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Merge pull request #5289 from penpot/superalex-recurisve-wasm-drawing-shapes

🎉 Recursive drawing shapes in rust
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Andrey Antukh 2024-11-13 09:56:40 +01:00 committed by GitHub
commit 03acfc2b3c
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7 changed files with 76 additions and 60 deletions

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@ -26,6 +26,7 @@
[app.common.types.pages-list :as ctpl]
[app.common.types.shape :as cts]
[app.common.types.shape-tree :as ctst]
[app.common.types.shape.impl :as shape.impl]
[app.common.types.token :as cto]
[app.common.types.token-theme :as ctot]
[app.common.types.tokens-lib :as ctob]
@ -540,7 +541,7 @@
(when verify?
(check-changes! items))
(binding [*touched-changes* (volatile! #{})]
(binding [*touched-changes* (volatile! #{}) shape.impl/*wasm-sync* true]
(let [result (reduce #(or (process-change %1 %2) %1) data items)
result (reduce process-touched-change result @*touched-changes*)]
;; Validate result shapes (only on the backend)

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@ -19,6 +19,7 @@
(defonce wasm-set-shape-selrect (constantly nil))
(defonce wasm-set-shape-transform (constantly nil))
(defonce wasm-set-shape-rotation (constantly nil))
(defonce wasm-set-shapes (constantly nil))
(cr/defrecord Shape [id name type x y width height rotation selrect points
transform transform-inverse parent-id frame-id flip-x flip-y])
@ -113,9 +114,10 @@
(when *wasm-sync*
(wasm-use-shape (:id coll))
(case k
:selrect (wasm-set-shape-selrect v)
:rotation (wasm-set-shape-rotation v)
:selrect (wasm-set-shape-selrect v)
:rotation (wasm-set-shape-rotation v)
:transform (wasm-set-shape-transform v)
:shapes (wasm-set-shapes v)
nil))
(let [delegate (.-delegate ^ShapeProxy coll)
delegate' (assoc delegate k v)]

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@ -283,10 +283,13 @@
(fn []
(render.wasm/clear-canvas))))
(mf/with-effect [base-objects modifiers canvas-init?]
(mf/with-effect [base-objects canvas-init?]
(when @canvas-init?
;; FIXME: review this to not call it but still do the first draw
;; (render.wasm/set-objects base-objects modifiers)
(render.wasm/set-objects base-objects)
(render.wasm/draw-objects zoom vbox)))
(mf/with-effect [modifiers canvas-init?]
(when (and @canvas-init? modifiers)
(render.wasm/draw-objects zoom vbox)))
(mf/with-effect [vbox canvas-init?]

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@ -8,7 +8,6 @@
"A WASM based render API"
(:require
[app.common.data.macros :as dm]
[app.common.files.helpers :as cfh]
[app.common.types.shape.impl :as ctsi]
[app.common.uuid :as uuid]
[app.config :as cf]
@ -25,7 +24,6 @@
;; TODO: remove the `take` once we have the dynamic data structure in Rust
(def xform
(comp
(remove cfh/root?)
(take 2048)))
(defn create-shape
@ -60,13 +58,12 @@
[rotation]
(._set_shape_rotation ^js internal-module rotation))
(defn set-shape-x
[x]
(._set_shape_x ^js internal-module x))
(defn set-shape-y
[y]
(._set_shape_y ^js internal-module y))
(defn set-shapes
[shape_ids]
(._clear_child_shapes ^js internal-module)
(doseq [id shape_ids]
(let [buffer (uuid/uuid->u32 id)]
(._add_child_shape ^js internal-module (aget buffer 0) (aget buffer 1) (aget buffer 2) (aget buffer 3)))))
(defn set-objects
[objects]
@ -78,11 +75,13 @@
id (dm/get-prop shape :id)
selrect (dm/get-prop shape :selrect)
rotation (dm/get-prop shape :rotation)
transform (dm/get-prop shape :transform)]
transform (dm/get-prop shape :transform)
children (dm/get-prop shape :shapes)]
(use-shape id)
(set-shape-selrect selrect)
(set-shape-rotation rotation)
(set-shape-transform transform)
(set-shapes children)
(recur (inc index)))))))
(defn draw-objects
@ -144,3 +143,4 @@
(set! app.common.types.shape.impl/wasm-set-shape-selrect set-shape-selrect)
(set! app.common.types.shape.impl/wasm-set-shape-transform set-shape-transform)
(set! app.common.types.shape.impl/wasm-set-shape-rotation set-shape-rotation)
(set! app.common.types.shape.impl/wasm-set-shapes set-shapes)

View file

@ -49,7 +49,7 @@ pub unsafe extern "C" fn draw_all_shapes(zoom: f32, pan_x: f32, pan_y: f32) {
scale(zoom, zoom);
translate(pan_x, pan_y);
render::render_all(state);
render::render_shape(state, Uuid::nil());
flush();
}
@ -125,26 +125,6 @@ pub unsafe extern "C" fn set_shape_rotation(rotation: f32) {
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_x(x: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape.as_deref_mut() {
let width = shape.selrect.x2 - shape.selrect.x1;
shape.selrect.x1 = x;
shape.selrect.x2 = x + width;
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_y(y: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape.as_deref_mut() {
let height = shape.selrect.y2 - shape.selrect.y1;
shape.selrect.y1 = y;
shape.selrect.y2 = y + height;
}
}
#[no_mangle]
pub unsafe extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e: f32, f: f32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
@ -158,6 +138,23 @@ pub unsafe extern "C" fn set_shape_transform(a: f32, b: f32, c: f32, d: f32, e:
}
}
#[no_mangle]
pub extern "C" fn add_child_shape(a: u32, b: u32, c: u32, d: u32) {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
let id = uuid_from_u32_quartet(a, b, c, d);
if let Some(shape) = state.current_shape.as_deref_mut() {
shape.shapes.push(id);
}
}
#[no_mangle]
pub extern "C" fn clear_child_shapes() {
let state = unsafe { STATE.as_mut() }.expect("got an invalid state pointer");
if let Some(shape) = state.current_shape.as_deref_mut() {
shape.shapes.clear();
}
}
fn main() {
render::init_gl();
}

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@ -1,5 +1,6 @@
use skia_safe as skia;
use skia_safe::gpu::{self, gl::FramebufferInfo, DirectContext};
use uuid::Uuid;
use crate::state::State;
@ -81,34 +82,44 @@ pub(crate) fn render_rect(surface: &mut skia::Surface, rect: skia::Rect, color:
surface.canvas().draw_rect(rect, &paint);
}
pub(crate) fn render_all(state: &mut State) {
for shape in state.shapes.values() {
let r = skia::Rect::new(
shape.selrect.x1,
shape.selrect.y1,
shape.selrect.x2,
shape.selrect.y2,
);
pub(crate) fn render_shape(state: &mut State, id: Uuid) {
let shape = state.shapes.get(&id).unwrap();
let r = skia::Rect::new(
shape.selrect.x1,
shape.selrect.y1,
shape.selrect.x2,
shape.selrect.y2,
);
state.render_state.surface.canvas().save();
// TODO: check if this save and restore are really neaded or not
// state.render_state.surface.canvas().save();
// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
let mut matrix = skia::Matrix::new_identity();
let (translate_x, translate_y) = shape.translation();
let (scale_x, scale_y) = shape.scale();
let (skew_x, skew_y) = shape.skew();
// Check transform-matrix code from common/src/app/common/geom/shapes/transforms.cljc
let mut matrix = skia::Matrix::new_identity();
let (translate_x, translate_y) = shape.translation();
let (scale_x, scale_y) = shape.scale();
let (skew_x, skew_y) = shape.skew();
matrix.set_all(scale_x, skew_x, translate_x, skew_y, scale_y, translate_y, 0., 0., 1.);
matrix.set_all(scale_x, skew_x, translate_x, skew_y, scale_y, translate_y, 0., 0., 1.);
let mut center = r.center();
matrix.post_translate(center);
center.negate();
matrix.pre_translate(center);
let mut center = r.center();
matrix.post_translate(center);
center.negate();
matrix.pre_translate(center);
state.render_state.surface.canvas().concat(&matrix);
state.render_state.surface.canvas().concat(&matrix);
render_rect(&mut state.render_state.surface, r, skia::Color::RED);
let mut color = skia::Color::RED;;
if skew_x != 0. {
color = skia::Color::BLACK;
}
render_rect(&mut state.render_state.surface, r, color);
state.render_state.surface.canvas().restore();
// state.render_state.surface.canvas().restore();
let shape_ids = shape.shapes.clone();
for shape_id in shape_ids {
render_shape(state, shape_id);
}
}

View file

@ -50,9 +50,10 @@ impl Matrix {
}
}
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone)]
pub struct Shape {
pub id: Uuid,
pub shapes: Vec::<Uuid>,
pub kind: Kind,
pub selrect: Rect,
pub transform: Matrix,
@ -63,6 +64,7 @@ impl Shape {
pub fn new(id: Uuid) -> Self {
Self {
id,
shapes: Vec::<Uuid>::new(),
kind: Kind::Rect,
selrect: Rect::default(),
transform: Matrix::identity(),