mirror of
https://github.com/caddyserver/caddy.git
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261 lines
6.5 KiB
Go
261 lines
6.5 KiB
Go
// Copyright 2015 Matthew Holt
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package certmagic
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import (
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"fmt"
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"io/ioutil"
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"os"
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"path"
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"path/filepath"
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"runtime"
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"sync"
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"time"
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)
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// FileStorage facilitates forming file paths derived from a root
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// directory. It is used to get file paths in a consistent,
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// cross-platform way or persisting ACME assets on the file system.
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type FileStorage struct {
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Path string
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}
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// Exists returns true if key exists in fs.
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func (fs FileStorage) Exists(key string) bool {
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_, err := os.Stat(fs.Filename(key))
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return !os.IsNotExist(err)
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}
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// Store saves value at key.
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func (fs FileStorage) Store(key string, value []byte) error {
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filename := fs.Filename(key)
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err := os.MkdirAll(filepath.Dir(filename), 0700)
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if err != nil {
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return err
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}
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return ioutil.WriteFile(filename, value, 0600)
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}
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// Load retrieves the value at key.
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func (fs FileStorage) Load(key string) ([]byte, error) {
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contents, err := ioutil.ReadFile(fs.Filename(key))
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if os.IsNotExist(err) {
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return nil, ErrNotExist(err)
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}
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return contents, nil
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}
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// Delete deletes the value at key.
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// TODO: Delete any empty folders caused by this operation
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func (fs FileStorage) Delete(key string) error {
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err := os.Remove(fs.Filename(key))
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if os.IsNotExist(err) {
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return ErrNotExist(err)
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}
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return err
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}
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// List returns all keys that match prefix.
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func (fs FileStorage) List(prefix string, recursive bool) ([]string, error) {
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var keys []string
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walkPrefix := fs.Filename(prefix)
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err := filepath.Walk(walkPrefix, func(fpath string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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if info == nil {
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return fmt.Errorf("%s: file info is nil", fpath)
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}
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if fpath == walkPrefix {
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return nil
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}
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suffix, err := filepath.Rel(walkPrefix, fpath)
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if err != nil {
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return fmt.Errorf("%s: could not make path relative: %v", fpath, err)
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}
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keys = append(keys, path.Join(prefix, suffix))
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if !recursive && info.IsDir() {
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return filepath.SkipDir
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}
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return nil
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})
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return keys, err
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}
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// Stat returns information about key.
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func (fs FileStorage) Stat(key string) (KeyInfo, error) {
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fi, err := os.Stat(fs.Filename(key))
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if os.IsNotExist(err) {
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return KeyInfo{}, ErrNotExist(err)
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}
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if err != nil {
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return KeyInfo{}, err
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}
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return KeyInfo{
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Key: key,
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Modified: fi.ModTime(),
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Size: fi.Size(),
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IsTerminal: !fi.IsDir(),
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}, nil
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}
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// Filename returns the key as a path on the file
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// system prefixed by fs.Path.
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func (fs FileStorage) Filename(key string) string {
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return filepath.Join(fs.Path, filepath.FromSlash(key))
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}
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// homeDir returns the best guess of the current user's home
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// directory from environment variables. If unknown, "." (the
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// current directory) is returned instead.
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func homeDir() string {
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home := os.Getenv("HOME")
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if home == "" && runtime.GOOS == "windows" {
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drive := os.Getenv("HOMEDRIVE")
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path := os.Getenv("HOMEPATH")
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home = drive + path
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if drive == "" || path == "" {
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home = os.Getenv("USERPROFILE")
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}
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}
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if home == "" {
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home = "."
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}
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return home
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}
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func dataDir() string {
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baseDir := filepath.Join(homeDir(), ".local", "share")
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if xdgData := os.Getenv("XDG_DATA_HOME"); xdgData != "" {
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baseDir = xdgData
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}
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return filepath.Join(baseDir, "certmagic")
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}
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// TryLock attempts to get a lock for name, otherwise it returns
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// a Waiter value to wait until the other process is finished.
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func (fs FileStorage) TryLock(key string) (Waiter, error) {
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fileStorageNameLocksMu.Lock()
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defer fileStorageNameLocksMu.Unlock()
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// see if lock already exists within this process - allows
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// for faster unlocking since we don't have to poll the disk
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fw, ok := fileStorageNameLocks[key]
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if ok {
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// lock already created within process, let caller wait on it
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return fw, nil
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}
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// attempt to persist lock to disk by creating lock file
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// parent dir must exist
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lockDir := fs.lockDir()
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if err := os.MkdirAll(lockDir, 0700); err != nil {
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return nil, err
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}
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fw = &fileStorageWaiter{
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filename: filepath.Join(lockDir, StorageKeys.safe(key)+".lock"),
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wg: new(sync.WaitGroup),
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}
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// create the file in a special mode such that an
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// error is returned if it already exists
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lf, err := os.OpenFile(fw.filename, os.O_CREATE|os.O_EXCL, 0644)
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if err != nil {
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if os.IsExist(err) {
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// another process has the lock; use it to wait
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return fw, nil
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}
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// otherwise, this was some unexpected error
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return nil, err
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}
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lf.Close()
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// looks like we get the lock
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fw.wg.Add(1)
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fileStorageNameLocks[key] = fw
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return nil, nil
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}
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// Unlock releases the lock for name.
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func (fs FileStorage) Unlock(key string) error {
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fileStorageNameLocksMu.Lock()
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defer fileStorageNameLocksMu.Unlock()
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fw, ok := fileStorageNameLocks[key]
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if !ok {
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return fmt.Errorf("FileStorage: no lock to release for %s", key)
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}
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// remove lock file
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os.Remove(fw.filename)
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// if parent folder is now empty, remove it too to keep it tidy
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dir, err := os.Open(fs.lockDir()) // OK to ignore error here
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if err == nil {
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items, _ := dir.Readdirnames(3) // OK to ignore error here
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if len(items) == 0 {
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os.Remove(dir.Name())
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}
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dir.Close()
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}
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// clean up in memory
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fw.wg.Done()
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delete(fileStorageNameLocks, key)
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return nil
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}
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func (fs FileStorage) lockDir() string {
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return filepath.Join(fs.Path, "locks")
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}
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// fileStorageWaiter waits for a file to disappear; it
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// polls the file system to check for the existence of
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// a file. It also uses a WaitGroup to optimize the
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// polling in the case when this process is the only
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// one waiting. (Other processes that are waiting for
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// the lock will still block, but must wait for the
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// polling to get their answer.)
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type fileStorageWaiter struct {
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filename string
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wg *sync.WaitGroup
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}
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// Wait waits until the lock is released.
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func (fw *fileStorageWaiter) Wait() {
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start := time.Now()
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fw.wg.Wait()
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for time.Since(start) < 1*time.Hour {
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_, err := os.Stat(fw.filename)
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if os.IsNotExist(err) {
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return
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}
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time.Sleep(1 * time.Second)
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}
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}
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var fileStorageNameLocks = make(map[string]*fileStorageWaiter)
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var fileStorageNameLocksMu sync.Mutex
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var _ Storage = FileStorage{}
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var _ Waiter = &fileStorageWaiter{}
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