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9302eba971
* DBContext is just a Context This PR removes some of the specialness from the DBContext and makes it context This allows us to simplify the GetEngine code to wrap around any context in future and means that we can change our loadRepo(e Engine) functions to simply take contexts. Signed-off-by: Andrew Thornton <art27@cantab.net> * fix unit tests Signed-off-by: Andrew Thornton <art27@cantab.net> * another place that needs to set the initial context Signed-off-by: Andrew Thornton <art27@cantab.net> * avoid race Signed-off-by: Andrew Thornton <art27@cantab.net> * change attachment error Signed-off-by: Andrew Thornton <art27@cantab.net>
417 lines
11 KiB
Go
417 lines
11 KiB
Go
// Copyright 2018 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package models
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import (
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"fmt"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/modules/log"
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)
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// Permission contains all the permissions related variables to a repository for a user
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type Permission struct {
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AccessMode AccessMode
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Units []*RepoUnit
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UnitsMode map[UnitType]AccessMode
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}
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// IsOwner returns true if current user is the owner of repository.
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func (p *Permission) IsOwner() bool {
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return p.AccessMode >= AccessModeOwner
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}
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// IsAdmin returns true if current user has admin or higher access of repository.
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func (p *Permission) IsAdmin() bool {
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return p.AccessMode >= AccessModeAdmin
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}
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// HasAccess returns true if the current user has at least read access to any unit of this repository
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func (p *Permission) HasAccess() bool {
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if p.UnitsMode == nil {
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return p.AccessMode >= AccessModeRead
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}
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return len(p.UnitsMode) > 0
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}
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// UnitAccessMode returns current user accessmode to the specify unit of the repository
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func (p *Permission) UnitAccessMode(unitType UnitType) AccessMode {
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if p.UnitsMode == nil {
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for _, u := range p.Units {
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if u.Type == unitType {
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return p.AccessMode
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}
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}
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return AccessModeNone
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}
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return p.UnitsMode[unitType]
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}
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// CanAccess returns true if user has mode access to the unit of the repository
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func (p *Permission) CanAccess(mode AccessMode, unitType UnitType) bool {
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return p.UnitAccessMode(unitType) >= mode
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}
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// CanAccessAny returns true if user has mode access to any of the units of the repository
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func (p *Permission) CanAccessAny(mode AccessMode, unitTypes ...UnitType) bool {
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for _, u := range unitTypes {
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if p.CanAccess(mode, u) {
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return true
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}
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}
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return false
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}
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// CanRead returns true if user could read to this unit
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func (p *Permission) CanRead(unitType UnitType) bool {
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return p.CanAccess(AccessModeRead, unitType)
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}
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// CanReadAny returns true if user has read access to any of the units of the repository
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func (p *Permission) CanReadAny(unitTypes ...UnitType) bool {
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return p.CanAccessAny(AccessModeRead, unitTypes...)
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}
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// CanReadIssuesOrPulls returns true if isPull is true and user could read pull requests and
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// returns true if isPull is false and user could read to issues
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func (p *Permission) CanReadIssuesOrPulls(isPull bool) bool {
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if isPull {
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return p.CanRead(UnitTypePullRequests)
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}
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return p.CanRead(UnitTypeIssues)
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}
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// CanWrite returns true if user could write to this unit
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func (p *Permission) CanWrite(unitType UnitType) bool {
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return p.CanAccess(AccessModeWrite, unitType)
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}
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// CanWriteIssuesOrPulls returns true if isPull is true and user could write to pull requests and
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// returns true if isPull is false and user could write to issues
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func (p *Permission) CanWriteIssuesOrPulls(isPull bool) bool {
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if isPull {
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return p.CanWrite(UnitTypePullRequests)
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}
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return p.CanWrite(UnitTypeIssues)
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}
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// ColorFormat writes a colored string for these Permissions
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func (p *Permission) ColorFormat(s fmt.State) {
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noColor := log.ColorBytes(log.Reset)
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format := "AccessMode: %-v, %d Units, %d UnitsMode(s): [ "
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args := []interface{}{
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p.AccessMode,
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log.NewColoredValueBytes(len(p.Units), &noColor),
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log.NewColoredValueBytes(len(p.UnitsMode), &noColor),
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}
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if s.Flag('+') {
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for i, unit := range p.Units {
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config := ""
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if unit.Config != nil {
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configBytes, err := unit.Config.ToDB()
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config = string(configBytes)
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if err != nil {
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config = err.Error()
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}
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}
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format += "\nUnits[%d]: ID: %d RepoID: %d Type: %-v Config: %s"
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args = append(args,
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log.NewColoredValueBytes(i, &noColor),
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log.NewColoredIDValue(unit.ID),
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log.NewColoredIDValue(unit.RepoID),
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unit.Type,
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config)
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}
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for key, value := range p.UnitsMode {
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format += "\nUnitMode[%-v]: %-v"
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args = append(args,
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key,
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value)
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}
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} else {
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format += "..."
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}
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format += " ]"
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log.ColorFprintf(s, format, args...)
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}
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// GetUserRepoPermission returns the user permissions to the repository
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func GetUserRepoPermission(repo *Repository, user *User) (Permission, error) {
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return getUserRepoPermission(db.GetEngine(db.DefaultContext), repo, user)
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}
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func getUserRepoPermission(e db.Engine, repo *Repository, user *User) (perm Permission, err error) {
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if log.IsTrace() {
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defer func() {
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if user == nil {
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log.Trace("Permission Loaded for anonymous user in %-v:\nPermissions: %-+v",
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repo,
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perm)
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return
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}
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log.Trace("Permission Loaded for %-v in %-v:\nPermissions: %-+v",
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user,
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repo,
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perm)
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}()
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}
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// anonymous user visit private repo.
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// TODO: anonymous user visit public unit of private repo???
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if user == nil && repo.IsPrivate {
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perm.AccessMode = AccessModeNone
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return
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}
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var isCollaborator bool
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if user != nil {
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isCollaborator, err = repo.isCollaborator(e, user.ID)
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if err != nil {
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return perm, err
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}
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}
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if err = repo.getOwner(e); err != nil {
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return
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}
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// Prevent strangers from checking out public repo of private organization/users
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// Allow user if they are collaborator of a repo within a private user or a private organization but not a member of the organization itself
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if !hasOrgOrUserVisible(e, repo.Owner, user) && !isCollaborator {
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perm.AccessMode = AccessModeNone
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return
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}
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if err = repo.getUnits(e); err != nil {
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return
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}
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perm.Units = repo.Units
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// anonymous visit public repo
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if user == nil {
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perm.AccessMode = AccessModeRead
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return
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}
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// Admin or the owner has super access to the repository
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if user.IsAdmin || user.ID == repo.OwnerID {
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perm.AccessMode = AccessModeOwner
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return
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}
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// plain user
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perm.AccessMode, err = accessLevel(e, user, repo)
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if err != nil {
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return
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}
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if err = repo.getOwner(e); err != nil {
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return
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}
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if !repo.Owner.IsOrganization() {
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return
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}
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perm.UnitsMode = make(map[UnitType]AccessMode)
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// Collaborators on organization
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if isCollaborator {
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for _, u := range repo.Units {
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perm.UnitsMode[u.Type] = perm.AccessMode
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}
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}
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// get units mode from teams
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teams, err := getUserRepoTeams(e, repo.OwnerID, user.ID, repo.ID)
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if err != nil {
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return
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}
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// if user in an owner team
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for _, team := range teams {
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if team.Authorize >= AccessModeOwner {
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perm.AccessMode = AccessModeOwner
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perm.UnitsMode = nil
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return
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}
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}
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for _, u := range repo.Units {
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var found bool
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for _, team := range teams {
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if team.unitEnabled(e, u.Type) {
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m := perm.UnitsMode[u.Type]
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if m < team.Authorize {
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perm.UnitsMode[u.Type] = team.Authorize
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}
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found = true
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}
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}
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// for a public repo on an organization, a non-restricted user has read permission on non-team defined units.
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if !found && !repo.IsPrivate && !user.IsRestricted {
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if _, ok := perm.UnitsMode[u.Type]; !ok {
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perm.UnitsMode[u.Type] = AccessModeRead
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}
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}
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}
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// remove no permission units
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perm.Units = make([]*RepoUnit, 0, len(repo.Units))
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for t := range perm.UnitsMode {
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for _, u := range repo.Units {
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if u.Type == t {
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perm.Units = append(perm.Units, u)
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}
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}
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}
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return
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}
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// IsUserRealRepoAdmin check if this user is real repo admin
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func IsUserRealRepoAdmin(repo *Repository, user *User) (bool, error) {
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if repo.OwnerID == user.ID {
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return true, nil
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}
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sess := db.NewSession(db.DefaultContext)
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defer sess.Close()
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if err := repo.getOwner(sess); err != nil {
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return false, err
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}
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accessMode, err := accessLevel(sess, user, repo)
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if err != nil {
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return false, err
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}
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return accessMode >= AccessModeAdmin, nil
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}
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// IsUserRepoAdmin return true if user has admin right of a repo
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func IsUserRepoAdmin(repo *Repository, user *User) (bool, error) {
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return isUserRepoAdmin(db.GetEngine(db.DefaultContext), repo, user)
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}
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func isUserRepoAdmin(e db.Engine, repo *Repository, user *User) (bool, error) {
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if user == nil || repo == nil {
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return false, nil
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}
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if user.IsAdmin {
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return true, nil
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}
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mode, err := accessLevel(e, user, repo)
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if err != nil {
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return false, err
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}
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if mode >= AccessModeAdmin {
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return true, nil
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}
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teams, err := getUserRepoTeams(e, repo.OwnerID, user.ID, repo.ID)
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if err != nil {
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return false, err
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}
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for _, team := range teams {
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if team.Authorize >= AccessModeAdmin {
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return true, nil
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}
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}
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return false, nil
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}
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// AccessLevel returns the Access a user has to a repository. Will return NoneAccess if the
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// user does not have access.
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func AccessLevel(user *User, repo *Repository) (AccessMode, error) {
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return accessLevelUnit(db.GetEngine(db.DefaultContext), user, repo, UnitTypeCode)
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}
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// AccessLevelUnit returns the Access a user has to a repository's. Will return NoneAccess if the
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// user does not have access.
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func AccessLevelUnit(user *User, repo *Repository, unitType UnitType) (AccessMode, error) {
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return accessLevelUnit(db.GetEngine(db.DefaultContext), user, repo, unitType)
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}
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func accessLevelUnit(e db.Engine, user *User, repo *Repository, unitType UnitType) (AccessMode, error) {
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perm, err := getUserRepoPermission(e, repo, user)
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if err != nil {
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return AccessModeNone, err
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}
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return perm.UnitAccessMode(unitType), nil
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}
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func hasAccessUnit(e db.Engine, user *User, repo *Repository, unitType UnitType, testMode AccessMode) (bool, error) {
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mode, err := accessLevelUnit(e, user, repo, unitType)
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return testMode <= mode, err
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}
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// HasAccessUnit returns true if user has testMode to the unit of the repository
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func HasAccessUnit(user *User, repo *Repository, unitType UnitType, testMode AccessMode) (bool, error) {
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return hasAccessUnit(db.GetEngine(db.DefaultContext), user, repo, unitType, testMode)
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}
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// CanBeAssigned return true if user can be assigned to issue or pull requests in repo
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// Currently any write access (code, issues or pr's) is assignable, to match assignee list in user interface.
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// FIXME: user could send PullRequest also could be assigned???
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func CanBeAssigned(user *User, repo *Repository, isPull bool) (bool, error) {
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return canBeAssigned(db.GetEngine(db.DefaultContext), user, repo, isPull)
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}
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func canBeAssigned(e db.Engine, user *User, repo *Repository, _ bool) (bool, error) {
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if user.IsOrganization() {
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return false, fmt.Errorf("Organization can't be added as assignee [user_id: %d, repo_id: %d]", user.ID, repo.ID)
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}
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perm, err := getUserRepoPermission(e, repo, user)
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if err != nil {
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return false, err
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}
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return perm.CanAccessAny(AccessModeWrite, UnitTypeCode, UnitTypeIssues, UnitTypePullRequests), nil
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}
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func hasAccess(e db.Engine, userID int64, repo *Repository) (bool, error) {
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var user *User
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var err error
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if userID > 0 {
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user, err = getUserByID(e, userID)
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if err != nil {
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return false, err
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}
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}
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perm, err := getUserRepoPermission(e, repo, user)
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if err != nil {
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return false, err
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}
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return perm.HasAccess(), nil
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}
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// HasAccess returns true if user has access to repo
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func HasAccess(userID int64, repo *Repository) (bool, error) {
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return hasAccess(db.GetEngine(db.DefaultContext), userID, repo)
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}
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// FilterOutRepoIdsWithoutUnitAccess filter out repos where user has no access to repositories
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func FilterOutRepoIdsWithoutUnitAccess(u *User, repoIDs []int64, units ...UnitType) ([]int64, error) {
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i := 0
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for _, rID := range repoIDs {
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repo, err := GetRepositoryByID(rID)
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if err != nil {
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return nil, err
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}
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perm, err := GetUserRepoPermission(repo, u)
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if err != nil {
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return nil, err
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}
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if perm.CanReadAny(units...) {
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repoIDs[i] = rID
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i++
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}
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}
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return repoIDs[:i], nil
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}
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