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caddy/caddy.go
Matthew Holt 35f70c98fa
core: Major refactor of admin endpoint and config handling
Fixed several bugs and made other improvements. All config changes are
now mediated by the global config state manager. It used to be that
initial configs given at startup weren't tracked, so you could start
caddy with --config caddy.json and then do a GET /config/ and it would
return null. That is fixed, along with several other general flow/API
enhancements, with more to come.
2019-11-04 12:05:20 -07:00

507 lines
14 KiB
Go

// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddy
import (
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"log"
"net/http"
"path"
"runtime/debug"
"strconv"
"strings"
"sync"
"time"
"github.com/mholt/certmagic"
)
// Config represents a Caddy configuration. It is the
// top of the module structure: all Caddy modules will
// be loaded, starting with this struct. In order to
// be loaded and run successfully, a Config and all its
// modules must be JSON-encodable; i.e. when filling a
// Config struct manually, its JSON-encodable fields
// (the ones with JSON struct tags, usually ending with
// "Raw" if they decode into a separate field) must be
// set so that they can be unmarshaled and provisioned.
// Setting the fields for the decoded values instead
// will result in those values being overwritten at
// unmarshaling/provisioning.
type Config struct {
Admin *AdminConfig `json:"admin,omitempty"`
Logging *Logging `json:"logging,omitempty"`
StorageRaw json.RawMessage `json:"storage,omitempty"`
AppsRaw map[string]json.RawMessage `json:"apps,omitempty"`
apps map[string]App
storage certmagic.Storage
cancelFunc context.CancelFunc
}
// App is a thing that Caddy runs.
type App interface {
Start() error
Stop() error
}
// Run runs the given config, replacing any existing config.
func Run(cfg *Config) error {
cfgJSON, err := json.Marshal(cfg)
if err != nil {
return err
}
return Load(cfgJSON, true)
}
// Load loads the given config JSON and runs it only
// if it is different from the current config or
// forceReload is true.
func Load(cfgJSON []byte, forceReload bool) error {
return changeConfig(http.MethodPost, "/"+rawConfigKey, cfgJSON, forceReload)
}
// changeConfig changes the current config (rawCfg) according to the
// method, traversed via the given path, and uses the given input as
// the new value (if applicable; i.e. "DELETE" doesn't have an input).
// If the resulting config is the same as the previous, no reload will
// occur unless forceReload is true. This function is safe for
// concurrent use.
func changeConfig(method, path string, input []byte, forceReload bool) error {
switch method {
case http.MethodGet,
http.MethodHead,
http.MethodOptions,
http.MethodConnect,
http.MethodTrace:
return fmt.Errorf("method not allowed")
}
currentCfgMu.Lock()
defer currentCfgMu.Unlock()
err := unsyncedConfigAccess(method, path, input, nil)
if err != nil {
return err
}
// find any IDs in this config and index them
idx := make(map[string]string)
err = indexConfigObjects(rawCfg[rawConfigKey], "/"+rawConfigKey, idx)
if err != nil {
return APIError{
Code: http.StatusInternalServerError,
Err: fmt.Errorf("indexing config: %v", err),
}
}
// the mutation is complete, so encode the entire config as JSON
newCfg, err := json.Marshal(rawCfg[rawConfigKey])
if err != nil {
return APIError{
Code: http.StatusBadRequest,
Err: fmt.Errorf("encoding new config: %v", err),
}
}
// if nothing changed, no need to do a whole reload unless the client forces it
if !forceReload && bytes.Equal(rawCfgJSON, newCfg) {
Log().Named("admin.api.change_config").Info("config is unchanged")
return nil
}
// load this new config; if it fails, we need to revert to
// our old representation of caddy's actual config
err = unsyncedDecodeAndRun(newCfg)
if err != nil {
if len(rawCfgJSON) > 0 {
// restore old config state to keep it consistent
// with what caddy is still running; we need to
// unmarshal it again because it's likely that
// pointers deep in our rawCfg map were modified
var oldCfg interface{}
err2 := json.Unmarshal(rawCfgJSON, &oldCfg)
if err2 != nil {
err = fmt.Errorf("%v; additionally, restoring old config: %v", err, err2)
}
rawCfg[rawConfigKey] = oldCfg
}
return fmt.Errorf("loading new config: %v", err)
}
// success, so update our stored copy of the encoded
// config to keep it consistent with what caddy is now
// running (storing an encoded copy is not strictly
// necessary, but avoids an extra json.Marshal for
// each config change)
rawCfgJSON = newCfg
rawCfgIndex = idx
return nil
}
// readConfig traverses the current config to path
// and writes its JSON encoding to out.
func readConfig(path string, out io.Writer) error {
currentCfgMu.RLock()
defer currentCfgMu.RUnlock()
return unsyncedConfigAccess(http.MethodGet, path, nil, out)
}
// indexConfigObjects recurisvely searches ptr for object fields named
// "@id" and maps that ID value to the full configPath in the index.
// This function is NOT safe for concurrent access; obtain a write lock
// on currentCfgMu.
func indexConfigObjects(ptr interface{}, configPath string, index map[string]string) error {
switch val := ptr.(type) {
case map[string]interface{}:
for k, v := range val {
if k == idKey {
switch idVal := v.(type) {
case string:
index[idVal] = configPath
case float64: // all JSON numbers decode as float64
index[fmt.Sprintf("%v", idVal)] = configPath
default:
return fmt.Errorf("%s: %s field must be a string or number", configPath, idKey)
}
delete(val, idKey) // field is no longer needed, and will break config if not removed
continue
}
// traverse this object property recursively
err := indexConfigObjects(val[k], path.Join(configPath, k), index)
if err != nil {
return err
}
}
case []interface{}:
// traverse each element of the array recursively
for i := range val {
err := indexConfigObjects(val[i], path.Join(configPath, strconv.Itoa(i)), index)
if err != nil {
return err
}
}
}
return nil
}
// unsyncedDecodeAndRun decodes cfgJSON and runs
// it as the new config, replacing any other
// current config. It does not update the raw
// config state, as this is a lower-level function;
// most callers will want to use Load instead.
// A write lock on currentCfgMu is required!
func unsyncedDecodeAndRun(cfgJSON []byte) error {
var newCfg *Config
err := strictUnmarshalJSON(cfgJSON, &newCfg)
if err != nil {
return err
}
// run the new config and start all its apps
err = run(newCfg, true)
if err != nil {
return err
}
// swap old config with the new one
oldCfg := currentCfg
currentCfg = newCfg
// Stop, Cleanup each old app
unsyncedStop(oldCfg)
return nil
}
// run runs newCfg and starts all its apps if
// start is true. If any errors happen, cleanup
// is performed if any modules were provisioned;
// apps that were started already will be stopped,
// so this function should not leak resources if
// an error is returned. However, if no error is
// returned and start == false, you should cancel
// the config if you are not going to start it,
// so that each provisioned module will be
// cleaned up.
//
// This is a low-level function; most callers
// will want to use Run instead, which also
// updates the config's raw state.
func run(newCfg *Config, start bool) error {
// because we will need to roll back any state
// modifications if this function errors, we
// keep a single error value and scope all
// sub-operations to their own functions to
// ensure this error value does not get
// overridden or missed when it should have
// been set by a short assignment
var err error
// start the admin endpoint (and stop any prior one)
err = replaceAdmin(newCfg)
if err != nil {
return fmt.Errorf("starting caddy administration endpoint: %v", err)
}
if newCfg == nil {
return nil
}
// prepare the new config for use
newCfg.apps = make(map[string]App)
// create a context within which to load
// modules - essentially our new config's
// execution environment; be sure that
// cleanup occurs when we return if there
// was an error; if no error, it will get
// cleaned up on next config cycle
ctx, cancel := NewContext(Context{Context: context.Background(), cfg: newCfg})
defer func() {
if err != nil {
// if there were any errors during startup,
// we should cancel the new context we created
// since the associated config won't be used;
// this will cause all modules that were newly
// provisioned to clean themselves up
cancel()
// also undo any other state changes we made
if currentCfg != nil {
certmagic.Default.Storage = currentCfg.storage
}
}
}()
newCfg.cancelFunc = cancel // clean up later
// set up logging before anything bad happens
if newCfg.Logging == nil {
newCfg.Logging = new(Logging)
}
err = newCfg.Logging.openLogs(ctx)
if err != nil {
return err
}
// set up global storage and make it CertMagic's default storage, too
err = func() error {
if newCfg.StorageRaw != nil {
val, err := ctx.LoadModuleInline("module", "caddy.storage", newCfg.StorageRaw)
if err != nil {
return fmt.Errorf("loading storage module: %v", err)
}
stor, err := val.(StorageConverter).CertMagicStorage()
if err != nil {
return fmt.Errorf("creating storage value: %v", err)
}
newCfg.storage = stor
newCfg.StorageRaw = nil // allow GC to deallocate
}
if newCfg.storage == nil {
newCfg.storage = &certmagic.FileStorage{Path: dataDir()}
}
certmagic.Default.Storage = newCfg.storage
return nil
}()
if err != nil {
return err
}
// Load, Provision, Validate each app and their submodules
err = func() error {
for modName, rawMsg := range newCfg.AppsRaw {
val, err := ctx.LoadModule(modName, rawMsg)
if err != nil {
return fmt.Errorf("loading app module '%s': %v", modName, err)
}
newCfg.apps[modName] = val.(App)
}
return nil
}()
if err != nil {
return err
}
if !start {
return nil
}
// Start
return func() error {
var started []string
for name, a := range newCfg.apps {
err := a.Start()
if err != nil {
// an app failed to start, so we need to stop
// all other apps that were already started
for _, otherAppName := range started {
err2 := newCfg.apps[otherAppName].Stop()
if err2 != nil {
err = fmt.Errorf("%v; additionally, aborting app %s: %v",
err, otherAppName, err2)
}
}
return fmt.Errorf("%s app module: start: %v", name, err)
}
started = append(started, name)
}
return nil
}()
}
// Stop stops running the current configuration.
// It is the antithesis of Run(). This function
// will log any errors that occur during the
// stopping of individual apps and continue to
// stop the others. Stop should only be called
// if not replacing with a new config.
func Stop() error {
currentCfgMu.Lock()
defer currentCfgMu.Unlock()
unsyncedStop(currentCfg)
currentCfg = nil
rawCfgJSON = nil
rawCfgIndex = nil
rawCfg[rawConfigKey] = nil
return nil
}
// unsyncedStop stops cfg from running, but has
// no locking around cfg. It is a no-op if cfg is
// nil. If any app returns an error when stopping,
// it is logged and the function continues stopping
// the next app. This function assumes all apps in
// cfg were successfully started first.
func unsyncedStop(cfg *Config) {
if cfg == nil {
return
}
// stop each app
for name, a := range cfg.apps {
err := a.Stop()
if err != nil {
log.Printf("[ERROR] stop %s: %v", name, err)
}
}
// clean up all modules
cfg.cancelFunc()
}
// stopAndCleanup calls stop and cleans up anything
// else that is expedient. This should only be used
// when stopping and not replacing with a new config.
func stopAndCleanup() error {
if err := Stop(); err != nil {
return err
}
certmagic.CleanUpOwnLocks()
return nil
}
// Validate loads, provisions, and validates
// cfg, but does not start running it.
func Validate(cfg *Config) error {
err := run(cfg, false)
if err == nil {
cfg.cancelFunc() // call Cleanup on all modules
}
return err
}
// Duration is a JSON-string-unmarshable duration type.
type Duration time.Duration
// UnmarshalJSON satisfies json.Unmarshaler.
func (d *Duration) UnmarshalJSON(b []byte) error {
dd, err := time.ParseDuration(strings.Trim(string(b), `"`))
if err != nil {
return err
}
*d = Duration(dd)
return nil
}
// GoModule returns the build info of this Caddy
// build from debug.BuildInfo (requires Go modules).
// If no version information is available, a non-nil
// value will still be returned, but with an
// unknown version.
func GoModule() *debug.Module {
var mod debug.Module
return goModule(&mod)
}
// goModule holds the actual implementation of GoModule.
// Allocating debug.Module in GoModule() and passing a
// reference to goModule enables mid-stack inlining.
func goModule(mod *debug.Module) *debug.Module {
mod.Version = "unknown"
bi, ok := debug.ReadBuildInfo()
if ok {
mod.Path = bi.Main.Path
// The recommended way to build Caddy involves
// creating a separate main module, which
// TODO: track related Go issue: https://github.com/golang/go/issues/29228
// once that issue is fixed, we should just be able to use bi.Main... hopefully.
for _, dep := range bi.Deps {
if dep.Path == "github.com/caddyserver/caddy/v2" {
return dep
}
}
return &bi.Main
}
return mod
}
// CtxKey is a value type for use with context.WithValue.
type CtxKey string
// This group of variables pertains to the current configuration.
var (
// currentCfgMu protects everything in this var block.
currentCfgMu sync.RWMutex
// currentCfg is the currently-running configuration.
currentCfg *Config
// rawCfg is the current, generic-decoded configuration;
// we initialize it as a map with one field ("config")
// to maintain parity with the API endpoint and to avoid
// the special case of having to access/mutate the variable
// directly without traversing into it.
rawCfg = map[string]interface{}{
rawConfigKey: nil,
}
// rawCfgJSON is the JSON-encoded form of rawCfg. Keeping
// this around avoids an extra Marshal call during changes.
rawCfgJSON []byte
// rawCfgIndex is the map of user-assigned ID to expanded
// path, for converting /id/ paths to /config/ paths.
rawCfgIndex map[string]string
)