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removed rotations

This commit is contained in:
Alex Sánchez 2024-04-16 11:11:58 +02:00
parent 9df47e496f
commit 7f87c1e199
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@ -4,7 +4,6 @@ import {
transformSceneNode
} from '@plugin/transformers/partials';
import { translateFills } from '@plugin/translators';
import { matrixInvert } from '@plugin/utils/matrixInvert';
import { RectShape } from '@ui/lib/types/rect/rectShape';
@ -13,36 +12,10 @@ export const transformRectangleNode = (
baseX: number,
baseY: number
): RectShape => {
const absoluteTransformInverse = matrixInvert([
[node.absoluteTransform[0][0], node.absoluteTransform[0][1]],
[node.absoluteTransform[1][0], node.absoluteTransform[1][1]]
]);
console.log(node.absoluteTransform, absoluteTransformInverse);
return {
type: 'rect',
name: node.name,
fills: translateFills(node.fills, node.width, node.height),
transform: {
a: node.absoluteTransform[0][0],
b: node.absoluteTransform[1][0],
c: node.absoluteTransform[0][1],
d: node.absoluteTransform[1][1],
e: 0,
f: 0
},
transformInverse: absoluteTransformInverse
? {
a: absoluteTransformInverse[0][0],
b: absoluteTransformInverse[1][0],
c: absoluteTransformInverse[0][1],
d: absoluteTransformInverse[1][1],
e: 0,
f: 0
}
: undefined,
rotation: -node.rotation < 0 ? -node.rotation + 360 : -node.rotation,
...transformDimensionAndPosition(node, baseX, baseY),
...transformSceneNode(node),
...transformBlend(node)