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var sp = stackSave();
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try {
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getWasmTableEntry(index)(a1,a2);
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return getWasmTableEntry(index)(a1,a2);
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} catch(e) {
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stackRestore(sp);
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if (!(e instanceof EmscriptenEH)) throw e;
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@ -8634,6 +8635,17 @@ function invoke_ii(index,a1) {
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}
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}
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function invoke_vii(index,a1,a2) {
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var sp = stackSave();
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try {
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getWasmTableEntry(index)(a1,a2);
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} catch(e) {
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stackRestore(sp);
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if (!(e instanceof EmscriptenEH)) throw e;
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_setThrew(1, 0);
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}
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}
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function invoke_viii(index,a1,a2,a3) {
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var sp = stackSave();
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try {
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@ -8656,10 +8668,10 @@ function invoke_vi(index,a1) {
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}
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}
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function invoke_iii(index,a1,a2) {
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function invoke_iiii(index,a1,a2,a3) {
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var sp = stackSave();
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try {
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return getWasmTableEntry(index)(a1,a2);
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return getWasmTableEntry(index)(a1,a2,a3);
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} catch(e) {
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stackRestore(sp);
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if (!(e instanceof EmscriptenEH)) throw e;
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@ -8700,17 +8712,6 @@ function invoke_viffff(index,a1,a2,a3,a4,a5) {
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}
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}
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function invoke_iiii(index,a1,a2,a3) {
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var sp = stackSave();
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try {
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return getWasmTableEntry(index)(a1,a2,a3);
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} catch(e) {
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stackRestore(sp);
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if (!(e instanceof EmscriptenEH)) throw e;
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_setThrew(1, 0);
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}
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}
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function invoke_iiiii(index,a1,a2,a3,a4) {
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var sp = stackSave();
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try {
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