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imageproxy/vendor/golang.org/x/image/riff/riff.go
Will Norris b5984d2822 update all downstream dependencies
no specific features I'm looking to add, just keeping thing up to date.
Unit tests and my manual testing seems like everything is still working
as expected.
2017-06-01 08:37:07 -07:00

193 lines
5.1 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package riff implements the Resource Interchange File Format, used by media
// formats such as AVI, WAVE and WEBP.
//
// A RIFF stream contains a sequence of chunks. Each chunk consists of an 8-byte
// header (containing a 4-byte chunk type and a 4-byte chunk length), the chunk
// data (presented as an io.Reader), and some padding bytes.
//
// A detailed description of the format is at
// http://www.tactilemedia.com/info/MCI_Control_Info.html
package riff // import "golang.org/x/image/riff"
import (
"errors"
"io"
"io/ioutil"
"math"
)
var (
errMissingPaddingByte = errors.New("riff: missing padding byte")
errMissingRIFFChunkHeader = errors.New("riff: missing RIFF chunk header")
errListSubchunkTooLong = errors.New("riff: list subchunk too long")
errShortChunkData = errors.New("riff: short chunk data")
errShortChunkHeader = errors.New("riff: short chunk header")
errStaleReader = errors.New("riff: stale reader")
)
// u32 decodes the first four bytes of b as a little-endian integer.
func u32(b []byte) uint32 {
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
const chunkHeaderSize = 8
// FourCC is a four character code.
type FourCC [4]byte
// LIST is the "LIST" FourCC.
var LIST = FourCC{'L', 'I', 'S', 'T'}
// NewReader returns the RIFF stream's form type, such as "AVI " or "WAVE", and
// its chunks as a *Reader.
func NewReader(r io.Reader) (formType FourCC, data *Reader, err error) {
var buf [chunkHeaderSize]byte
if _, err := io.ReadFull(r, buf[:]); err != nil {
if err == io.EOF || err == io.ErrUnexpectedEOF {
err = errMissingRIFFChunkHeader
}
return FourCC{}, nil, err
}
if buf[0] != 'R' || buf[1] != 'I' || buf[2] != 'F' || buf[3] != 'F' {
return FourCC{}, nil, errMissingRIFFChunkHeader
}
return NewListReader(u32(buf[4:]), r)
}
// NewListReader returns a LIST chunk's list type, such as "movi" or "wavl",
// and its chunks as a *Reader.
func NewListReader(chunkLen uint32, chunkData io.Reader) (listType FourCC, data *Reader, err error) {
if chunkLen < 4 {
return FourCC{}, nil, errShortChunkData
}
z := &Reader{r: chunkData}
if _, err := io.ReadFull(chunkData, z.buf[:4]); err != nil {
if err == io.EOF || err == io.ErrUnexpectedEOF {
err = errShortChunkData
}
return FourCC{}, nil, err
}
z.totalLen = chunkLen - 4
return FourCC{z.buf[0], z.buf[1], z.buf[2], z.buf[3]}, z, nil
}
// Reader reads chunks from an underlying io.Reader.
type Reader struct {
r io.Reader
err error
totalLen uint32
chunkLen uint32
chunkReader *chunkReader
buf [chunkHeaderSize]byte
padded bool
}
// Next returns the next chunk's ID, length and data. It returns io.EOF if there
// are no more chunks. The io.Reader returned becomes stale after the next Next
// call, and should no longer be used.
//
// It is valid to call Next even if all of the previous chunk's data has not
// been read.
func (z *Reader) Next() (chunkID FourCC, chunkLen uint32, chunkData io.Reader, err error) {
if z.err != nil {
return FourCC{}, 0, nil, z.err
}
// Drain the rest of the previous chunk.
if z.chunkLen != 0 {
want := z.chunkLen
var got int64
got, z.err = io.Copy(ioutil.Discard, z.chunkReader)
if z.err == nil && uint32(got) != want {
z.err = errShortChunkData
}
if z.err != nil {
return FourCC{}, 0, nil, z.err
}
}
z.chunkReader = nil
if z.padded {
if z.totalLen == 0 {
z.err = errListSubchunkTooLong
return FourCC{}, 0, nil, z.err
}
z.totalLen--
_, z.err = io.ReadFull(z.r, z.buf[:1])
if z.err != nil {
if z.err == io.EOF {
z.err = errMissingPaddingByte
}
return FourCC{}, 0, nil, z.err
}
}
// We are done if we have no more data.
if z.totalLen == 0 {
z.err = io.EOF
return FourCC{}, 0, nil, z.err
}
// Read the next chunk header.
if z.totalLen < chunkHeaderSize {
z.err = errShortChunkHeader
return FourCC{}, 0, nil, z.err
}
z.totalLen -= chunkHeaderSize
if _, z.err = io.ReadFull(z.r, z.buf[:chunkHeaderSize]); z.err != nil {
if z.err == io.EOF || z.err == io.ErrUnexpectedEOF {
z.err = errShortChunkHeader
}
return FourCC{}, 0, nil, z.err
}
chunkID = FourCC{z.buf[0], z.buf[1], z.buf[2], z.buf[3]}
z.chunkLen = u32(z.buf[4:])
if z.chunkLen > z.totalLen {
z.err = errListSubchunkTooLong
return FourCC{}, 0, nil, z.err
}
z.padded = z.chunkLen&1 == 1
z.chunkReader = &chunkReader{z}
return chunkID, z.chunkLen, z.chunkReader, nil
}
type chunkReader struct {
z *Reader
}
func (c *chunkReader) Read(p []byte) (int, error) {
if c != c.z.chunkReader {
return 0, errStaleReader
}
z := c.z
if z.err != nil {
if z.err == io.EOF {
return 0, errStaleReader
}
return 0, z.err
}
n := int(z.chunkLen)
if n == 0 {
return 0, io.EOF
}
if n < 0 {
// Converting uint32 to int overflowed.
n = math.MaxInt32
}
if n > len(p) {
n = len(p)
}
n, err := z.r.Read(p[:n])
z.totalLen -= uint32(n)
z.chunkLen -= uint32(n)
if err != io.EOF {
z.err = err
}
return n, err
}