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synced 2025-02-10 23:36:14 -05:00
Removed unused connection handling + restart method
- Connection handling is legacy code added in 1438278ce4
- Although we were tracking all connections in memory, we weren't actually closing any because stop isn't called
- This (and restart) were both added as part of the now long-deprecated system for using Ghost directly as an npm module
- If we want to close connections cleanly, we should use a tool to do this
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1 changed files with 1 additions and 52 deletions
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@ -22,8 +22,6 @@ const bootstrapSocket = require('@tryghost/bootstrap-socket');
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function GhostServer(rootApp) {
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this.rootApp = rootApp;
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this.httpServer = null;
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this.connections = {};
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this.connectionId = 0;
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// Expose config module for use externally.
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this.config = config;
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@ -97,7 +95,7 @@ GhostServer.prototype.start = function (externalApp) {
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reject(ghostError);
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});
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self.httpServer.on('connection', self.connection.bind(self));
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self.httpServer.on('listening', function () {
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debug('...Started');
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self.logStartMessages();
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@ -129,23 +127,10 @@ GhostServer.prototype.stop = function () {
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self.logShutdownMessages();
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resolve(self);
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});
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self.closeConnections();
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}
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});
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};
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/**
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* ### Restart
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* Restarts the ghost application
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* @returns {Promise} Resolves once Ghost has restarted
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*/
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GhostServer.prototype.restart = function () {
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return this.stop().then(function (ghostServer) {
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return ghostServer.start();
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});
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};
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/**
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* ### Hammertime
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* To be called after `stop`
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@ -156,42 +141,6 @@ GhostServer.prototype.hammertime = function () {
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return Promise.resolve(this);
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};
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/**
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* ## Private (internal) methods
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*
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* ### Connection
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* @param {Object} socket
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*/
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GhostServer.prototype.connection = function (socket) {
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const self = this;
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self.connectionId += 1;
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socket._ghostId = self.connectionId;
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socket.on('close', function () {
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delete self.connections[this._ghostId];
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});
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self.connections[socket._ghostId] = socket;
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};
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/**
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* ### Close Connections
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* Most browsers keep a persistent connection open to the server, which prevents the close callback of
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* httpServer from returning. We need to destroy all connections manually.
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*/
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GhostServer.prototype.closeConnections = function () {
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const self = this;
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Object.keys(self.connections).forEach(function (socketId) {
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const socket = self.connections[socketId];
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if (socket) {
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socket.destroy();
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}
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});
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};
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/**
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* ### Log Start Messages
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*/
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