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forgejo/vendor/github.com/pierrec/lz4/v3/writer.go
6543 12a1f914f4
Vendor Update Go Libs (#13166)
* update github.com/alecthomas/chroma v0.8.0 -> v0.8.1

* github.com/blevesearch/bleve v1.0.10 -> v1.0.12

* editorconfig-core-go v2.1.1 -> v2.3.7

* github.com/gliderlabs/ssh v0.2.2 -> v0.3.1

* migrate editorconfig.ParseBytes to Parse

* github.com/shurcooL/vfsgen to 0d455de96546

* github.com/go-git/go-git/v5 v5.1.0 -> v5.2.0

* github.com/google/uuid v1.1.1 -> v1.1.2

* github.com/huandu/xstrings v1.3.0 -> v1.3.2

* github.com/klauspost/compress v1.10.11 -> v1.11.1

* github.com/markbates/goth v1.61.2 -> v1.65.0

* github.com/mattn/go-sqlite3 v1.14.0 -> v1.14.4

* github.com/mholt/archiver v3.3.0 -> v3.3.2

* github.com/microcosm-cc/bluemonday 4f7140c49acb -> v1.0.4

* github.com/minio/minio-go v7.0.4 -> v7.0.5

* github.com/olivere/elastic v7.0.9 -> v7.0.20

* github.com/urfave/cli v1.20.0 -> v1.22.4

* github.com/prometheus/client_golang v1.1.0 -> v1.8.0

* github.com/xanzy/go-gitlab v0.37.0 -> v0.38.1

* mvdan.cc/xurls v2.1.0 -> v2.2.0

Co-authored-by: Lauris BH <lauris@nix.lv>
2020-10-16 01:06:27 -04:00

409 lines
10 KiB
Go
Vendored

package lz4
import (
"encoding/binary"
"fmt"
"io"
"runtime"
"github.com/pierrec/lz4/v3/internal/xxh32"
)
// zResult contains the results of compressing a block.
type zResult struct {
size uint32 // Block header
data []byte // Compressed data
checksum uint32 // Data checksum
}
// Writer implements the LZ4 frame encoder.
type Writer struct {
Header
// Handler called when a block has been successfully written out.
// It provides the number of bytes written.
OnBlockDone func(size int)
buf [19]byte // magic number(4) + header(flags(2)+[Size(8)+DictID(4)]+checksum(1)) does not exceed 19 bytes
dst io.Writer // Destination.
checksum xxh32.XXHZero // Frame checksum.
data []byte // Data to be compressed + buffer for compressed data.
idx int // Index into data.
hashtable [winSize]int // Hash table used in CompressBlock().
// For concurrency.
c chan chan zResult // Channel for block compression goroutines and writer goroutine.
err error // Any error encountered while writing to the underlying destination.
}
// NewWriter returns a new LZ4 frame encoder.
// No access to the underlying io.Writer is performed.
// The supplied Header is checked at the first Write.
// It is ok to change it before the first Write but then not until a Reset() is performed.
func NewWriter(dst io.Writer) *Writer {
z := new(Writer)
z.Reset(dst)
return z
}
// WithConcurrency sets the number of concurrent go routines used for compression.
// A negative value sets the concurrency to GOMAXPROCS.
func (z *Writer) WithConcurrency(n int) *Writer {
switch {
case n == 0 || n == 1:
z.c = nil
return z
case n < 0:
n = runtime.GOMAXPROCS(0)
}
z.c = make(chan chan zResult, n)
// Writer goroutine managing concurrent block compression goroutines.
go func() {
// Process next block compression item.
for c := range z.c {
// Read the next compressed block result.
// Waiting here ensures that the blocks are output in the order they were sent.
// The incoming channel is always closed as it indicates to the caller that
// the block has been processed.
res := <-c
n := len(res.data)
if n == 0 {
// Notify the block compression routine that we are done with its result.
// This is used when a sentinel block is sent to terminate the compression.
close(c)
return
}
// Write the block.
if err := z.writeUint32(res.size); err != nil && z.err == nil {
z.err = err
}
if _, err := z.dst.Write(res.data); err != nil && z.err == nil {
z.err = err
}
if z.BlockChecksum {
if err := z.writeUint32(res.checksum); err != nil && z.err == nil {
z.err = err
}
}
if isCompressed := res.size&compressedBlockFlag == 0; isCompressed {
// It is now safe to release the buffer as no longer in use by any goroutine.
putBuffer(cap(res.data), res.data)
}
if h := z.OnBlockDone; h != nil {
h(n)
}
close(c)
}
}()
return z
}
// newBuffers instantiates new buffers which size matches the one in Header.
// The returned buffers are for decompression and compression respectively.
func (z *Writer) newBuffers() {
bSize := z.Header.BlockMaxSize
buf := getBuffer(bSize)
z.data = buf[:bSize] // Uncompressed buffer is the first half.
}
// freeBuffers puts the writer's buffers back to the pool.
func (z *Writer) freeBuffers() {
// Put the buffer back into the pool, if any.
putBuffer(z.Header.BlockMaxSize, z.data)
z.data = nil
}
// writeHeader builds and writes the header (magic+header) to the underlying io.Writer.
func (z *Writer) writeHeader() error {
// Default to 4Mb if BlockMaxSize is not set.
if z.Header.BlockMaxSize == 0 {
z.Header.BlockMaxSize = blockSize4M
}
// The only option that needs to be validated.
bSize := z.Header.BlockMaxSize
if !isValidBlockSize(z.Header.BlockMaxSize) {
return fmt.Errorf("lz4: invalid block max size: %d", bSize)
}
// Allocate the compressed/uncompressed buffers.
// The compressed buffer cannot exceed the uncompressed one.
z.newBuffers()
z.idx = 0
// Size is optional.
buf := z.buf[:]
// Set the fixed size data: magic number, block max size and flags.
binary.LittleEndian.PutUint32(buf[0:], frameMagic)
flg := byte(Version << 6)
flg |= 1 << 5 // No block dependency.
if z.Header.BlockChecksum {
flg |= 1 << 4
}
if z.Header.Size > 0 {
flg |= 1 << 3
}
if !z.Header.NoChecksum {
flg |= 1 << 2
}
buf[4] = flg
buf[5] = blockSizeValueToIndex(z.Header.BlockMaxSize) << 4
// Current buffer size: magic(4) + flags(1) + block max size (1).
n := 6
// Optional items.
if z.Header.Size > 0 {
binary.LittleEndian.PutUint64(buf[n:], z.Header.Size)
n += 8
}
// The header checksum includes the flags, block max size and optional Size.
buf[n] = byte(xxh32.ChecksumZero(buf[4:n]) >> 8 & 0xFF)
z.checksum.Reset()
// Header ready, write it out.
if _, err := z.dst.Write(buf[0 : n+1]); err != nil {
return err
}
z.Header.done = true
if debugFlag {
debug("wrote header %v", z.Header)
}
return nil
}
// Write compresses data from the supplied buffer into the underlying io.Writer.
// Write does not return until the data has been written.
func (z *Writer) Write(buf []byte) (int, error) {
if !z.Header.done {
if err := z.writeHeader(); err != nil {
return 0, err
}
}
if debugFlag {
debug("input buffer len=%d index=%d", len(buf), z.idx)
}
zn := len(z.data)
var n int
for len(buf) > 0 {
if z.idx == 0 && len(buf) >= zn {
// Avoid a copy as there is enough data for a block.
if err := z.compressBlock(buf[:zn]); err != nil {
return n, err
}
n += zn
buf = buf[zn:]
continue
}
// Accumulate the data to be compressed.
m := copy(z.data[z.idx:], buf)
n += m
z.idx += m
buf = buf[m:]
if debugFlag {
debug("%d bytes copied to buf, current index %d", n, z.idx)
}
if z.idx < len(z.data) {
// Buffer not filled.
if debugFlag {
debug("need more data for compression")
}
return n, nil
}
// Buffer full.
if err := z.compressBlock(z.data); err != nil {
return n, err
}
z.idx = 0
}
return n, nil
}
// compressBlock compresses a block.
func (z *Writer) compressBlock(data []byte) error {
if !z.NoChecksum {
_, _ = z.checksum.Write(data)
}
if z.c != nil {
c := make(chan zResult)
z.c <- c // Send now to guarantee order
go writerCompressBlock(c, z.Header, data)
return nil
}
zdata := z.data[z.Header.BlockMaxSize:cap(z.data)]
// The compressed block size cannot exceed the input's.
var zn int
if level := z.Header.CompressionLevel; level != 0 {
zn, _ = CompressBlockHC(data, zdata, level)
} else {
zn, _ = CompressBlock(data, zdata, z.hashtable[:])
}
var bLen uint32
if debugFlag {
debug("block compression %d => %d", len(data), zn)
}
if zn > 0 && zn < len(data) {
// Compressible and compressed size smaller than uncompressed: ok!
bLen = uint32(zn)
zdata = zdata[:zn]
} else {
// Uncompressed block.
bLen = uint32(len(data)) | compressedBlockFlag
zdata = data
}
if debugFlag {
debug("block compression to be written len=%d data len=%d", bLen, len(zdata))
}
// Write the block.
if err := z.writeUint32(bLen); err != nil {
return err
}
written, err := z.dst.Write(zdata)
if err != nil {
return err
}
if h := z.OnBlockDone; h != nil {
h(written)
}
if !z.BlockChecksum {
if debugFlag {
debug("current frame checksum %x", z.checksum.Sum32())
}
return nil
}
checksum := xxh32.ChecksumZero(zdata)
if debugFlag {
debug("block checksum %x", checksum)
defer func() { debug("current frame checksum %x", z.checksum.Sum32()) }()
}
return z.writeUint32(checksum)
}
// Flush flushes any pending compressed data to the underlying writer.
// Flush does not return until the data has been written.
// If the underlying writer returns an error, Flush returns that error.
func (z *Writer) Flush() error {
if debugFlag {
debug("flush with index %d", z.idx)
}
if z.idx == 0 {
return nil
}
data := z.data[:z.idx]
z.idx = 0
if z.c == nil {
return z.compressBlock(data)
}
if !z.NoChecksum {
_, _ = z.checksum.Write(data)
}
c := make(chan zResult)
z.c <- c
writerCompressBlock(c, z.Header, data)
return nil
}
func (z *Writer) close() error {
if z.c == nil {
return nil
}
// Send a sentinel block (no data to compress) to terminate the writer main goroutine.
c := make(chan zResult)
z.c <- c
c <- zResult{}
// Wait for the main goroutine to complete.
<-c
// At this point the main goroutine has shut down or is about to return.
z.c = nil
return z.err
}
// Close closes the Writer, flushing any unwritten data to the underlying io.Writer, but does not close the underlying io.Writer.
func (z *Writer) Close() error {
if !z.Header.done {
if err := z.writeHeader(); err != nil {
return err
}
}
if err := z.Flush(); err != nil {
return err
}
if err := z.close(); err != nil {
return err
}
z.freeBuffers()
if debugFlag {
debug("writing last empty block")
}
if err := z.writeUint32(0); err != nil {
return err
}
if z.NoChecksum {
return nil
}
checksum := z.checksum.Sum32()
if debugFlag {
debug("stream checksum %x", checksum)
}
return z.writeUint32(checksum)
}
// Reset clears the state of the Writer z such that it is equivalent to its
// initial state from NewWriter, but instead writing to w.
// No access to the underlying io.Writer is performed.
func (z *Writer) Reset(w io.Writer) {
n := cap(z.c)
_ = z.close()
z.freeBuffers()
z.Header.Reset()
z.dst = w
z.checksum.Reset()
z.idx = 0
z.err = nil
z.WithConcurrency(n)
}
// writeUint32 writes a uint32 to the underlying writer.
func (z *Writer) writeUint32(x uint32) error {
buf := z.buf[:4]
binary.LittleEndian.PutUint32(buf, x)
_, err := z.dst.Write(buf)
return err
}
// writerCompressBlock compresses data into a pooled buffer and writes its result
// out to the input channel.
func writerCompressBlock(c chan zResult, header Header, data []byte) {
zdata := getBuffer(header.BlockMaxSize)
// The compressed block size cannot exceed the input's.
var zn int
if level := header.CompressionLevel; level != 0 {
zn, _ = CompressBlockHC(data, zdata, level)
} else {
var hashTable [winSize]int
zn, _ = CompressBlock(data, zdata, hashTable[:])
}
var res zResult
if zn > 0 && zn < len(data) {
res.size = uint32(zn)
res.data = zdata[:zn]
} else {
res.size = uint32(len(data)) | compressedBlockFlag
res.data = data
}
if header.BlockChecksum {
res.checksum = xxh32.ChecksumZero(res.data)
}
c <- res
}