2014-03-07 16:05:18 -05:00
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// Copyright 2014 The Gogs Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package auth
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import (
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"github.com/codegangsta/martini"
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"github.com/martini-contrib/render"
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"github.com/martini-contrib/sessions"
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"github.com/gogits/gogs/models"
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"github.com/gogits/gogs/modules/base"
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2014-03-07 17:22:15 -05:00
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"github.com/gogits/gogs/modules/log"
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2014-03-07 16:05:18 -05:00
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)
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func SignedInId(session sessions.Session) int64 {
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userId := session.Get("userId")
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if userId == nil {
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return 0
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}
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if s, ok := userId.(int64); ok {
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2014-03-11 10:54:43 -05:00
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if _, err := models.GetUserById(s); err != nil {
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return 0
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}
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2014-03-07 16:05:18 -05:00
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return s
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}
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return 0
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}
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func SignedInName(session sessions.Session) string {
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userName := session.Get("userName")
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if userName == nil {
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return ""
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}
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if s, ok := userName.(string); ok {
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return s
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}
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return ""
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}
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func SignedInUser(session sessions.Session) *models.User {
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id := SignedInId(session)
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if id <= 0 {
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return nil
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}
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user, err := models.GetUserById(id)
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if err != nil {
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log.Error("user.SignedInUser: %v", err)
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return nil
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}
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return user
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}
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func IsSignedIn(session sessions.Session) bool {
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return SignedInId(session) > 0
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}
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// SignInRequire checks user status from session.
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// It will assign correspoding values to
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// template data map if user has signed in.
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func SignInRequire(redirect bool) martini.Handler {
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return func(r render.Render, data base.TmplData, session sessions.Session) {
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if !IsSignedIn(session) {
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if redirect {
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r.Redirect("/")
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}
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return
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}
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data["IsSigned"] = true
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data["SignedUserId"] = SignedInId(session)
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data["SignedUserName"] = SignedInName(session)
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2014-03-07 17:08:21 -05:00
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data["SignedAvatar"] = SignedInUser(session).Avatar
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2014-03-07 16:05:18 -05:00
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}
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}
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func SignOutRequire() martini.Handler {
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return func(r render.Render, session sessions.Session) {
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if IsSignedIn(session) {
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r.Redirect("/")
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}
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}
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}
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