mirror of
https://codeberg.org/SafeTwitch/safetwitch-backend.git
synced 2024-12-22 21:23:01 -05:00
49 lines
805 B
Go
49 lines
805 B
Go
package chat
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import (
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"sync"
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)
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type ClientMap struct {
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Clients map[*Client]bool
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sync.Mutex
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}
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var ClientHandler = ClientMap{
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Clients: map[*Client]bool{},
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Mutex: sync.Mutex{},
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}
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func (c *ClientMap) AddClient(client *Client) {
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c.Lock()
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c.Clients[client] = true
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c.Unlock()
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}
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func (c *ClientMap) DeleteClient(ID string) {
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c.Lock()
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for client := range c.Clients {
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if client.ID == ID {
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delete(c.Clients, client)
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}
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}
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c.Unlock()
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}
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func (c *ClientMap) FindClientsByStreamer(streamer string) []*Client {
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c.Lock()
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var clients []*Client
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for client := range c.Clients {
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// check if the client is following the given streamer
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for s, _ := range client.FollowingStreamers {
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if s == streamer {
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clients = append(clients, client)
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break
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}
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}
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}
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c.Unlock()
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return clients
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}
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