mirror of
https://github.com/penpot/penpot-exporter-figma-plugin.git
synced 2024-12-22 05:33:02 -05:00
Refactor Strokes (#112)
* Wip * refactor strokes * fix * fix * fix * refactor * more refactor * add changeset and fix issue fix line node * refactor * continue the refactor * refactor fills * fix * wip * try another approach * refactor * refactor * more refactor * refactor * wip * wip * minor improvements * minor fixes * refactor --------- Co-authored-by: Jordi Sala Morales <jordism91@gmail.com>
This commit is contained in:
parent
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commit
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15 changed files with 275 additions and 138 deletions
5
.changeset/polite-pears-repair.md
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5
.changeset/polite-pears-repair.md
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@ -0,0 +1,5 @@
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---
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"penpot-exporter": patch
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---
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Arrows on complex svgs are now better represented inside Penpot
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5
.changeset/popular-rats-cheer.md
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5
.changeset/popular-rats-cheer.md
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@ -0,0 +1,5 @@
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---
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"penpot-exporter": patch
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---
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Fix line node svg path
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@ -1,17 +1,14 @@
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import { translateStrokes } from '@plugin/translators';
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import { Command } from 'svg-path-parser';
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import { translateStrokeCap, translateStrokes } from '@plugin/translators';
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import { ShapeAttributes } from '@ui/lib/types/shapes/shape';
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import { Stroke } from '@ui/lib/types/utils/stroke';
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const isVectorLike = (node: GeometryMixin | VectorLikeMixin): node is VectorLikeMixin => {
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return 'vectorNetwork' in node;
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};
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const isIndividualStrokes = (
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node: GeometryMixin | IndividualStrokesMixin
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): node is IndividualStrokesMixin => {
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return 'strokeTopWeight' in node;
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};
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const hasFillGeometry = (node: GeometryMixin): boolean => {
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return node.fillGeometry.length > 0;
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};
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@ -19,12 +16,54 @@ const hasFillGeometry = (node: GeometryMixin): boolean => {
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export const transformStrokes = async (
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node: GeometryMixin | (GeometryMixin & IndividualStrokesMixin)
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): Promise<Partial<ShapeAttributes>> => {
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const vectorNetwork = isVectorLike(node) ? node.vectorNetwork : undefined;
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const strokeCaps = (stroke: Stroke) => {
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if (!hasFillGeometry(node) && vectorNetwork && vectorNetwork.vertices.length > 0) {
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stroke.strokeCapStart = translateStrokeCap(vectorNetwork.vertices[0]);
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stroke.strokeCapEnd = translateStrokeCap(
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vectorNetwork.vertices[vectorNetwork.vertices.length - 1]
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);
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}
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return stroke;
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};
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return {
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strokes: await translateStrokes(
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node,
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hasFillGeometry(node),
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isVectorLike(node) ? node.vectorNetwork : undefined,
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isIndividualStrokes(node) ? node : undefined
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)
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strokes: await translateStrokes(node, strokeCaps)
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};
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};
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export const transformStrokesFromVector = async (
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node: VectorNode,
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vector: Command[],
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vectorRegion: VectorRegion | undefined
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): Promise<Partial<ShapeAttributes>> => {
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const strokeCaps = (stroke: Stroke) => {
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if (vectorRegion !== undefined) return stroke;
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const startVertex = findVertex(node.vectorNetwork.vertices, vector[0]);
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const endVertex = findVertex(node.vectorNetwork.vertices, vector[vector.length - 1]);
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if (!startVertex || !endVertex) return stroke;
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stroke.strokeCapStart = translateStrokeCap(startVertex);
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stroke.strokeCapEnd = translateStrokeCap(endVertex);
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return stroke;
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};
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return {
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strokes: await translateStrokes(node, strokeCaps)
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};
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};
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const findVertex = (
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vertexs: readonly VectorVertex[],
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command: Command
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): VectorVertex | undefined => {
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if (command.command !== 'moveto' && command.command !== 'lineto' && command.command !== 'curveto')
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return;
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return vertexs.find(vertex => vertex.x === command.x && vertex.y === command.y);
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};
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@ -1,32 +1,26 @@
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import { parseSVG } from 'svg-path-parser';
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import {
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transformBlend,
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transformDimensionAndPositionFromVectorPath,
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transformEffects,
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transformProportion,
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transformSceneNode,
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transformStrokes
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transformStrokesFromVector
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} from '@plugin/transformers/partials';
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import { createLineGeometry, translateVectorPath, translateVectorPaths } from '@plugin/translators';
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import { translateFills } from '@plugin/translators/fills';
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import {
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translateCommandsToSegments,
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translateLineNode,
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translateVectorPaths,
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translateWindingRule
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} from '@plugin/translators/vectors';
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import { PathAttributes } from '@ui/lib/types/shapes/pathShape';
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import { PathShape } from '@ui/lib/types/shapes/pathShape';
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import { Children } from '@ui/lib/types/utils/children';
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const getVectorPaths = (node: VectorNode | StarNode | LineNode | PolygonNode): VectorPaths => {
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switch (node.type) {
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case 'STAR':
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case 'POLYGON':
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return node.fillGeometry;
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case 'VECTOR':
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return node.vectorPaths;
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case 'LINE':
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return createLineGeometry(node);
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}
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};
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export const transformVectorPathsAsContent = (
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node: VectorNode | StarNode | LineNode | PolygonNode,
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node: StarNode | LineNode | PolygonNode,
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baseX: number,
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baseY: number
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): PathAttributes => {
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@ -37,14 +31,20 @@ export const transformVectorPathsAsContent = (
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};
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};
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export const transformVectorPathsAsChildren = async (
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export const transformVectorPaths = async (
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node: VectorNode,
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baseX: number,
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baseY: number
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): Promise<Children> => {
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return {
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children: await Promise.all(
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node.vectorPaths.map((vectorPath, index) =>
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): Promise<PathShape[]> => {
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const pathShapes = await Promise.all(
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node.vectorPaths
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.filter((vectorPath, index) => {
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return (
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nodeHasFills(node, vectorPath, (node.vectorNetwork.regions ?? [])[index]) ||
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node.strokes.length > 0
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);
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})
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.map((vectorPath, index) =>
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transformVectorPath(
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node,
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vectorPath,
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@ -53,8 +53,47 @@ export const transformVectorPathsAsChildren = async (
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baseY
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)
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)
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)
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};
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);
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const geometryShapes = await Promise.all(
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node.fillGeometry
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.filter(
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geometry =>
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!node.vectorPaths.find(
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vectorPath => normalizePath(vectorPath.data) === normalizePath(geometry.data)
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)
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)
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.map(geometry => transformVectorPath(node, geometry, undefined, baseX, baseY))
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);
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return [...geometryShapes, ...pathShapes];
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};
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const getVectorPaths = (node: StarNode | LineNode | PolygonNode): VectorPaths => {
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switch (node.type) {
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case 'STAR':
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case 'POLYGON':
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return node.fillGeometry;
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case 'LINE':
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return translateLineNode(node);
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}
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};
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const normalizePath = (path: string): string => {
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// Round to 2 decimal places all numbers
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const str = path.replace(/(\d+\.\d+|\d+)/g, (match: string) => {
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return parseFloat(match).toFixed(2);
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});
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// remove spaces
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return str.replace(/\s/g, '');
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};
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const nodeHasFills = (
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node: VectorNode,
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vectorPath: VectorPath,
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vectorRegion: VectorRegion | undefined
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): boolean => {
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return !!(vectorPath.windingRule !== 'NONE' && (vectorRegion?.fills || node.fills));
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};
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const transformVectorPath = async (
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@ -64,12 +103,20 @@ const transformVectorPath = async (
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baseX: number,
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baseY: number
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): Promise<PathShape> => {
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const normalizedPaths = parseSVG(vectorPath.data);
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return {
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type: 'path',
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name: 'svg-path',
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content: translateVectorPath(vectorPath, baseX + node.x, baseY + node.y),
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fills: await translateFills(vectorRegion?.fills ?? node.fills),
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...(await transformStrokes(node)),
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content: translateCommandsToSegments(normalizedPaths, baseX + node.x, baseY + node.y),
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fills:
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vectorPath.windingRule === 'NONE'
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? []
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: await translateFills(vectorRegion?.fills ?? node.fills),
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svgAttrs: {
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fillRule: translateWindingRule(vectorPath.windingRule)
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},
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...(await transformStrokesFromVector(node, normalizedPaths, vectorRegion)),
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...transformEffects(node),
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...transformDimensionAndPositionFromVectorPath(vectorPath, baseX, baseY),
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...transformSceneNode(node),
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@ -15,12 +15,14 @@ export const transformGroupNode = async (
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): Promise<GroupShape> => {
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return {
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...transformGroupNodeLike(node, baseX, baseY),
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...transformEffects(node),
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...transformBlend(node),
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...(await transformChildren(node, baseX, baseY))
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};
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};
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export const transformGroupNodeLike = (
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node: BaseNodeMixin & DimensionAndPositionMixin & BlendMixin & SceneNodeMixin & MinimalBlendMixin,
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node: BaseNodeMixin & DimensionAndPositionMixin & SceneNodeMixin,
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baseX: number,
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baseY: number
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): GroupShape => {
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@ -28,8 +30,6 @@ export const transformGroupNodeLike = (
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type: 'group',
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name: node.name,
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...transformDimensionAndPosition(node, baseX, baseY),
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...transformEffects(node),
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...transformSceneNode(node),
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...transformBlend(node)
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...transformSceneNode(node)
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};
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};
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@ -11,12 +11,12 @@ import {
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import { PathShape } from '@ui/lib/types/shapes/pathShape';
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const hasFillGeometry = (node: VectorNode | StarNode | LineNode | PolygonNode): boolean => {
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const hasFillGeometry = (node: StarNode | LineNode | PolygonNode): boolean => {
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return 'fillGeometry' in node && node.fillGeometry.length > 0;
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};
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export const transformPathNode = async (
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node: VectorNode | StarNode | LineNode | PolygonNode,
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node: StarNode | LineNode | PolygonNode,
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baseX: number,
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baseY: number
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): Promise<PathShape> => {
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@ -1,9 +1,9 @@
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import { transformVectorPathsAsChildren } from '@plugin/transformers/partials';
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import { transformVectorPaths } from '@plugin/transformers/partials';
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import { GroupShape } from '@ui/lib/types/shapes/groupShape';
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import { PathShape } from '@ui/lib/types/shapes/pathShape';
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import { transformGroupNodeLike, transformPathNode } from '.';
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import { transformGroupNodeLike } from '.';
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/*
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* Vector nodes can have multiple vector paths, each with its own fills.
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@ -16,12 +16,17 @@ export const transformVectorNode = async (
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baseX: number,
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baseY: number
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): Promise<GroupShape | PathShape> => {
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if ((node.vectorNetwork.regions ?? []).length === 0) {
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return transformPathNode(node, baseX, baseY);
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const children = await transformVectorPaths(node, baseX, baseY);
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if (children.length === 1) {
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return {
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...children[0],
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name: node.name
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};
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}
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return {
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...transformGroupNodeLike(node, baseX, baseY),
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...(await transformVectorPathsAsChildren(node, baseX, baseY))
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children
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};
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};
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|
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@ -23,12 +23,13 @@ export const translateFill = async (fill: Paint): Promise<Fill | undefined> => {
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};
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export const translateFills = async (
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fills: readonly Paint[] | typeof figma.mixed
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fills: readonly Paint[] | typeof figma.mixed | undefined
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): Promise<Fill[]> => {
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const figmaFills = fills === figma.mixed ? [] : fills;
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if (fills === undefined || fills === figma.mixed) return [];
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const penpotFills: Fill[] = [];
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for (const fill of figmaFills) {
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for (const fill of fills) {
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const penpotFill = await translateFill(fill);
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if (penpotFill) {
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// fills are applied in reverse order in Figma, that's why we unshift
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@ -2,4 +2,3 @@ export * from './translateBlendMode';
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export * from './translateBlurEffects';
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export * from './translateShadowEffects';
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export * from './translateStrokes';
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export * from './translateVectorPaths';
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@ -3,69 +3,46 @@ import { translateFill } from '@plugin/translators/fills';
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import { Stroke, StrokeAlignment, StrokeCaps } from '@ui/lib/types/utils/stroke';
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export const translateStrokes = async (
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nodeStrokes: MinimalStrokesMixin,
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hasFillGeometry?: boolean,
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vectorNetwork?: VectorNetwork,
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individualStrokes?: IndividualStrokesMixin
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node: MinimalStrokesMixin | (MinimalStrokesMixin & IndividualStrokesMixin),
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strokeCaps: (stroke: Stroke) => Stroke = stroke => stroke
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): Promise<Stroke[]> => {
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const sharedStrokeProperties: Partial<Stroke> = {
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strokeWidth: translateStrokeWeight(node),
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strokeAlignment: translateStrokeAlignment(node.strokeAlign),
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strokeStyle: node.dashPattern.length ? 'dashed' : 'solid'
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};
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return await Promise.all(
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nodeStrokes.strokes.map(async (paint, index) => {
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const fill = await translateFill(paint);
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const stroke: Stroke = {
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strokeColor: fill?.fillColor,
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strokeOpacity: fill?.fillOpacity,
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strokeWidth: translateStrokeWeight(nodeStrokes.strokeWeight, individualStrokes),
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strokeAlignment: translateStrokeAlignment(nodeStrokes.strokeAlign),
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strokeStyle: nodeStrokes.dashPattern.length ? 'dashed' : 'solid',
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strokeImage: fill?.fillImage
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};
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if (!hasFillGeometry && index === 0 && vectorNetwork && vectorNetwork.vertices.length > 0) {
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stroke.strokeCapStart = translateStrokeCap(vectorNetwork.vertices[0]);
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stroke.strokeCapEnd = translateStrokeCap(
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vectorNetwork.vertices[vectorNetwork.vertices.length - 1]
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);
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}
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return stroke;
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})
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node.strokes.map(
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async (paint, index) =>
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await translateStroke(paint, sharedStrokeProperties, strokeCaps, index === 0)
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)
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);
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};
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const translateStrokeWeight = (
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strokeWeight: number | typeof figma.mixed,
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individualStrokes?: IndividualStrokesMixin
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): number => {
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if (strokeWeight !== figma.mixed) {
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return strokeWeight;
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export const translateStroke = async (
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paint: Paint,
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sharedStrokeProperties: Partial<Stroke>,
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strokeCaps: (stroke: Stroke) => Stroke,
|
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firstStroke: boolean
|
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): Promise<Stroke> => {
|
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const fill = await translateFill(paint);
|
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|
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let stroke: Stroke = {
|
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strokeColor: fill?.fillColor,
|
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strokeOpacity: fill?.fillOpacity,
|
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strokeImage: fill?.fillImage,
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...sharedStrokeProperties
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};
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if (firstStroke) {
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stroke = strokeCaps(stroke);
|
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}
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if (!individualStrokes) {
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return 1;
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}
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return Math.max(
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individualStrokes.strokeTopWeight,
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individualStrokes.strokeRightWeight,
|
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individualStrokes.strokeBottomWeight,
|
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individualStrokes.strokeLeftWeight
|
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);
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return stroke;
|
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};
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|
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const translateStrokeAlignment = (
|
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strokeAlign: 'CENTER' | 'INSIDE' | 'OUTSIDE'
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): StrokeAlignment => {
|
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switch (strokeAlign) {
|
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case 'CENTER':
|
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return 'center';
|
||||
case 'INSIDE':
|
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return 'inner';
|
||||
case 'OUTSIDE':
|
||||
return 'outer';
|
||||
}
|
||||
};
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||||
|
||||
const translateStrokeCap = (vertex: VectorVertex): StrokeCaps | undefined => {
|
||||
export const translateStrokeCap = (vertex: VectorVertex): StrokeCaps | undefined => {
|
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switch (vertex.strokeCap as StrokeCap | ConnectorStrokeCap) {
|
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case 'ROUND':
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return 'round';
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|
@ -85,3 +62,41 @@ const translateStrokeCap = (vertex: VectorVertex): StrokeCaps | undefined => {
|
|||
return;
|
||||
}
|
||||
};
|
||||
|
||||
const translateStrokeWeight = (
|
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node: MinimalStrokesMixin | (MinimalStrokesMixin & IndividualStrokesMixin)
|
||||
): number => {
|
||||
if (node.strokeWeight !== figma.mixed) {
|
||||
return node.strokeWeight;
|
||||
}
|
||||
|
||||
if (!isIndividualStrokes(node)) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
return Math.max(
|
||||
node.strokeTopWeight,
|
||||
node.strokeRightWeight,
|
||||
node.strokeBottomWeight,
|
||||
node.strokeLeftWeight
|
||||
);
|
||||
};
|
||||
|
||||
const isIndividualStrokes = (
|
||||
node: MinimalStrokesMixin | IndividualStrokesMixin
|
||||
): node is IndividualStrokesMixin => {
|
||||
return 'strokeTopWeight' in node;
|
||||
};
|
||||
|
||||
const translateStrokeAlignment = (
|
||||
strokeAlign: 'CENTER' | 'INSIDE' | 'OUTSIDE'
|
||||
): StrokeAlignment => {
|
||||
switch (strokeAlign) {
|
||||
case 'CENTER':
|
||||
return 'center';
|
||||
case 'INSIDE':
|
||||
return 'inner';
|
||||
case 'OUTSIDE':
|
||||
return 'outer';
|
||||
}
|
||||
};
|
||||
|
|
3
plugin-src/translators/vectors/index.ts
Normal file
3
plugin-src/translators/vectors/index.ts
Normal file
|
@ -0,0 +1,3 @@
|
|||
export * from './translateLineNode';
|
||||
export * from './translateVectorPaths';
|
||||
export * from './translateWindingRule';
|
23
plugin-src/translators/vectors/translateLineNode.ts
Normal file
23
plugin-src/translators/vectors/translateLineNode.ts
Normal file
|
@ -0,0 +1,23 @@
|
|||
export const translateLineNode = (node: LineNode): VectorPaths => {
|
||||
const commands = [
|
||||
{
|
||||
command: 'moveto',
|
||||
code: 'M',
|
||||
x: 0,
|
||||
y: 0
|
||||
},
|
||||
{
|
||||
command: 'lineto',
|
||||
code: 'L',
|
||||
x: node.width,
|
||||
y: node.height
|
||||
}
|
||||
];
|
||||
|
||||
return [
|
||||
{
|
||||
windingRule: 'NONE',
|
||||
data: commands.reduce((acc, { code, x, y }) => acc + `${code} ${x} ${y}`, '')
|
||||
}
|
||||
];
|
||||
};
|
|
@ -1,4 +1,4 @@
|
|||
import { CurveToCommand, LineToCommand, MoveToCommand, parseSVG } from 'svg-path-parser';
|
||||
import { Command, CurveToCommand, LineToCommand, MoveToCommand, parseSVG } from 'svg-path-parser';
|
||||
|
||||
import { Segment } from '@ui/lib/types/shapes/pathShape';
|
||||
|
||||
|
@ -10,16 +10,20 @@ export const translateVectorPaths = (
|
|||
let segments: Segment[] = [];
|
||||
|
||||
for (const path of paths) {
|
||||
segments = [...segments, ...translateVectorPath(path, baseX, baseY)];
|
||||
const normalizedPaths = parseSVG(path.data);
|
||||
|
||||
segments = [...segments, ...translateCommandsToSegments(normalizedPaths, baseX, baseY)];
|
||||
}
|
||||
|
||||
return segments;
|
||||
};
|
||||
|
||||
export const translateVectorPath = (path: VectorPath, baseX: number, baseY: number): Segment[] => {
|
||||
const normalizedPaths = parseSVG(path.data);
|
||||
|
||||
return normalizedPaths.map(command => {
|
||||
export const translateCommandsToSegments = (
|
||||
commands: Command[],
|
||||
baseX: number,
|
||||
baseY: number
|
||||
): Segment[] => {
|
||||
return commands.map(command => {
|
||||
switch (command.command) {
|
||||
case 'moveto':
|
||||
return translateMoveToCommand(command, baseX, baseY);
|
||||
|
@ -36,30 +40,6 @@ export const translateVectorPath = (path: VectorPath, baseX: number, baseY: numb
|
|||
});
|
||||
};
|
||||
|
||||
export const createLineGeometry = (node: LineNode): VectorPaths => {
|
||||
const commands = [
|
||||
{
|
||||
command: 'moveto',
|
||||
code: 'M',
|
||||
x: 0,
|
||||
y: 0
|
||||
},
|
||||
{
|
||||
command: 'lineto',
|
||||
code: 'L',
|
||||
x: node.width,
|
||||
y: node.height
|
||||
}
|
||||
];
|
||||
|
||||
return [
|
||||
{
|
||||
windingRule: 'NONZERO',
|
||||
data: commands.map(({ code, x, y }) => `${code} ${x} ${y}`).join(' ') + ' Z'
|
||||
}
|
||||
];
|
||||
};
|
||||
|
||||
const translateMoveToCommand = (command: MoveToCommand, baseX: number, baseY: number): Segment => {
|
||||
return {
|
||||
command: 'move-to',
|
10
plugin-src/translators/vectors/translateWindingRule.ts
Normal file
10
plugin-src/translators/vectors/translateWindingRule.ts
Normal file
|
@ -0,0 +1,10 @@
|
|||
import { FillRules } from '@ui/lib/types/shapes/pathShape';
|
||||
|
||||
export const translateWindingRule = (windingRule: WindingRule | 'NONE'): FillRules | undefined => {
|
||||
switch (windingRule) {
|
||||
case 'EVENODD':
|
||||
return 'evenodd';
|
||||
case 'NONZERO':
|
||||
return 'nonzero';
|
||||
}
|
||||
};
|
|
@ -9,6 +9,9 @@ export type PathShape = ShapeBaseAttributes &
|
|||
export type PathAttributes = {
|
||||
type?: 'path';
|
||||
content: PathContent;
|
||||
svgAttrs?: {
|
||||
fillRule?: FillRules;
|
||||
};
|
||||
};
|
||||
|
||||
export const VECTOR_LINE_TO: unique symbol = Symbol.for('line-to');
|
||||
|
@ -28,6 +31,8 @@ export type Command =
|
|||
| typeof VECTOR_MOVE_TO
|
||||
| typeof VECTOR_CURVE_TO;
|
||||
|
||||
export type FillRules = 'evenodd' | 'nonzero';
|
||||
|
||||
type LineTo = {
|
||||
command: 'line-to' | typeof VECTOR_LINE_TO;
|
||||
params: {
|
||||
|
|
Loading…
Reference in a new issue