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penpot-exporter-figma-plugin/plugin-src/transformers/partials/transformVectorPaths.ts
Jordi Sala Morales af81fc7e92
Implement rotation for vector lines (#160)
* Implement rotation for vector lines

* wip

* Improve rotations for lines

* add changelog

* add layout attributes to line
2024-06-14 10:33:23 +02:00

91 lines
2.7 KiB
TypeScript

import { parseSVG } from 'svg-path-parser';
import {
transformBlend,
transformDimensionAndPositionFromVectorPath,
transformEffects,
transformLayoutAttributes,
transformProportion,
transformSceneNode,
transformStrokesFromVector
} from '@plugin/transformers/partials';
import { translateFills } from '@plugin/translators/fills';
import { translateCommandsToSegments, translateWindingRule } from '@plugin/translators/vectors';
import { PathShape } from '@ui/lib/types/shapes/pathShape';
export const transformVectorPaths = (
node: VectorNode,
baseX: number,
baseY: number
): PathShape[] => {
const pathShapes = node.vectorPaths
.filter((vectorPath, index) => {
return (
nodeHasFills(node, vectorPath, (node.vectorNetwork.regions ?? [])[index]) ||
node.strokes.length > 0
);
})
.map((vectorPath, index) =>
transformVectorPath(node, vectorPath, (node.vectorNetwork.regions ?? [])[index], baseX, baseY)
);
const geometryShapes = node.fillGeometry
.filter(
geometry =>
!node.vectorPaths.find(
vectorPath => normalizePath(vectorPath.data) === normalizePath(geometry.data)
)
)
.map(geometry => transformVectorPath(node, geometry, undefined, baseX, baseY));
return [...geometryShapes, ...pathShapes];
};
const normalizePath = (path: string): string => {
// Round to 2 decimal places all numbers
const str = path.replace(/(\d+\.\d+|\d+)/g, (match: string) => {
return parseFloat(match).toFixed(2);
});
// remove spaces
return str.replace(/\s/g, '');
};
const nodeHasFills = (
node: VectorNode,
vectorPath: VectorPath,
vectorRegion: VectorRegion | undefined
): boolean => {
return !!(vectorPath.windingRule !== 'NONE' && (vectorRegion?.fills || node.fills));
};
const transformVectorPath = (
node: VectorNode,
vectorPath: VectorPath,
vectorRegion: VectorRegion | undefined,
baseX: number,
baseY: number
): PathShape => {
const normalizedPaths = parseSVG(vectorPath.data);
return {
type: 'path',
name: 'svg-path',
content: translateCommandsToSegments(normalizedPaths, baseX + node.x, baseY + node.y),
fills:
vectorPath.windingRule === 'NONE' ? [] : translateFills(vectorRegion?.fills ?? node.fills),
svgAttrs: {
fillRule: translateWindingRule(vectorPath.windingRule)
},
constraintsH: 'scale',
constraintsV: 'scale',
...transformStrokesFromVector(node, normalizedPaths, vectorRegion),
...transformEffects(node),
...transformDimensionAndPositionFromVectorPath(vectorPath, baseX, baseY),
...transformSceneNode(node),
...transformBlend(node),
...transformProportion(node),
...transformLayoutAttributes(node)
};
};