// # Ghost Server
// Handles the creation of an HTTP Server for Ghost
const debug = require('ghost-ignition').debug('server');

const Promise = require('bluebird');
const fs = require('fs-extra');
const path = require('path');
const _ = require('lodash');
const config = require('../shared/config');
const urlUtils = require('./../shared/url-utils');
const errors = require('@tryghost/errors');
const {events, i18n} = require('./lib/common');
const logging = require('../shared/logging');
const moment = require('moment');
const bootstrapSocket = require('@tryghost/bootstrap-socket');
const stoppable = require('stoppable');

/**
 * ## GhostServer
 */
class GhostServer {
    /**
     * @constructor
     * @param {Object} rootApp - parent express instance
     */
    constructor(rootApp) {
        this.rootApp = rootApp;
        this.httpServer = null;

        // Expose config module for use externally.
        this.config = config;

        // Tasks that should be run before the server exits
        this.cleanupTasks = [];
    }

    /**
     * ## Public API methods
     *
     * ### Start
     * Starts the ghost server listening on the configured port.
     * Alternatively you can pass in your own express instance and let Ghost
     * start listening for you.
     * @param  {Object} externalApp - Optional express app instance.
     * @return {Promise} Resolves once Ghost has started
     */
    start(externalApp) {
        debug('Starting...');
        const self = this;
        const rootApp = externalApp ? externalApp : self.rootApp;
        let socketConfig;

        const socketValues = {
            path: path.join(config.get('paths').contentPath, config.get('env') + '.socket'),
            permissions: '660'
        };

        return new Promise(function (resolve, reject) {
            if (Object.prototype.hasOwnProperty.call(config.get('server'), 'socket')) {
                socketConfig = config.get('server').socket;

                if (_.isString(socketConfig)) {
                    socketValues.path = socketConfig;
                } else if (_.isObject(socketConfig)) {
                    socketValues.path = socketConfig.path || socketValues.path;
                    socketValues.permissions = socketConfig.permissions || socketValues.permissions;
                }

                // Make sure the socket is gone before trying to create another
                try {
                    fs.unlinkSync(socketValues.path);
                } catch (e) {
                    // We can ignore this.
                }

                self.httpServer = rootApp.listen(socketValues.path);
                fs.chmod(socketValues.path, socketValues.permissions);
                config.set('server:socket', socketValues);
            } else {
                self.httpServer = rootApp.listen(
                    config.get('server').port,
                    config.get('server').host
                );
            }

            self.httpServer.on('error', function (error) {
                let ghostError;

                if (error.errno === 'EADDRINUSE') {
                    ghostError = new errors.GhostError({
                        message: i18n.t('errors.httpServer.addressInUse.error'),
                        context: i18n.t('errors.httpServer.addressInUse.context', {port: config.get('server').port}),
                        help: i18n.t('errors.httpServer.addressInUse.help')
                    });
                } else {
                    ghostError = new errors.GhostError({
                        message: i18n.t('errors.httpServer.otherError.error', {errorNumber: error.errno}),
                        context: i18n.t('errors.httpServer.otherError.context'),
                        help: i18n.t('errors.httpServer.otherError.help')
                    });
                }

                reject(ghostError);
            });

            self.httpServer.on('listening', function () {
                debug('...Started');
                self._logStartMessages();

                // Debug logs output in testmode only
                if (config.get('server:testmode')) {
                    // This is horrible and very temporary
                    const jobService = require('./services/jobs');

                    // Output how many connections are open every 5 seconds
                    const connectionInterval = setInterval(() => self.httpServer.getConnections(
                        (err, connections) => logging.warn(`${connections} connections currently open`)
                    ), 5000);

                    // Output a notice when the server closes
                    self.httpServer.on('close', function () {
                        clearInterval(connectionInterval);
                        logging.warn('Server has fully closed');
                    });

                    // Output job queue length every 5 seconds
                    setInterval(() => logging.warn(`${jobService.queue.length()} jobs in the queue. Idle: ${jobService.queue.idle()}`), 5000);
                }

                return GhostServer.announceServerReadiness()
                    .finally(() => {
                        resolve(self);
                    });
            });

            stoppable(self.httpServer, config.get('server:shutdownTimeout'));

            // ensure that Ghost exits correctly on Ctrl+C and SIGTERM
            process
                .removeAllListeners('SIGINT').on('SIGINT', self.shutdown.bind(self))
                .removeAllListeners('SIGTERM').on('SIGTERM', self.shutdown.bind(self));
        });
    }

    /**
     * ### Shutdown
     * Stops the server, handles cleanup and exits the process = a full shutdown
     * Called on SIGINT or SIGTERM
     */
    async shutdown() {
        try {
            logging.warn(i18n.t('notices.httpServer.ghostIsShuttingDown'));
            await this.stop();
            process.exit(0);
        } catch (error) {
            logging.error(error);
            process.exit(-1);
        }
    }

    /**
     * ### Stop
     * Stops the server & handles cleanup, but does not exit the process
     * Used in tests for quick start/stop actions
     * Called by shutdown to handle server stop and cleanup before exiting
     * @returns {Promise} Resolves once Ghost has stopped
     */
    async stop() {
        // If we never fully started, there's nothing to stop
        if (this.httpServer === null) {
            return;
        }

        try {
            // We stop the server first so that no new long running requests or processes can be started
            await this._stopServer();
            // Do all of the cleanup tasks
            await this._cleanup();
        } finally {
            // Wrap up
            events.emit('server.stop');
            this.httpServer = null;
            this._logStopMessages();
        }
    }

    /**
     * ### Hammertime
     * To be called after `stop`
     */
    async hammertime() {
        logging.info(i18n.t('notices.httpServer.cantTouchThis'));
    }

    registerCleanupTask(task) {
        this.cleanupTasks.push(task);
    }

    /**
     * ### Stop Server
     * Does the work of stopping the server using stoppable
     * This handles closing connections:
     * - New connections are rejected
     * - Idle connections are closed immediately
     * - Active connections are allowed to complete in-flight requests before being closed
     *
     * If server.shutdownTimeout is reached, requests are terminated in-flight
     */
    async _stopServer() {
        return new Promise((resolve, reject) => {
            this.httpServer.stop((err, status) => (err ? reject(err) : resolve(status)));
        });
    }

    async _cleanup() {
        // Wait for all cleanup tasks to finish
        await Promise
            .all(this.cleanupTasks.map(task => task()));
    }

    _onShutdownComplete() {
        // Wrap up
        events.emit('server.stop');
        this.httpServer = null;
        this._logStopMessages();
    }

    /**
     * ### Log Start Messages
     */
    _logStartMessages() {
        logging.info(i18n.t('notices.httpServer.ghostIsRunningIn', {env: config.get('env')}));

        if (config.get('env') === 'production') {
            logging.info(i18n.t('notices.httpServer.yourBlogIsAvailableOn', {url: urlUtils.urlFor('home', true)}));
        } else {
            logging.info(i18n.t('notices.httpServer.listeningOn', {
                host: config.get('server').socket || config.get('server').host,
                port: config.get('server').port
            }));
            logging.info(i18n.t('notices.httpServer.urlConfiguredAs', {url: urlUtils.urlFor('home', true)}));
        }

        logging.info(i18n.t('notices.httpServer.ctrlCToShutDown'));
    }

    /**
     * ### Log Stop Messages
     * Private / internal API
     */
    _logStopMessages() {
        logging.warn(i18n.t('notices.httpServer.ghostHasShutdown'));

        // Extra clear message for production mode
        if (config.get('env') === 'production') {
            logging.warn(i18n.t('notices.httpServer.yourBlogIsNowOffline'));
        }

        // Always output uptime
        logging.warn(
            i18n.t('notices.httpServer.ghostWasRunningFor'),
            moment.duration(process.uptime(), 'seconds').humanize()
        );
    }
}

module.exports = GhostServer;

/**
 * We call announce server readiness when the server is ready
 * When the server is started, but not ready, it is only able to serve 503s
 *
 * If the server isn't able to reach readiness, announceServerReadiness is called with an error
 * A status message, any error, and debug info are all passed to managing processes via IPC and the bootstrap socket
 */
let announceServerReadinessCalled = false;

const debugInfo = {
    versions: process.versions,
    platform: process.platform,
    arch: process.arch,
    release: process.release
};

module.exports.announceServerReadiness = function (error = null) {
    // If we already announced readiness, we should not do it again
    if (announceServerReadinessCalled) {
        return Promise.resolve();
    }

    // Mark this function as called
    announceServerReadinessCalled = true;

    // Build our message
    // - if there's no error then the server is ready
    let message = {
        started: true,
        debug: debugInfo
    };

    // - if there's an error then the server is not ready, include the errors
    if (error) {
        message.started = false;
        message.error = error;
    } else {
        events.emit('server.start');
    }

    // CASE: IPC communication to the CLI for local process manager
    if (process.send) {
        process.send(message);
    }

    // CASE: use bootstrap socket to communicate with CLI for systemd
    let socketAddress = config.get('bootstrap-socket');
    if (socketAddress) {
        return bootstrapSocket.connectAndSend(socketAddress, logging, message);
    }

    return Promise.resolve();
};
