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1201492222
* Updated lucas-clemente/quic-go for QUIC 39+ support * Update quic-go to latest
140 lines
4.1 KiB
Go
140 lines
4.1 KiB
Go
package quic
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import (
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"sync"
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"github.com/lucas-clemente/quic-go/internal/protocol"
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"github.com/lucas-clemente/quic-go/internal/wire"
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)
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type streamFramer struct {
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streamGetter streamGetter
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cryptoStream cryptoStreamI
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version protocol.VersionNumber
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retransmissionQueue []*wire.StreamFrame
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streamQueueMutex sync.Mutex
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activeStreams map[protocol.StreamID]struct{}
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streamQueue []protocol.StreamID
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hasCryptoStreamData bool
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}
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func newStreamFramer(
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cryptoStream cryptoStreamI,
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streamGetter streamGetter,
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v protocol.VersionNumber,
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) *streamFramer {
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return &streamFramer{
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streamGetter: streamGetter,
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cryptoStream: cryptoStream,
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activeStreams: make(map[protocol.StreamID]struct{}),
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version: v,
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}
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}
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func (f *streamFramer) AddFrameForRetransmission(frame *wire.StreamFrame) {
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f.retransmissionQueue = append(f.retransmissionQueue, frame)
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}
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func (f *streamFramer) AddActiveStream(id protocol.StreamID) {
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if id == f.version.CryptoStreamID() { // the crypto stream is handled separately
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f.streamQueueMutex.Lock()
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f.hasCryptoStreamData = true
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f.streamQueueMutex.Unlock()
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return
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}
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f.streamQueueMutex.Lock()
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if _, ok := f.activeStreams[id]; !ok {
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f.streamQueue = append(f.streamQueue, id)
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f.activeStreams[id] = struct{}{}
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}
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f.streamQueueMutex.Unlock()
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}
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func (f *streamFramer) PopStreamFrames(maxLen protocol.ByteCount) []*wire.StreamFrame {
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fs, currentLen := f.maybePopFramesForRetransmission(maxLen)
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return append(fs, f.maybePopNormalFrames(maxLen-currentLen)...)
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}
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func (f *streamFramer) HasFramesForRetransmission() bool {
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return len(f.retransmissionQueue) > 0
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}
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func (f *streamFramer) HasCryptoStreamData() bool {
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f.streamQueueMutex.Lock()
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hasCryptoStreamData := f.hasCryptoStreamData
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f.streamQueueMutex.Unlock()
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return hasCryptoStreamData
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}
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func (f *streamFramer) PopCryptoStreamFrame(maxLen protocol.ByteCount) *wire.StreamFrame {
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f.streamQueueMutex.Lock()
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frame, hasMoreData := f.cryptoStream.popStreamFrame(maxLen)
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f.hasCryptoStreamData = hasMoreData
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f.streamQueueMutex.Unlock()
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return frame
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}
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func (f *streamFramer) maybePopFramesForRetransmission(maxTotalLen protocol.ByteCount) (res []*wire.StreamFrame, currentLen protocol.ByteCount) {
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for len(f.retransmissionQueue) > 0 {
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frame := f.retransmissionQueue[0]
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frame.DataLenPresent = true
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maxLen := maxTotalLen - currentLen
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if frame.Length(f.version) > maxLen && maxLen < protocol.MinStreamFrameSize {
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break
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}
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splitFrame, err := frame.MaybeSplitOffFrame(maxLen, f.version)
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if err != nil { // maxLen is too small. Can't split frame
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break
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}
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if splitFrame != nil { // frame was split
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res = append(res, splitFrame)
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currentLen += splitFrame.Length(f.version)
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break
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}
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f.retransmissionQueue = f.retransmissionQueue[1:]
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res = append(res, frame)
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currentLen += frame.Length(f.version)
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}
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return
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}
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func (f *streamFramer) maybePopNormalFrames(maxTotalLen protocol.ByteCount) []*wire.StreamFrame {
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var currentLen protocol.ByteCount
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var frames []*wire.StreamFrame
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f.streamQueueMutex.Lock()
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// pop STREAM frames, until less than MinStreamFrameSize bytes are left in the packet
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numActiveStreams := len(f.streamQueue)
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for i := 0; i < numActiveStreams; i++ {
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if maxTotalLen-currentLen < protocol.MinStreamFrameSize {
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break
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}
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id := f.streamQueue[0]
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f.streamQueue = f.streamQueue[1:]
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// This should never return an error. Better check it anyway.
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// The stream will only be in the streamQueue, if it enqueued itself there.
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str, err := f.streamGetter.GetOrOpenSendStream(id)
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// The stream can be nil if it completed after it said it had data.
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if str == nil || err != nil {
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delete(f.activeStreams, id)
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continue
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}
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frame, hasMoreData := str.popStreamFrame(maxTotalLen - currentLen)
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if hasMoreData { // put the stream back in the queue (at the end)
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f.streamQueue = append(f.streamQueue, id)
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} else { // no more data to send. Stream is not active any more
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delete(f.activeStreams, id)
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}
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if frame == nil { // can happen if the receiveStream was canceled after it said it had data
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continue
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}
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frames = append(frames, frame)
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currentLen += frame.Length(f.version)
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}
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f.streamQueueMutex.Unlock()
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return frames
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}
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