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b1e68f39e7
Backport #23154 There have been a number of reports of PRs being blocked whilst being checked which have been difficult to debug. In investigating #23050 I have realised that whilst the Warn there is somewhat of a miscall there was a real bug in the way that the LevelUniqueQueue was being restored on start-up of the PersistableChannelUniqueQueue. Next there is a conflict in the setting of the internal leveldb queue name - This wasn't being set so it was being overridden by other unique queues. This PR fixes these bugs and adds a testcase. Thanks to @brechtvl for noticing the second issue. Fix #23050 and others Signed-off-by: Andrew Thornton <art27@cantab.net> Co-authored-by: zeripath <art27@cantab.net> Co-authored-by: techknowlogick <techknowlogick@gitea.io> Co-authored-by: delvh <leon@kske.dev>
212 lines
5.7 KiB
Go
212 lines
5.7 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package queue
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import (
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"context"
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"fmt"
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"runtime/pprof"
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"sync"
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"time"
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"code.gitea.io/gitea/modules/container"
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"code.gitea.io/gitea/modules/json"
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"code.gitea.io/gitea/modules/log"
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)
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// ChannelUniqueQueueType is the type for channel queue
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const ChannelUniqueQueueType Type = "unique-channel"
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// ChannelUniqueQueueConfiguration is the configuration for a ChannelUniqueQueue
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type ChannelUniqueQueueConfiguration ChannelQueueConfiguration
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// ChannelUniqueQueue implements UniqueQueue
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//
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// It is basically a thin wrapper around a WorkerPool but keeps a store of
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// what has been pushed within a table.
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//
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// Please note that this Queue does not guarantee that a particular
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// task cannot be processed twice or more at the same time. Uniqueness is
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// only guaranteed whilst the task is waiting in the queue.
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type ChannelUniqueQueue struct {
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*WorkerPool
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lock sync.Mutex
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table container.Set[string]
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shutdownCtx context.Context
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shutdownCtxCancel context.CancelFunc
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terminateCtx context.Context
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terminateCtxCancel context.CancelFunc
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exemplar interface{}
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workers int
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name string
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}
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// NewChannelUniqueQueue create a memory channel queue
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func NewChannelUniqueQueue(handle HandlerFunc, cfg, exemplar interface{}) (Queue, error) {
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configInterface, err := toConfig(ChannelUniqueQueueConfiguration{}, cfg)
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if err != nil {
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return nil, err
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}
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config := configInterface.(ChannelUniqueQueueConfiguration)
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if config.BatchLength == 0 {
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config.BatchLength = 1
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}
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terminateCtx, terminateCtxCancel := context.WithCancel(context.Background())
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shutdownCtx, shutdownCtxCancel := context.WithCancel(terminateCtx)
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queue := &ChannelUniqueQueue{
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table: make(container.Set[string]),
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shutdownCtx: shutdownCtx,
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shutdownCtxCancel: shutdownCtxCancel,
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terminateCtx: terminateCtx,
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terminateCtxCancel: terminateCtxCancel,
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exemplar: exemplar,
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workers: config.Workers,
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name: config.Name,
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}
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queue.WorkerPool = NewWorkerPool(func(data ...Data) (unhandled []Data) {
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for _, datum := range data {
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// No error is possible here because PushFunc ensures that this can be marshalled
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bs, _ := json.Marshal(datum)
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queue.lock.Lock()
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queue.table.Remove(string(bs))
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queue.lock.Unlock()
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if u := handle(datum); u != nil {
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if queue.IsPaused() {
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// We can only pushback to the channel if we're paused.
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go func() {
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if err := queue.Push(u[0]); err != nil {
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log.Error("Unable to push back to queue %d. Error: %v", queue.qid, err)
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}
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}()
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} else {
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unhandled = append(unhandled, u...)
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}
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}
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}
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return unhandled
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}, config.WorkerPoolConfiguration)
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queue.qid = GetManager().Add(queue, ChannelUniqueQueueType, config, exemplar)
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return queue, nil
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}
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// Run starts to run the queue
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func (q *ChannelUniqueQueue) Run(atShutdown, atTerminate func(func())) {
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pprof.SetGoroutineLabels(q.baseCtx)
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atShutdown(q.Shutdown)
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atTerminate(q.Terminate)
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log.Debug("ChannelUniqueQueue: %s Starting", q.name)
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_ = q.AddWorkers(q.workers, 0)
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}
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// Push will push data into the queue if the data is not already in the queue
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func (q *ChannelUniqueQueue) Push(data Data) error {
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return q.PushFunc(data, nil)
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}
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// PushFunc will push data into the queue
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func (q *ChannelUniqueQueue) PushFunc(data Data, fn func() error) error {
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if !assignableTo(data, q.exemplar) {
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return fmt.Errorf("unable to assign data: %v to same type as exemplar: %v in queue: %s", data, q.exemplar, q.name)
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}
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bs, err := json.Marshal(data)
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if err != nil {
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return err
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}
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q.lock.Lock()
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locked := true
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defer func() {
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if locked {
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q.lock.Unlock()
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}
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}()
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if !q.table.Add(string(bs)) {
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return ErrAlreadyInQueue
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}
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// FIXME: We probably need to implement some sort of limit here
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// If the downstream queue blocks this table will grow without limit
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if fn != nil {
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err := fn()
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if err != nil {
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q.table.Remove(string(bs))
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return err
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}
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}
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locked = false
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q.lock.Unlock()
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q.WorkerPool.Push(data)
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return nil
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}
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// Has checks if the data is in the queue
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func (q *ChannelUniqueQueue) Has(data Data) (bool, error) {
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bs, err := json.Marshal(data)
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if err != nil {
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return false, err
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}
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q.lock.Lock()
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defer q.lock.Unlock()
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return q.table.Contains(string(bs)), nil
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}
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// Flush flushes the channel with a timeout - the Flush worker will be registered as a flush worker with the manager
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func (q *ChannelUniqueQueue) Flush(timeout time.Duration) error {
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if q.IsPaused() {
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return nil
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}
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ctx, cancel := q.commonRegisterWorkers(1, timeout, true)
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defer cancel()
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return q.FlushWithContext(ctx)
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}
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// Shutdown processing from this queue
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func (q *ChannelUniqueQueue) Shutdown() {
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log.Trace("ChannelUniqueQueue: %s Shutting down", q.name)
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select {
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case <-q.shutdownCtx.Done():
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return
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default:
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}
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go func() {
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log.Trace("ChannelUniqueQueue: %s Flushing", q.name)
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if err := q.FlushWithContext(q.terminateCtx); err != nil {
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if !q.IsEmpty() {
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log.Warn("ChannelUniqueQueue: %s Terminated before completed flushing", q.name)
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}
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return
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}
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log.Debug("ChannelUniqueQueue: %s Flushed", q.name)
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}()
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q.shutdownCtxCancel()
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log.Debug("ChannelUniqueQueue: %s Shutdown", q.name)
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}
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// Terminate this queue and close the queue
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func (q *ChannelUniqueQueue) Terminate() {
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log.Trace("ChannelUniqueQueue: %s Terminating", q.name)
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q.Shutdown()
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select {
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case <-q.terminateCtx.Done():
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return
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default:
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}
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q.terminateCtxCancel()
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q.baseCtxFinished()
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log.Debug("ChannelUniqueQueue: %s Terminated", q.name)
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}
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// Name returns the name of this queue
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func (q *ChannelUniqueQueue) Name() string {
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return q.name
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}
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func init() {
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queuesMap[ChannelUniqueQueueType] = NewChannelUniqueQueue
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}
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