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Alex Sánchez 2024-05-27 17:35:45 +02:00
parent 0a1ea52ef6
commit 8ca537a4ca
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@ -1,17 +1,25 @@
import SVGPathCommander from 'svg-path-commander';
import { parseSVG } from 'svg-path-parser';
import { transformBlend, transformDimensionAndPositionFromVectorPath, transformEffects, transformProportion, transformSceneNode, transformStrokesFromVector } from '@plugin/transformers/partials';
import {
transformBlend,
transformDimensionAndPositionFromVectorPath,
transformEffects,
transformProportion,
transformSceneNode,
transformStrokesFromVector
} from '@plugin/transformers/partials';
import { translateFills } from '@plugin/translators/fills';
import { translateCommandsToSegments, translateLineNode, translateVectorPaths, translateWindingRule } from '@plugin/translators/vectors';
import {
translateCommandsToSegments,
translateLineNode,
translateVectorPaths,
translateWindingRule
} from '@plugin/translators/vectors';
import { PathAttributes } from '@ui/lib/types/shapes/pathShape';
import { PathShape } from '@ui/lib/types/shapes/pathShape';
import { Point } from '@ui/lib/types/utils/point';
export const transformVectorPathsAsContent = (
node: StarNode | LineNode | PolygonNode,
@ -30,6 +38,7 @@ export const transformVectorPaths = async (
baseX: number,
baseY: number
): Promise<PathShape[]> => {
console.log(node);
const pathShapes = await Promise.all(
node.vectorPaths
.filter((vectorPath, index) => {
@ -51,38 +60,54 @@ export const transformVectorPaths = async (
const geometryShapes = await Promise.all(
node.fillGeometry
.filter(
geometry =>
!node.vectorPaths.find(vectorPath => {
// console.log(vectorPath.data, geometry.data);
console.log(
SVGPathCommander.optimizePath(SVGPathCommander.normalizePath(vectorPath.data), 2),
SVGPathCommander.optimizePath(SVGPathCommander.normalizePath(geometry.data), 2),
new SVGPathCommander(vectorPath.data, { round: 'auto' }).optimize().toString() ===
new SVGPathCommander(geometry.data, { round: 'auto' }).optimize().toString(),
SVGPathCommander.normalizePath(vectorPath.data),
SVGPathCommander.normalizePath(geometry.data),
normalizePath(vectorPath.data) === normalizePath(geometry.data),
Math.abs(
SVGPathCommander.getTotalLength(vectorPath.data) -
SVGPathCommander.getTotalLength(geometry.data)
) <= 0.01
);
// compare vertexs of the path
return normalizePath(vectorPath.data) === normalizePath(geometry.data);
})
)
.filter(geometry => !filterMatchingGeometry(node.vectorPaths, geometry))
.map(geometry => transformVectorPath(node, geometry, undefined, baseX, baseY))
);
return [...geometryShapes, ...pathShapes];
};
const filterMatchingGeometry = (vectorPaths: VectorPaths, fillGeometry: VectorPath): boolean => {
if (
!vectorPaths.find(
vectorPath => normalizePath(vectorPath.data) === normalizePath(fillGeometry.data)
)
) {
return true;
}
const compareVertices = (vertices1: Vertex[], vertices2: Vertex[]): boolean => {
const geometryLength = SVGPathCommander.getTotalLength(fillGeometry.data);
const geometryVertices = getVerticesFromPath(fillGeometry.data);
return !vectorPaths.some(vectorPath => {
const vectorLength = SVGPathCommander.getTotalLength(vectorPath.data);
return (
Math.abs(geometryLength - vectorLength) <= 0.01 &&
compareVertices(getVerticesFromPath(vectorPath.data), geometryVertices)
);
});
};
const getVerticesFromPath = (path: string): Point[] => {
const commands = parseSVG(path);
const points: Point[] = [];
commands.forEach(command => {
switch (command.command) {
case 'moveto':
case 'lineto':
case 'curveto':
points.push({ x: command.x, y: command.y });
break;
case 'closepath':
break;
}
});
return points;
};
const compareVertices = (vertices1: Point[], vertices2: Point[]): boolean => {
if (vertices1.length !== vertices2.length) {
return false;
}
@ -101,7 +126,7 @@ const compareVertices = (vertices1: Vertex[], vertices2: Vertex[]): boolean => {
}
return true;
}
};
const getVectorPaths = (node: StarNode | LineNode | PolygonNode): VectorPaths => {
switch (node.type) {