0
Fork 0
mirror of https://github.com/TryGhost/Ghost.git synced 2025-02-17 23:44:39 -05:00

Added rounded corner to Paid breakdown chart

This commit is contained in:
Peter Zimon 2022-05-11 17:49:44 +02:00
parent d239eb29ee
commit a926b8fb39

View file

@ -7,15 +7,197 @@ import {inject as service} from '@ember/service';
const DATE_FORMAT = 'D MMM, YYYY';
// custom ChartJS draw function
// Custom ChartJS rounded rectangle
Chart.elements.RoundedRectangle = Chart.elements.Rectangle.extend({
draw: function () {
var ctx = this._chart.ctx;
var vm = this._view;
var left, right, top, bottom, signX, signY, borderSkipped, radius;
var borderWidth = vm.borderWidth;
// If radius is less than 0 or is large enough to cause drawing errors a max
// radius is imposed. If cornerRadius is not defined set it to 0.
var cornerRadius = this._chart.config.options.cornerRadius;
var fullCornerRadius = this._chart.config.options.fullCornerRadius;
var stackedRounded = this._chart.config.options.stackedRounded;
if (cornerRadius < 0) {
cornerRadius = 0;
}
if (typeof cornerRadius === 'undefined') {
cornerRadius = 0;
}
if (typeof fullCornerRadius === 'undefined') {
fullCornerRadius = true;
}
if (typeof stackedRounded === 'undefined') {
stackedRounded = false;
}
if (!vm.horizontal) {
// bar
left = vm.x - vm.width / 2;
right = vm.x + vm.width / 2;
top = vm.y;
bottom = vm.base;
signX = 1;
signY = bottom > top ? 1 : -1;
borderSkipped = vm.borderSkipped || 'bottom';
} else {
// horizontal bar
left = vm.base;
right = vm.x;
top = vm.y - vm.height / 2;
bottom = vm.y + vm.height / 2;
signX = right > left ? 1 : -1;
signY = 1;
borderSkipped = vm.borderSkipped || 'left';
}
// Canvas doesn't allow us to stroke inside the width so we can
// adjust the sizes to fit if we're setting a stroke on the line
if (borderWidth) {
// borderWidth shold be less than bar width and bar height.
var barSize = Math.min(Math.abs(left - right), Math.abs(top - bottom));
borderWidth = borderWidth > barSize ? barSize : borderWidth;
var halfStroke = borderWidth / 2;
// Adjust borderWidth when bar top position is near vm.base(zero).
var borderLeft = left + (borderSkipped !== 'left' ? halfStroke * signX : 0);
var borderRight = right + (borderSkipped !== 'right' ? -halfStroke * signX : 0);
var borderTop = top + (borderSkipped !== 'top' ? halfStroke * signY : 0);
var borderBottom = bottom + (borderSkipped !== 'bottom' ? -halfStroke * signY : 0);
// not become a vertical line?
if (borderLeft !== borderRight) {
top = borderTop;
bottom = borderBottom;
}
// not become a horizontal line?
if (borderTop !== borderBottom) {
left = borderLeft;
right = borderRight;
}
}
ctx.beginPath();
ctx.fillStyle = vm.backgroundColor;
ctx.strokeStyle = vm.borderColor;
ctx.lineWidth = borderWidth;
// Corner points, from bottom-left to bottom-right clockwise
// | 1 2 |
// | 0 3 |
var corners = [
[left, bottom],
[left, top],
[right, top],
[right, bottom]
];
// Find first (starting) corner with fallback to 'bottom'
var borders = ['bottom', 'left', 'top', 'right'];
var startCorner = borders.indexOf(borderSkipped, 0);
if (startCorner === -1) {
startCorner = 0;
}
function cornerAt(index) {
return corners[(startCorner + index) % 4];
}
// Draw rectangle from 'startCorner'
var corner = cornerAt(0);
ctx.moveTo(corner[0], corner[1]);
var nextCornerId, width, height, x, y;
for (var i = 1; i < 4; i++) {
corner = cornerAt(i);
nextCornerId = i + 1;
if (nextCornerId === 4) {
nextCornerId = 0;
}
width = corners[2][0] - corners[1][0];
height = corners[0][1] - corners[1][1];
x = corners[1][0];
y = corners[1][1];
radius = cornerRadius;
// Fix radius being too large
if (radius > Math.abs(height) / 2) {
radius = Math.floor(Math.abs(height) / 2);
}
if (radius > Math.abs(width) / 2) {
radius = Math.floor(Math.abs(width) / 2);
}
var xTL, xTR, yTL, yTR, xBL, xBR, yBL, yBR;
if (height < 0) {
// Negative values in a standard bar chart
xTL = x;
xTR = x + width;
yTL = y + height;
yTR = y + height;
xBL = x;
xBR = x + width;
yBL = y;
yBR = y;
// Draw
ctx.moveTo(xBL + radius, yBL);
ctx.lineTo(xBR - radius, yBR);
// bottom right
ctx.quadraticCurveTo(xBR, yBR, xBR, yBR - radius);
ctx.lineTo(xTR, yTR + radius);
// top right
ctx.lineTo(xTR, yTR, xTR - radius, yTR);
ctx.lineTo(xTL + radius, yTL);
// top left
ctx.lineTo(xTL, yTL, xTL, yTL + radius);
ctx.lineTo(xBL, yBL - radius);
// bottom left
ctx.quadraticCurveTo(xBL, yBL, xBL + radius, yBL);
} else {
// Positive values in a standard bar chart
ctx.moveTo(x + radius, y);
ctx.lineTo(x + width - radius, y);
// top right
ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
ctx.lineTo(x + width, y + height - radius);
// bottom right
ctx.lineTo(x + width, y + height, x + width - radius, y + height);
ctx.lineTo(x + radius, y + height);
ctx.lineTo(x, y + height, x, y + height - radius);
ctx.lineTo(x, y + radius);
// top left
ctx.quadraticCurveTo(x, y, x + radius, y);
}
}
ctx.fill();
if (borderWidth) {
ctx.stroke();
}
}
});
Chart.defaults.hoverBar = Chart.defaults.bar;
Chart.controllers.hoverBar = Chart.controllers.bar.extend({
draw: function (ease) {
Chart.controllers.line.prototype.draw.call(this, ease);
Chart.controllers.bar.prototype.draw.call(this, ease);
var ctx = this.chart.ctx;
if (this.chart.tooltip._active && this.chart.tooltip._active.length) {
let activePoint = this.chart.tooltip._active[0],
ctx = this.chart.ctx,
x = activePoint.tooltipPosition().x,
topY = this.chart.legend.bottom,
bottomY = this.chart.chartArea.bottom;
@ -31,7 +213,8 @@ Chart.controllers.hoverBar = Chart.controllers.bar.extend({
ctx.stroke();
ctx.restore();
}
}
},
dataElementType: Chart.elements.RoundedRectangle
});
export default class PaidBreakdown extends Component {
@ -92,6 +275,8 @@ export default class PaidBreakdown extends Component {
return {
responsive: true,
cornerRadius: 50,
fullCornerRadius: false,
maintainAspectRatio: false,
title: {
display: false