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caddy/diagnostics/collection.go

223 lines
5.5 KiB
Go

// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package diagnostics
import (
"log"
"github.com/google/uuid"
)
// Init initializes this package so that it may
// be used. Do not call this function more than
// once. Init panics if it is called more than
// once or if the UUID value is empty. Once this
// function is called, the rest of the package
// may safely be used. If this function is not
// called, the collector functions may still be
// invoked, but they will be no-ops.
func Init(instanceID uuid.UUID) {
if enabled {
panic("already initialized")
}
if str := instanceID.String(); str == "" ||
instanceID.String() == "00000000-0000-0000-0000-000000000000" {
panic("empty UUID")
}
instanceUUID = instanceID
enabled = true
}
// StartEmitting sends the current payload and begins the
// transmission cycle for updates. This is the first
// update sent, and future ones will be sent until
// StopEmitting is called.
//
// This function is non-blocking (it spawns a new goroutine).
//
// This function panics if it was called more than once.
// It is a no-op if this package was not initialized.
func StartEmitting() {
if !enabled {
return
}
updateTimerMu.Lock()
if updateTimer != nil {
updateTimerMu.Unlock()
panic("updates already started")
}
updateTimerMu.Unlock()
updateMu.Lock()
if updating {
updateMu.Unlock()
panic("update already in progress")
}
updateMu.Unlock()
go logEmit(false)
}
// StopEmitting sends the current payload and terminates
// the update cycle. No more updates will be sent.
//
// It is a no-op if the package was never initialized
// or if emitting was never started.
func StopEmitting() {
if !enabled {
return
}
updateTimerMu.Lock()
if updateTimer == nil {
updateTimerMu.Unlock()
return
}
updateTimerMu.Unlock()
logEmit(true)
}
// Set puts a value in the buffer to be included
// in the next emission. It overwrites any
// previous value.
//
// This function is safe for multiple goroutines,
// and it is recommended to call this using the
// go keyword after the call to SendHello so it
// doesn't block crucial code.
func Set(key string, val interface{}) {
if !enabled {
return
}
bufferMu.Lock()
if bufferItemCount >= maxBufferItems {
bufferMu.Unlock()
return
}
if _, ok := buffer[key]; !ok {
bufferItemCount++
}
buffer[key] = val
bufferMu.Unlock()
}
// Append appends value to a list named key.
// If key is new, a new list will be created.
// If key maps to a type that is not a list,
// a panic is logged, and this is a no-op.
//
// TODO: is this function needed/useful?
func Append(key string, value interface{}) {
if !enabled {
return
}
bufferMu.Lock()
if bufferItemCount >= maxBufferItems {
bufferMu.Unlock()
return
}
// TODO: Test this...
bufVal, inBuffer := buffer[key]
sliceVal, sliceOk := bufVal.([]interface{})
if inBuffer && !sliceOk {
bufferMu.Unlock()
log.Printf("[PANIC] Diagnostics: key %s already used for non-slice value", key)
return
}
if sliceVal == nil {
buffer[key] = []interface{}{value}
} else if sliceOk {
buffer[key] = append(sliceVal, value)
}
bufferItemCount++
bufferMu.Unlock()
}
// AppendUnique adds value to a set namedkey.
// Set items are unordered. Values in the set
// are unique, but how many times they are
// appended is counted.
//
// If key is new, a new set will be created for
// values with that key. If key maps to a type
// that is not a counting set, a panic is logged,
// and this is a no-op.
func AppendUnique(key string, value interface{}) {
if !enabled {
return
}
bufferMu.Lock()
bufVal, inBuffer := buffer[key]
setVal, setOk := bufVal.(countingSet)
if inBuffer && !setOk {
bufferMu.Unlock()
log.Printf("[PANIC] Diagnostics: key %s already used for non-counting-set value", key)
return
}
if setVal == nil {
// ensure the buffer is not too full, then add new unique value
if bufferItemCount >= maxBufferItems {
bufferMu.Unlock()
return
}
buffer[key] = countingSet{value: 1}
bufferItemCount++
} else if setOk {
// unique value already exists, so just increment counter
setVal[value]++
}
bufferMu.Unlock()
}
// Increment adds 1 to a value named key.
// If it does not exist, it is created with
// a value of 1. If key maps to a type that
// is not an integer, a panic is logged,
// and this is a no-op.
func Increment(key string) {
incrementOrDecrement(key, true)
}
// Decrement is the same as increment except
// it subtracts 1.
func Decrement(key string) {
incrementOrDecrement(key, false)
}
// inc == true: increment
// inc == false: decrement
func incrementOrDecrement(key string, inc bool) {
if !enabled {
return
}
bufferMu.Lock()
bufVal, inBuffer := buffer[key]
intVal, intOk := bufVal.(int)
if inBuffer && !intOk {
bufferMu.Unlock()
log.Printf("[PANIC] Diagnostics: key %s already used for non-integer value", key)
return
}
if !inBuffer {
if bufferItemCount >= maxBufferItems {
bufferMu.Unlock()
return
}
bufferItemCount++
}
if inc {
buffer[key] = intVal + 1
} else {
buffer[key] = intVal - 1
}
bufferMu.Unlock()
}