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caddy/telemetry/telemetry.go
2018-03-22 18:05:31 -06:00

366 lines
12 KiB
Go

// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package telemetry implements the client for server-side telemetry
// of the network. Functions in this package are synchronous and blocking
// unless otherwise specified. For convenience, most functions here do
// not return errors, but errors are logged to the standard logger.
//
// To use this package, first call Init(). You can then call any of the
// collection/aggregation functions. Call StartEmitting() when you are
// ready to begin sending telemetry updates.
//
// When collecting metrics (functions like Set, AppendUnique, or Increment),
// it may be desirable and even recommended to invoke them in a new
// goroutine in case there is lock contention; they are thread-safe (unless
// noted), and you may not want them to block the main thread of execution.
// However, sometimes blocking may be necessary too; for example, adding
// startup metrics to the buffer before the call to StartEmitting().
//
// This package is designed to be as fast and space-efficient as reasonably
// possible, so that it does not disrupt the flow of execution.
package telemetry
import (
"bytes"
"encoding/json"
"fmt"
"io/ioutil"
"log"
"net/http"
"strconv"
"strings"
"sync"
"time"
"github.com/google/uuid"
)
// logEmit calls emit and then logs the error, if any.
// See docs for emit.
func logEmit(final bool) {
err := emit(final)
if err != nil {
log.Printf("[ERROR] Sending telemetry: %v", err)
}
}
// emit sends an update to the telemetry server.
// Set final to true if this is the last call to emit.
// If final is true, no future updates will be scheduled.
// Otherwise, the next update will be scheduled.
func emit(final bool) error {
if !enabled {
return fmt.Errorf("telemetry not enabled")
}
// ensure only one update happens at a time;
// skip update if previous one still in progress
updateMu.Lock()
if updating {
updateMu.Unlock()
log.Println("[NOTICE] Skipping this telemetry update because previous one is still working")
return nil
}
updating = true
updateMu.Unlock()
defer func() {
updateMu.Lock()
updating = false
updateMu.Unlock()
}()
// terminate any pending update if this is the last one
if final {
stopUpdateTimer()
}
payloadBytes, err := makePayloadAndResetBuffer()
if err != nil {
return err
}
// this will hold the server's reply
var reply Response
// transmit the payload - use a loop to retry in case of failure
for i := 0; i < 4; i++ {
if i > 0 && err != nil {
// don't hammer the server; first failure might have been
// a fluke, but back off more after that
log.Printf("[WARNING] Sending telemetry (attempt %d): %v - backing off and retrying", i, err)
time.Sleep(time.Duration((i+1)*(i+1)*(i+1)) * time.Second)
}
// send it
var resp *http.Response
resp, err = httpClient.Post(endpoint+instanceUUID.String(), "application/json", bytes.NewReader(payloadBytes))
if err != nil {
continue
}
// check for any special-case response codes
if resp.StatusCode == http.StatusGone {
// the endpoint has been deprecated and is no longer servicing clients
err = fmt.Errorf("telemetry server replied with HTTP %d; upgrade required", resp.StatusCode)
if clen := resp.Header.Get("Content-Length"); clen != "0" && clen != "" {
bodyBytes, readErr := ioutil.ReadAll(resp.Body)
if readErr != nil {
log.Printf("[ERROR] Reading response body from server: %v", readErr)
}
err = fmt.Errorf("%v - %s", err, bodyBytes)
}
resp.Body.Close()
reply.Stop = true
break
}
if resp.StatusCode == http.StatusUnavailableForLegalReasons {
// the endpoint is unavailable, at least to this client, for legal reasons (!)
err = fmt.Errorf("telemetry server replied with HTTP %d %s: please consult the project website and developers for guidance", resp.StatusCode, resp.Status)
if clen := resp.Header.Get("Content-Length"); clen != "0" && clen != "" {
bodyBytes, readErr := ioutil.ReadAll(resp.Body)
if readErr != nil {
log.Printf("[ERROR] Reading response body from server: %v", readErr)
}
err = fmt.Errorf("%v - %s", err, bodyBytes)
}
resp.Body.Close()
reply.Stop = true
break
}
// okay, ensure we can interpret the response
if ct := resp.Header.Get("Content-Type"); (resp.StatusCode < 300 || resp.StatusCode >= 400) &&
!strings.Contains(ct, "json") {
err = fmt.Errorf("telemetry server replied with unknown content-type: '%s' and HTTP %s", ct, resp.Status)
resp.Body.Close()
continue
}
// read the response body
err = json.NewDecoder(resp.Body).Decode(&reply)
resp.Body.Close() // close response body as soon as we're done with it
if err != nil {
continue
}
// make sure we didn't send the update too soon; if so,
// just wait and try again -- this is a special case of
// error that we handle differently, as you can see
if resp.StatusCode == http.StatusTooManyRequests {
if reply.NextUpdate <= 0 {
raStr := resp.Header.Get("Retry-After")
if ra, err := strconv.Atoi(raStr); err == nil {
reply.NextUpdate = time.Duration(ra) * time.Second
}
}
if !final {
log.Printf("[NOTICE] Sending telemetry: we were too early; waiting %s before trying again", reply.NextUpdate)
time.Sleep(reply.NextUpdate)
continue
}
} else if resp.StatusCode >= 400 {
err = fmt.Errorf("telemetry server returned status code %d", resp.StatusCode)
continue
}
break
}
if err == nil && !final {
// (remember, if there was an error, we return it
// below, so it WILL get logged if it's supposed to)
log.Println("[INFO] Sending telemetry: success")
}
// even if there was an error after all retries, we should
// schedule the next update using our default update
// interval because the server might be healthy later
// ensure we won't slam the telemetry server
if reply.NextUpdate < 1*time.Second {
reply.NextUpdate = defaultUpdateInterval
}
// schedule the next update (if this wasn't the last one and
// if the remote server didn't tell us to stop sending)
if !final && !reply.Stop {
updateTimerMu.Lock()
updateTimer = time.AfterFunc(reply.NextUpdate, func() {
logEmit(false)
})
updateTimerMu.Unlock()
}
return err
}
func stopUpdateTimer() {
updateTimerMu.Lock()
updateTimer.Stop()
updateTimer = nil
updateTimerMu.Unlock()
}
// makePayloadAndResetBuffer prepares a payload
// by emptying the collection buffer. It returns
// the bytes of the payload to send to the server.
// Since the buffer is reset by this, if the
// resulting byte slice is lost, the payload is
// gone with it.
func makePayloadAndResetBuffer() ([]byte, error) {
bufCopy := resetBuffer()
// encode payload in preparation for transmission
payload := Payload{
InstanceID: instanceUUID.String(),
Timestamp: time.Now().UTC(),
Data: bufCopy,
}
return json.Marshal(payload)
}
// resetBuffer makes a local pointer to the buffer,
// then resets the buffer by assigning to be a newly-
// made value to clear it out, then sets the buffer
// item count to 0. It returns the copied pointer to
// the original map so the old buffer value can be
// used locally.
func resetBuffer() map[string]interface{} {
bufferMu.Lock()
bufCopy := buffer
buffer = make(map[string]interface{})
bufferItemCount = 0
bufferMu.Unlock()
return bufCopy
}
// Response contains the body of a response from the
// telemetry server.
type Response struct {
// NextUpdate is how long to wait before the next update.
NextUpdate time.Duration `json:"next_update"`
// Stop instructs the telemetry server to stop sending
// telemetry. This would only be done under extenuating
// circumstances, but we are prepared for it nonetheless.
Stop bool `json:"stop,omitempty"`
// Error will be populated with an error message, if any.
// This field should be empty if the status code is < 400.
Error string `json:"error,omitempty"`
}
// Payload is the data that gets sent to the telemetry server.
type Payload struct {
// The universally unique ID of the instance
InstanceID string `json:"instance_id"`
// The UTC timestamp of the transmission
Timestamp time.Time `json:"timestamp"`
// The timestamp before which the next update is expected
// (NOT populated by client - the server fills this in
// before it stores the data)
ExpectNext time.Time `json:"expect_next,omitempty"`
// The metrics
Data map[string]interface{} `json:"data,omitempty"`
}
// Int returns the value of the data keyed by key
// if it is an integer; otherwise it returns 0.
func (p Payload) Int(key string) int {
val, _ := p.Data[key]
switch p.Data[key].(type) {
case int:
return val.(int)
case float64: // after JSON-decoding, int becomes float64...
return int(val.(float64))
}
return 0
}
// countingSet implements a set that counts how many
// times a key is inserted. It marshals to JSON in a
// way such that keys are converted to values next
// to their associated counts.
type countingSet map[interface{}]int
// MarshalJSON implements the json.Marshaler interface.
// It converts the set to an array so that the values
// are JSON object values instead of keys, since keys
// are difficult to query in databases.
func (s countingSet) MarshalJSON() ([]byte, error) {
type Item struct {
Value interface{} `json:"value"`
Count int `json:"count"`
}
var list []Item
for k, v := range s {
list = append(list, Item{Value: k, Count: v})
}
return json.Marshal(list)
}
var (
// httpClient should be used for HTTP requests. It
// is configured with a timeout for reliability.
httpClient = http.Client{Timeout: 1 * time.Minute}
// buffer holds the data that we are building up to send.
buffer = make(map[string]interface{})
bufferItemCount = 0
bufferMu sync.RWMutex // protects both the buffer and its count
// updating is used to ensure only one
// update happens at a time.
updating bool
updateMu sync.Mutex
// updateTimer fires off the next update.
// If no update is scheduled, this is nil.
updateTimer *time.Timer
updateTimerMu sync.Mutex
// instanceUUID is the ID of the current instance.
// This MUST be set to emit telemetry.
// This MUST NOT be openly exposed to clients, for privacy.
instanceUUID uuid.UUID
// enabled indicates whether the package has
// been initialized and can be actively used.
enabled bool
// maxBufferItems is the maximum number of items we'll allow
// in the buffer before we start dropping new ones, in a
// rough (simple) attempt to keep memory use under control.
maxBufferItems = 100000
)
const (
// endpoint is the base URL to remote telemetry server;
// the instance ID will be appended to it.
endpoint = "https://telemetry-staging.caddyserver.com/v1/update/"
// defaultUpdateInterval is how long to wait before emitting
// more telemetry data if all retires fail. This value is
// only used if the client receives a nonsensical value, or
// doesn't send one at all, or if a connection can't be made,
// likely indicating a problem with the server. Thus, this
// value should be a long duration to help alleviate extra
// load on the server.
defaultUpdateInterval = 1 * time.Hour
)