// @license magnet:?xt=urn:btih:1f739d935676111cfff4b4693e3816e664797050&dn=gpl-3.0.txt GPL-3.0-or-later // Retrieve volume from local storage or set to max if not available const initialVolume = localStorage.getItem('playerVolume') || 1; const video = document.getElementById('video'); video.volume = initialVolume; // Save volume to local storage whenever it changes video.addEventListener('volumechange', function() { localStorage.setItem('playerVolume', this.volume); }); // Get the progress bar and container elements const progressBar = document.querySelector(".progress-bar"); const progressContainer = document.querySelector(".progress-container"); // Set the initial width of the progress bar to 0% progressBar.style.width = "0%"; progressContainer.style.display = 'block'; // Attach an event listener to the window object to listen for the 'load' event window.addEventListener("load", () => { progressBar.style.width = "100%"; setTimeout(() => { progressContainer.style.display = 'none'; }, 500); }); // Lazy load background images document.addEventListener('DOMContentLoaded', function() { const bgs = document.querySelectorAll('[data-bg]'); let bgCount = bgs.length; function loadBg(index) { const bg = bgs[index]; const bgUrl = bg.getAttribute('data-bg'); bg.style.backgroundImage = `url(${bgUrl})`; bg.removeAttribute('data-bg'); bg.classList.add('loaded'); } function lazyLoadBg() { for (let i = 0; i < bgCount; i++) { const bg = bgs[i]; const bgRect = bg.getBoundingClientRect(); if (bgRect.top < window.innerHeight && bgRect.bottom > 0) { loadBg(i); } } } lazyLoadBg(); window.addEventListener('scroll', lazyLoadBg); window.addEventListener('resize', lazyLoadBg); }); // Fade in elements on scroll or fullscreen change function fadeInElements() { const elements = document.querySelectorAll('.fade-in'); const viewportHeight = window.innerHeight; elements.forEach(element => { const elementTop = element.getBoundingClientRect().top; const elementBottom = element.getBoundingClientRect().bottom; const isVisible = (elementTop < viewportHeight && elementBottom > 0); if (isVisible || document.fullscreenElement) { element.classList.add('fade-in-active'); } }); } window.addEventListener('scroll', fadeInElements); document.addEventListener('fullscreenchange', fadeInElements); setInterval(fadeInElements, 500); function jumpToTime(e) { e.preventDefault(); const link = e.target; const video = document.getElementById('video'); const time = link.dataset.jumpTime; video.currentTime = time; window.location.hash = 'top'; // Add #video to the URL setTimeout(() => { history.replaceState(null, null, ' '); // Remove #video after 1 second }, 250); } // Handle click events for time-based links const timeLinks = document.querySelectorAll('a[data-onclick="jump_to_time"]'); timeLinks.forEach(link => { const href = link.getAttribute('href'); if (link.dataset.jumpTime && href && href.includes('&t=')) { const params = new URLSearchParams(href.split('?')[1]); const time = params.get('t'); if (time) { link.dataset.jumpTime = time; link.addEventListener('click', jumpToTime); link.removeAttribute('href'); } } }); // Save and resume video progress const videoId = new URLSearchParams(window.location.search).get('v'); const localStorageKey = `progress-${videoId}`; function saveProgress() { localStorage.setItem(localStorageKey, video.currentTime); } function removeProgress() { localStorage.removeItem(localStorageKey); } function resumeProgress() { const progress = localStorage.getItem(localStorageKey); if (progress) { video.currentTime = progress; } } video.addEventListener('timeupdate', () => { if (Math.floor(video.currentTime) % 1 === 0) { saveProgress(); } }); video.addEventListener('ended', () => { removeProgress(); }); window.addEventListener('load', () => { resumeProgress(); }); // Adjust video element style on fullscreen change const videoElement = document.getElementById("video"); videoElement.addEventListener("fullscreenchange", () => { videoElement.style.borderRadius = document.fullscreenElement === videoElement ? "0em" : "16px"; }); function fetchUrls(urls) { let fetchedCount = 0; urls.forEach(link => { const url = new URL(link.href); if (url.host !== 'www.youtube.com' && url.host !== 'youtube.com' && url.host !== "redirect.poketube.fun") { console.log(`Fetching ${url.origin}`); fetch(url.href) .then(response => { if (response.status === 500) { // do nothing } console.log(`Fetched ${url.origin}`); fetchedCount++; console.clear(); if (fetchedCount === urls.length) { document.body.classList.remove('blur'); } }) .catch(error => { console.clear(); if (!(error instanceof TypeError && error.message.includes('Failed to fetch'))) { console.error(`Error fetching ${url.origin}: ${error}`); } }); } }); } // Fetch channel URLs const channelUrls = document.querySelectorAll('a[href*="/channel?id="]'); fetchUrls(channelUrls); // Fetch download URLs const downloadUrls = document.querySelectorAll('a[href*="/download?v="]'); fetchUrls(downloadUrls); // fetch videos urls const urls = document.querySelectorAll('a[href*="/watch?v="]'); fetchUrls(urls); var popupMenu = document.getElementById("popupMenu"); var loopOption = document.getElementById("loopOption"); var speedOption = document.getElementById("speedOption"); video.addEventListener("contextmenu", function(event) { event.preventDefault(); popupMenu.style.display = "block"; popupMenu.style.left = event.pageX + "px"; popupMenu.style.top = event.pageY + "px"; }); // Hide the popup menu when clicking outside of it window.addEventListener("click", function(event) { if (event.target !== video) { popupMenu.style.display = "none"; } }); loopOption.addEventListener("click", function() { video.loop = !video.loop; if (video.loop) { alert("Looped!"); } else { alert("unlooped!") } }); speedOption.addEventListener("click", function() { var currentSpeed = video.playbackRate; var newSpeed = getNextSpeed(currentSpeed); video.playbackRate = newSpeed; speedOption.textContent = "Speed: " + newSpeed.toFixed(2) + "x"; }); function getNextSpeed(currentSpeed) { if (currentSpeed === 2) { return 0.25; } else if (currentSpeed === 0.25) { return 0.5; } else if (currentSpeed === 0.5) { return 0.75; } else if (currentSpeed === 0.75) { return 1; } else { return 2; } } // @license-end