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caddy/vendor/golang.org/x/net/http2/writesched_random.go
Matthew Holt 6fde3632ef
Vendor all dependencies (Warning: Huge changeset.)
The vendor/ folder was created with the help of @FiloSottile's gvt and
vendorcheck.

Any dependencies of Caddy plugins outside this repo are not vendored.

We do not remove any unused, vendored packages because vendorcheck -u
only checks using the current build configuration; i.e. packages that
may be imported by files toggled by build tags of other systems.

CI tests have been updated to ignore the vendor/ folder. When Go 1.9 is
released, a few of the go commands should be revised to again use ./...
as it will ignore the vendor folder by default.
2017-05-27 13:30:11 -06:00

72 lines
1.9 KiB
Go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package http2
import "math"
// NewRandomWriteScheduler constructs a WriteScheduler that ignores HTTP/2
// priorities. Control frames like SETTINGS and PING are written before DATA
// frames, but if no control frames are queued and multiple streams have queued
// HEADERS or DATA frames, Pop selects a ready stream arbitrarily.
func NewRandomWriteScheduler() WriteScheduler {
return &randomWriteScheduler{sq: make(map[uint32]*writeQueue)}
}
type randomWriteScheduler struct {
// zero are frames not associated with a specific stream.
zero writeQueue
// sq contains the stream-specific queues, keyed by stream ID.
// When a stream is idle or closed, it's deleted from the map.
sq map[uint32]*writeQueue
// pool of empty queues for reuse.
queuePool writeQueuePool
}
func (ws *randomWriteScheduler) OpenStream(streamID uint32, options OpenStreamOptions) {
// no-op: idle streams are not tracked
}
func (ws *randomWriteScheduler) CloseStream(streamID uint32) {
q, ok := ws.sq[streamID]
if !ok {
return
}
delete(ws.sq, streamID)
ws.queuePool.put(q)
}
func (ws *randomWriteScheduler) AdjustStream(streamID uint32, priority PriorityParam) {
// no-op: priorities are ignored
}
func (ws *randomWriteScheduler) Push(wr FrameWriteRequest) {
id := wr.StreamID()
if id == 0 {
ws.zero.push(wr)
return
}
q, ok := ws.sq[id]
if !ok {
q = ws.queuePool.get()
ws.sq[id] = q
}
q.push(wr)
}
func (ws *randomWriteScheduler) Pop() (FrameWriteRequest, bool) {
// Control frames first.
if !ws.zero.empty() {
return ws.zero.shift(), true
}
// Iterate over all non-idle streams until finding one that can be consumed.
for _, q := range ws.sq {
if wr, ok := q.consume(math.MaxInt32); ok {
return wr, true
}
}
return FrameWriteRequest{}, false
}