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caddy/server/graceful.go
Matthew Holt 4ebff9a130 core: Major refactor for graceful restarts; numerous fixes
Merged config and app packages into one called caddy. Abstracted away caddy startup functionality making it easier to embed Caddy in any Go application and use it as a library. Graceful restart (should) now ensure child starts properly. Now piping a gob bundle to child process so that the child can match up inherited listeners to server address. Much cleanup still to do.
2015-10-26 13:34:31 -06:00

76 lines
1.9 KiB
Go

package server
import (
"net"
"os"
"sync"
"syscall"
)
// newGracefulListener returns a gracefulListener that wraps l and
// uses wg (stored in the host server) to count connections.
func newGracefulListener(l ListenerFile, wg *sync.WaitGroup) *gracefulListener {
gl := &gracefulListener{ListenerFile: l, stop: make(chan error), httpWg: wg}
go func() {
<-gl.stop
gl.stopped = true
gl.stop <- gl.ListenerFile.Close()
}()
return gl
}
// gracefuListener is a net.Listener which can
// count the number of connections on it. Its
// methods mainly wrap net.Listener to be graceful.
type gracefulListener struct {
ListenerFile
stop chan error
stopped bool
httpWg *sync.WaitGroup // pointer to the host's wg used for counting connections
}
// Accept accepts a connection. This type wraps
func (gl *gracefulListener) Accept() (c net.Conn, err error) {
c, err = gl.ListenerFile.Accept()
if err != nil {
return
}
c = gracefulConn{Conn: c, httpWg: gl.httpWg}
gl.httpWg.Add(1)
return
}
// Close immediately closes the listener.
func (gl *gracefulListener) Close() error {
if gl.stopped {
return syscall.EINVAL
}
gl.stop <- nil
return <-gl.stop
}
// File implements ListenerFile; it gets the file of the listening socket.
func (gl *gracefulListener) File() (*os.File, error) {
return gl.ListenerFile.File()
}
// gracefulConn represents a connection on a
// gracefulListener so that we can keep track
// of the number of connections, thus facilitating
// a graceful shutdown.
type gracefulConn struct {
net.Conn
httpWg *sync.WaitGroup // pointer to the host server's connection waitgroup
}
// Close closes c's underlying connection while updating the wg count.
func (c gracefulConn) Close() error {
err := c.Conn.Close()
if err != nil {
return err
}
// close can fail on http2 connections (as of Oct. 2015, before http2 in std lib)
// so don't decrement count unless close succeeds
c.httpWg.Done()
return nil
}