mirror of
https://github.com/penpot/penpot-exporter-figma-plugin.git
synced 2024-12-21 21:23:06 -05:00
remove base rotation and calculate it instead (#178)
This commit is contained in:
parent
8eb2b1a1be
commit
4e5d01adb3
19 changed files with 109 additions and 139 deletions
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@ -6,16 +6,13 @@ const nodeActsAsMask = (node: SceneNode): boolean => {
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return 'isMask' in node && node.isMask;
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};
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export const transformChildren = async (
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node: ChildrenMixin,
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baseRotation: number = 0
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): Promise<Children> => {
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export const transformChildren = async (node: ChildrenMixin): Promise<Children> => {
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const maskIndex = node.children.findIndex(nodeActsAsMask);
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const containsMask = maskIndex !== -1;
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return {
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children: containsMask
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? await translateMaskChildren(node.children, maskIndex, baseRotation)
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: await translateChildren(node.children, baseRotation)
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? await translateMaskChildren(node.children, maskIndex)
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: await translateChildren(node.children)
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};
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};
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@ -1,13 +1,12 @@
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import { translateRotation, translateZeroRotation } from '@plugin/translators';
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import { applyInverseRotation, hasRotation } from '@plugin/utils';
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import { applyInverseRotation, getRotation, hasRotation } from '@plugin/utils';
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import { ShapeBaseAttributes, ShapeGeomAttributes } from '@ui/lib/types/shapes/shape';
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export const transformRotation = (
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node: LayoutMixin,
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baseRotation: number
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node: LayoutMixin
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): Pick<ShapeBaseAttributes, 'transform' | 'transformInverse' | 'rotation'> => {
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const rotation = node.rotation + baseRotation;
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const rotation = getRotation(node.absoluteTransform);
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if (!hasRotation(rotation)) {
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return translateZeroRotation();
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@ -17,13 +16,12 @@ export const transformRotation = (
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};
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export const transformRotationAndPosition = (
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node: LayoutMixin,
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baseRotation: number
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node: LayoutMixin
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): Pick<ShapeBaseAttributes, 'transform' | 'transformInverse' | 'rotation'> &
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Pick<ShapeGeomAttributes, 'x' | 'y'> => {
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const rotation = node.rotation + baseRotation;
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const x = node.absoluteTransform[0][2];
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const y = node.absoluteTransform[1][2];
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const rotation = getRotation(node.absoluteTransform);
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if (!hasRotation(rotation) || !node.absoluteBoundingBox) {
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return {
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@ -13,7 +13,7 @@ import { translateCommands, translateWindingRule } from '@plugin/translators/vec
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import { PathShape } from '@ui/lib/types/shapes/pathShape';
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export const transformVectorPaths = (node: VectorNode, baseRotation: number): PathShape[] => {
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export const transformVectorPaths = (node: VectorNode): PathShape[] => {
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const pathShapes = node.vectorPaths
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.filter((vectorPath, index) => {
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return (
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@ -22,7 +22,7 @@ export const transformVectorPaths = (node: VectorNode, baseRotation: number): Pa
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);
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})
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.map((vectorPath, index) =>
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transformVectorPath(node, vectorPath, (node.vectorNetwork.regions ?? [])[index], baseRotation)
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transformVectorPath(node, vectorPath, (node.vectorNetwork.regions ?? [])[index])
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);
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const geometryShapes = node.fillGeometry
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@ -32,7 +32,7 @@ export const transformVectorPaths = (node: VectorNode, baseRotation: number): Pa
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vectorPath => normalizePath(vectorPath.data) === normalizePath(geometry.data)
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)
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)
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.map(geometry => transformVectorPath(node, geometry, undefined, baseRotation));
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.map(geometry => transformVectorPath(node, geometry, undefined));
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return [...geometryShapes, ...pathShapes];
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};
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@ -58,15 +58,14 @@ const nodeHasFills = (
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const transformVectorPath = (
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node: VectorNode,
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vectorPath: VectorPath,
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vectorRegion: VectorRegion | undefined,
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baseRotation: number
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vectorRegion: VectorRegion | undefined
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): PathShape => {
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const normalizedPaths = parseSVG(vectorPath.data);
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return {
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type: 'path',
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name: 'svg-path',
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content: translateCommands(node, normalizedPaths, baseRotation),
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content: translateCommands(node, normalizedPaths),
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fills:
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vectorPath.windingRule === 'NONE' ? [] : translateFills(vectorRegion?.fills ?? node.fills),
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svgAttrs: {
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@ -16,21 +16,18 @@ import { translateBoolType } from '@plugin/translators';
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import { BoolShape } from '@ui/lib/types/shapes/boolShape';
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export const transformBooleanNode = async (
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node: BooleanOperationNode,
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baseRotation: number
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): Promise<BoolShape> => {
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export const transformBooleanNode = async (node: BooleanOperationNode): Promise<BoolShape> => {
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return {
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type: 'bool',
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name: node.name,
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boolType: translateBoolType(node.booleanOperation),
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...transformFigmaIds(node),
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...(await transformChildren(node, baseRotation)),
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...(await transformChildren(node)),
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...transformFills(node),
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...transformEffects(node),
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...transformStrokes(node),
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformSceneNode(node),
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...transformBlend(node),
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...transformProportion(node),
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@ -18,10 +18,7 @@ import {
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import { ComponentRoot } from '@ui/types';
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export const transformComponentNode = async (
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node: ComponentNode,
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baseRotation: number
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): Promise<ComponentRoot> => {
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export const transformComponentNode = async (node: ComponentNode): Promise<ComponentRoot> => {
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componentsLibrary.register(node.id, {
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type: 'component',
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name: node.name,
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@ -36,9 +33,9 @@ export const transformComponentNode = async (
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...transformProportion(node),
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...transformLayoutAttributes(node, true),
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...transformCornerRadius(node),
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...(await transformChildren(node, node.rotation + baseRotation)),
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...(await transformChildren(node)),
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformConstraints(node),
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...transformAutoLayout(node)
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});
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@ -15,7 +15,7 @@ import {
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import { CircleShape } from '@ui/lib/types/shapes/circleShape';
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export const transformEllipseNode = (node: EllipseNode, baseRotation: number): CircleShape => {
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export const transformEllipseNode = (node: EllipseNode): CircleShape => {
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return {
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type: 'circle',
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name: node.name,
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@ -24,7 +24,7 @@ export const transformEllipseNode = (node: EllipseNode, baseRotation: number): C
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...transformEffects(node),
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...transformStrokes(node),
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformSceneNode(node),
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...transformBlend(node),
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...transformProportion(node),
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@ -24,18 +24,15 @@ const isSectionNode = (node: FrameNode | SectionNode | ComponentSetNode): node i
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};
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export const transformFrameNode = async (
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node: FrameNode | SectionNode | ComponentSetNode,
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baseRotation: number
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node: FrameNode | SectionNode | ComponentSetNode
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): Promise<FrameShape> => {
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let frameSpecificAttributes: Partial<FrameShape> = {};
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let referencePoint: Point = { x: node.absoluteTransform[0][2], y: node.absoluteTransform[1][2] };
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let rotation = baseRotation;
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if (!isSectionNode(node)) {
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const { x, y, ...transformAndRotation } = transformRotationAndPosition(node, baseRotation);
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const { x, y, ...transformAndRotation } = transformRotationAndPosition(node);
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referencePoint = { x, y };
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rotation += node.rotation;
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// Figma API does not expose strokes, blend modes, corner radius, or constraint proportions for sections,
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// they plan to add it in the future. Refactor this when available.
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@ -63,7 +60,7 @@ export const transformFrameNode = async (
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...referencePoint,
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...frameSpecificAttributes,
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...transformDimension(node),
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...(await transformChildren(node, rotation)),
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...(await transformChildren(node)),
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...transformSceneNode(node),
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...transformOverrides(node)
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};
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@ -11,29 +11,25 @@ import { transformChildren } from '@plugin/transformers/partials';
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import { GroupShape } from '@ui/lib/types/shapes/groupShape';
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export const transformGroupNode = async (
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node: GroupNode,
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baseRotation: number
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): Promise<GroupShape> => {
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export const transformGroupNode = async (node: GroupNode): Promise<GroupShape> => {
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return {
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...transformFigmaIds(node),
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...transformGroupNodeLike(node, baseRotation),
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...transformGroupNodeLike(node),
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...transformEffects(node),
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...transformBlend(node),
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...(await transformChildren(node, baseRotation)),
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...(await transformChildren(node)),
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...transformOverrides(node)
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};
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};
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export const transformGroupNodeLike = (
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node: BaseNodeMixin & LayoutMixin & SceneNodeMixin,
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baseRotation: number
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node: BaseNodeMixin & LayoutMixin & SceneNodeMixin
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): GroupShape => {
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return {
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type: 'group',
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name: node.name,
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformSceneNode(node)
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};
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};
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@ -21,8 +21,7 @@ import {
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import { ComponentInstance, ComponentTextPropertyOverride } from '@ui/types';
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export const transformInstanceNode = async (
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node: InstanceNode,
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baseRotation: number
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node: InstanceNode
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): Promise<ComponentInstance | undefined> => {
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const mainComponent = await node.getMainComponentAsync();
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if (mainComponent === null) {
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@ -62,10 +61,10 @@ export const transformInstanceNode = async (
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...transformLayoutAttributes(node, true),
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...transformCornerRadius(node),
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformConstraints(node),
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...transformAutoLayout(node),
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...(await transformChildren(node, node.rotation + baseRotation)),
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...(await transformChildren(node)),
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...transformOverrides(node)
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};
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};
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@ -20,11 +20,11 @@ import { Segment } from '@ui/lib/types/shapes/pathShape';
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*
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* To represent the line rotated we do take into account the rotation of the line, but only in its content.
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*/
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export const transformLineNode = (node: LineNode, baseRotation: number): PathShape => {
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export const transformLineNode = (node: LineNode): PathShape => {
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return {
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type: 'path',
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name: node.name,
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content: translateLineNode(node, baseRotation),
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content: translateLineNode(node),
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...transformFigmaIds(node),
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...transformStrokes(node),
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...transformEffects(node),
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@ -37,23 +37,19 @@ export const transformLineNode = (node: LineNode, baseRotation: number): PathSha
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};
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};
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const translateLineNode = (node: LineNode, baseRotation: number): Segment[] => {
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return translateCommands(
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node,
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[
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{
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x: 0,
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y: 0,
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command: 'moveto',
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code: 'M'
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},
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{
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x: node.width,
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y: 0,
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command: 'lineto',
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code: 'L'
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}
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],
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baseRotation
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);
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const translateLineNode = (node: LineNode): Segment[] => {
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return translateCommands(node, [
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{
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x: 0,
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y: 0,
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command: 'moveto',
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code: 'M'
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},
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{
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x: node.width,
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y: 0,
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command: 'lineto',
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code: 'L'
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}
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]);
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};
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@ -17,14 +17,11 @@ import { translateCommands } from '@plugin/translators/vectors';
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import { PathShape, Segment } from '@ui/lib/types/shapes/pathShape';
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export const transformPathNode = (
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node: StarNode | PolygonNode,
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baseRotation: number
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): PathShape => {
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export const transformPathNode = (node: StarNode | PolygonNode): PathShape => {
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return {
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type: 'path',
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name: node.name,
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content: translatePathNode(node, baseRotation),
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content: translatePathNode(node),
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...transformFigmaIds(node),
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...transformFills(node),
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...transformStrokes(node),
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@ -32,12 +29,12 @@ export const transformPathNode = (
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...transformSceneNode(node),
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...transformBlend(node),
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...transformProportion(node),
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...transformRotation(node, baseRotation),
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...transformRotation(node),
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...transformLayoutAttributes(node),
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...transformConstraints(node),
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...transformOverrides(node)
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};
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};
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const translatePathNode = (node: StarNode | PolygonNode, baseRotation: number): Segment[] =>
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translateCommands(node, parseSVG(node.fillGeometry[0].data), baseRotation);
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const translatePathNode = (node: StarNode | PolygonNode): Segment[] =>
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translateCommands(node, parseSVG(node.fillGeometry[0].data));
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@ -16,7 +16,7 @@ import {
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import { RectShape } from '@ui/lib/types/shapes/rectShape';
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export const transformRectangleNode = (node: RectangleNode, baseRotation: number): RectShape => {
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export const transformRectangleNode = (node: RectangleNode): RectShape => {
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return {
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type: 'rect',
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name: node.name,
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@ -25,7 +25,7 @@ export const transformRectangleNode = (node: RectangleNode, baseRotation: number
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...transformEffects(node),
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...transformStrokes(node),
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformSceneNode(node),
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...transformBlend(node),
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...transformProportion(node),
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@ -14,10 +14,7 @@ import {
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transformVectorNode
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} from '.';
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export const transformSceneNode = async (
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node: SceneNode,
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baseRotation: number = 0
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): Promise<PenpotNode | undefined> => {
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export const transformSceneNode = async (node: SceneNode): Promise<PenpotNode | undefined> => {
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let penpotNode: PenpotNode | undefined;
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figma.ui.postMessage({
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@ -27,40 +24,40 @@ export const transformSceneNode = async (
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switch (node.type) {
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case 'RECTANGLE':
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penpotNode = transformRectangleNode(node, baseRotation);
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penpotNode = transformRectangleNode(node);
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break;
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case 'ELLIPSE':
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penpotNode = transformEllipseNode(node, baseRotation);
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penpotNode = transformEllipseNode(node);
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break;
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case 'SECTION':
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case 'FRAME':
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case 'COMPONENT_SET':
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penpotNode = await transformFrameNode(node, baseRotation);
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penpotNode = await transformFrameNode(node);
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break;
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case 'GROUP':
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penpotNode = await transformGroupNode(node, baseRotation);
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penpotNode = await transformGroupNode(node);
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break;
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case 'TEXT':
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penpotNode = transformTextNode(node, baseRotation);
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penpotNode = transformTextNode(node);
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break;
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case 'VECTOR':
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penpotNode = transformVectorNode(node, baseRotation);
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penpotNode = transformVectorNode(node);
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break;
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case 'LINE':
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penpotNode = transformLineNode(node, baseRotation);
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penpotNode = transformLineNode(node);
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break;
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case 'STAR':
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case 'POLYGON':
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penpotNode = transformPathNode(node, baseRotation);
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penpotNode = transformPathNode(node);
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break;
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case 'BOOLEAN_OPERATION':
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penpotNode = await transformBooleanNode(node, baseRotation);
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penpotNode = await transformBooleanNode(node);
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break;
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case 'COMPONENT':
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penpotNode = await transformComponentNode(node, baseRotation);
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penpotNode = await transformComponentNode(node);
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break;
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case 'INSTANCE':
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penpotNode = await transformInstanceNode(node, baseRotation);
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penpotNode = await transformInstanceNode(node);
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break;
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}
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@ -15,14 +15,14 @@ import {
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import { TextShape } from '@ui/lib/types/shapes/textShape';
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export const transformTextNode = (node: TextNode, baseRotation: number): TextShape => {
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export const transformTextNode = (node: TextNode): TextShape => {
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return {
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type: 'text',
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name: node.name,
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...transformFigmaIds(node),
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...transformText(node),
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...transformDimension(node),
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...transformRotationAndPosition(node, baseRotation),
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...transformRotationAndPosition(node),
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...transformEffects(node),
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...transformSceneNode(node),
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...transformBlend(node),
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@ -16,11 +16,8 @@ import { transformGroupNodeLike } from '.';
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* If there are no regions on the vector network, we treat it like a normal `PathShape`.
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* If there are regions, we treat the vector node as a `GroupShape` with multiple `PathShape` children.
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*/
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export const transformVectorNode = (
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node: VectorNode,
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baseRotation: number
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): GroupShape | PathShape => {
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const children = transformVectorPaths(node, baseRotation);
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export const transformVectorNode = (node: VectorNode): GroupShape | PathShape => {
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const children = transformVectorPaths(node);
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if (children.length === 1) {
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return {
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|
@ -33,7 +30,7 @@ export const transformVectorNode = (
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}
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return {
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...transformGroupNodeLike(node, baseRotation),
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...transformGroupNodeLike(node),
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...transformFigmaIds(node),
|
||||
...transformConstraints(node),
|
||||
...transformOverrides(node),
|
||||
|
|
|
@ -16,13 +16,12 @@ import { PenpotNode } from '@ui/types';
|
|||
*/
|
||||
export const translateMaskChildren = async (
|
||||
children: readonly SceneNode[],
|
||||
maskIndex: number,
|
||||
baseRotation: number
|
||||
maskIndex: number
|
||||
): Promise<PenpotNode[]> => {
|
||||
const maskChild = children[maskIndex];
|
||||
|
||||
const unmaskedChildren = await translateChildren(children.slice(0, maskIndex), baseRotation);
|
||||
const maskedChildren = await translateChildren(children.slice(maskIndex), baseRotation);
|
||||
const unmaskedChildren = await translateChildren(children.slice(0, maskIndex));
|
||||
const maskedChildren = await translateChildren(children.slice(maskIndex));
|
||||
|
||||
if (
|
||||
maskChild.type === 'STICKY' ||
|
||||
|
@ -41,7 +40,7 @@ export const translateMaskChildren = async (
|
|||
|
||||
const maskGroup = {
|
||||
...transformMaskFigmaIds(maskChild),
|
||||
...transformGroupNodeLike(maskChild, baseRotation),
|
||||
...transformGroupNodeLike(maskChild),
|
||||
children: maskedChildren,
|
||||
maskedGroup: true
|
||||
};
|
||||
|
@ -49,14 +48,11 @@ export const translateMaskChildren = async (
|
|||
return [...unmaskedChildren, maskGroup];
|
||||
};
|
||||
|
||||
export const translateChildren = async (
|
||||
children: readonly SceneNode[],
|
||||
baseRotation: number = 0
|
||||
): Promise<PenpotNode[]> => {
|
||||
export const translateChildren = async (children: readonly SceneNode[]): Promise<PenpotNode[]> => {
|
||||
const transformedChildren: PenpotNode[] = [];
|
||||
|
||||
for (const child of children) {
|
||||
const penpotNode = await transformSceneNode(child, baseRotation);
|
||||
const penpotNode = await transformSceneNode(child);
|
||||
|
||||
if (penpotNode) transformedChildren.push(penpotNode);
|
||||
|
||||
|
|
|
@ -3,25 +3,27 @@ import { ShapeBaseAttributes } from '@ui/lib/types/shapes/shape';
|
|||
export const translateRotation = (
|
||||
transform: Transform,
|
||||
rotation: number
|
||||
): Pick<ShapeBaseAttributes, 'transform' | 'transformInverse' | 'rotation'> => ({
|
||||
rotation: -rotation < 0 ? -rotation + 360 : -rotation,
|
||||
transform: {
|
||||
a: transform[0][0],
|
||||
b: transform[1][0],
|
||||
c: transform[0][1],
|
||||
d: transform[1][1],
|
||||
e: 0,
|
||||
f: 0
|
||||
},
|
||||
transformInverse: {
|
||||
a: transform[0][0],
|
||||
b: transform[0][1],
|
||||
c: transform[1][0],
|
||||
d: transform[1][1],
|
||||
e: 0,
|
||||
f: 0
|
||||
}
|
||||
});
|
||||
): Pick<ShapeBaseAttributes, 'transform' | 'transformInverse' | 'rotation'> => {
|
||||
return {
|
||||
rotation,
|
||||
transform: {
|
||||
a: transform[0][0],
|
||||
b: transform[1][0],
|
||||
c: transform[0][1],
|
||||
d: transform[1][1],
|
||||
e: 0,
|
||||
f: 0
|
||||
},
|
||||
transformInverse: {
|
||||
a: transform[0][0],
|
||||
b: transform[0][1],
|
||||
c: transform[1][0],
|
||||
d: transform[1][1],
|
||||
e: 0,
|
||||
f: 0
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
export const translateZeroRotation = (): Pick<
|
||||
ShapeBaseAttributes,
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
import { Command } from 'svg-path-parser';
|
||||
|
||||
import { hasRotation } from '@plugin/utils';
|
||||
import { getRotation, hasRotation } from '@plugin/utils';
|
||||
|
||||
import { translateNonRotatedCommands } from '.';
|
||||
import { translateRotatedCommands } from './translateRotatedCommands';
|
||||
|
||||
export const translateCommands = (node: LayoutMixin, commands: Command[], baseRotation: number) => {
|
||||
if (hasRotation(node.rotation + baseRotation) && node.absoluteBoundingBox) {
|
||||
export const translateCommands = (node: LayoutMixin, commands: Command[]) => {
|
||||
const rotation = getRotation(node.absoluteTransform);
|
||||
|
||||
if (hasRotation(rotation) && node.absoluteBoundingBox) {
|
||||
return translateRotatedCommands(commands, node.absoluteTransform, node.absoluteBoundingBox);
|
||||
}
|
||||
|
||||
|
|
|
@ -58,7 +58,10 @@ export const applyInverseRotation = (
|
|||
boundingBox: Rect
|
||||
): Point => applyRotation(point, inverseMatrix(transform), boundingBox);
|
||||
|
||||
export const hasRotation = (rotation: number): boolean => Math.abs(rotation) > ROTATION_TOLERANCE;
|
||||
export const getRotation = (transform: Transform): number =>
|
||||
Math.acos(transform[0][0]) * (180 / Math.PI);
|
||||
|
||||
export const hasRotation = (rotation: number): boolean => rotation > ROTATION_TOLERANCE;
|
||||
|
||||
const inverseMatrix = (matrix: Transform): Transform => [
|
||||
[matrix[0][0], matrix[1][0], matrix[0][2]],
|
||||
|
|
Loading…
Reference in a new issue