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5 commits

Author SHA1 Message Date
silverwind
24e64fe372
Replace interface{} with any (#25686) (#25687)
Same perl replacement as https://github.com/go-gitea/gitea/pull/25686
but for 1.20 to ease future backporting.
2023-07-04 23:41:32 -04:00
flynnnnnnnnnn
e81ccc406b
Implement FSFE REUSE for golang files (#21840)
Change all license headers to comply with REUSE specification.

Fix #16132

Co-authored-by: flynnnnnnnnnn <flynnnnnnnnnn@github>
Co-authored-by: John Olheiser <john.olheiser@gmail.com>
2022-11-27 18:20:29 +00:00
6543
00a981d341
Update go-chi/cache to utilize Ping() (#19719)
* update gitea.com/go-chi/cache -> v0.2.0

* ajust to new interface

* refactor
2022-05-15 20:43:27 +02:00
Lunny Xiao
9f31f3aa8a
Add an abstract json layout to make it's easier to change json library (#16528)
* Add an abstract json layout to make it's easier to change json library

* Fix import

* Fix import sequence

* Fix blank lines

* Fix blank lines
2021-07-24 18:03:58 +02:00
zeripath
2f725cbc9e
Add LRU mem cache implementation (#16226)
The current default memory cache implementation is unbounded in size and number of
objects cached. This is hardly ideal.

This PR proposes creating a TwoQueue LRU cache as the underlying cache for Gitea.
The cache is limited by the number of objects stored in the cache (rather than size)
for simplicity. The default number of objects is 50000 - which is perhaps too small
as most of our objects cached are going to be much less than 1kB.

It may be worth considering using a different LRU implementation that actively limits
sizes or avoids GC - however, this is just a beginning implementation.

Signed-off-by: Andrew Thornton <art27@cantab.net>
2021-07-10 23:54:15 +02:00