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caddy/modules.go

262 lines
7.2 KiB
Go

package caddy2
import (
"encoding/json"
"fmt"
"reflect"
"sort"
"strings"
"sync"
)
// Module represents a Caddy module.
type Module struct {
// Name is the full name of the module. It
// must be unique and properly namespaced.
Name string
// New returns a new, empty instance of
// the module's type. The host module
// which loads this module will likely
// invoke methods on the returned value.
// It must return a pointer; if not, it
// is converted into one.
New func() (interface{}, error)
// OnLoad is invoked after all module
// instances ave been loaded. It receives
// pointers to each instance of this
// module, and any state from a previous
// running configuration, which may be
// nil.
//
// If this module is to carry "global"
// state between all instances through
// reloads, you might find it helpful
// to return it.
// TODO: Is this really better/safer than a global variable?
OnLoad func(instances []interface{}, priorState interface{}) (newState interface{}, err error)
// OnUnload is called after all module
// instances have been stopped, possibly
// in favor of a new configuration. It
// receives the state given by OnLoad (if
// any).
OnUnload func(state interface{}) error
}
func (m Module) String() string { return m.Name }
// RegisterModule registers a module. Modules must call
// this function in the init phase of runtime.
func RegisterModule(mod Module) error {
if mod.Name == "caddy" {
return fmt.Errorf("modules cannot be named 'caddy'")
}
modulesMu.Lock()
defer modulesMu.Unlock()
if _, ok := modules[mod.Name]; ok {
return fmt.Errorf("module already registered: %s", mod.Name)
}
modules[mod.Name] = mod
return nil
}
// GetModule returns a module by its full name.
func GetModule(name string) (Module, error) {
modulesMu.Lock()
defer modulesMu.Unlock()
m, ok := modules[name]
if !ok {
return Module{}, fmt.Errorf("module not registered: %s", name)
}
return m, nil
}
// GetModules returns all modules in the given scope/namespace.
// For example, a scope of "foo" returns modules named "foo.bar",
// "foo.loo", but not "bar", "foo.bar.loo", etc. An empty scope
// returns top-level modules, for example "foo" or "bar". Partial
// scopes are not matched (i.e. scope "foo.ba" does not match
// name "foo.bar").
//
// Because modules are registered to a map, the returned slice
// will be sorted to keep it deterministic.
func GetModules(scope string) []Module {
modulesMu.Lock()
defer modulesMu.Unlock()
scopeParts := strings.Split(scope, ".")
// handle the special case of an empty scope, which
// should match only the top-level modules
if len(scopeParts) == 1 && scopeParts[0] == "" {
scopeParts = []string{}
}
var mods []Module
iterateModules:
for name, m := range modules {
modParts := strings.Split(name, ".")
// match only the next level of nesting
if len(modParts) != len(scopeParts)+1 {
continue
}
// specified parts must be exact matches
for i := range scopeParts {
if modParts[i] != scopeParts[i] {
continue iterateModules
}
}
mods = append(mods, m)
}
// make return value deterministic
sort.Slice(mods, func(i, j int) bool {
return mods[i].Name < mods[j].Name
})
return mods
}
// Modules returns the names of all registered modules
// in ascending lexicographical order.
func Modules() []string {
modulesMu.Lock()
defer modulesMu.Unlock()
var names []string
for name := range modules {
names = append(names, name)
}
sort.Strings(names)
return names
}
// LoadModule decodes rawMsg into a new instance of mod and
// returns the value. If mod.New() does not return a pointer
// value, it is converted to one so that it is unmarshaled
// into the underlying concrete type. If mod.New is nil, an
// error is returned. If the module implements Validator or
// Provisioner interfaces, those methods are invoked to
// ensure the module is fully configured and valid before
// being used.
func LoadModule(name string, rawMsg json.RawMessage) (interface{}, error) {
modulesMu.Lock()
mod, ok := modules[name]
modulesMu.Unlock()
if !ok {
return nil, fmt.Errorf("unknown module: %s", name)
}
if mod.New == nil {
return nil, fmt.Errorf("module '%s' has no constructor", mod.Name)
}
val, err := mod.New()
if err != nil {
return nil, fmt.Errorf("initializing module '%s': %v", mod.Name, err)
}
// value must be a pointer for unmarshaling into concrete type
if rv := reflect.ValueOf(val); rv.Kind() != reflect.Ptr {
val = reflect.New(rv.Type()).Elem().Addr().Interface()
}
// fill in its config only if there is a config to fill in
if len(rawMsg) > 0 {
err = json.Unmarshal(rawMsg, &val)
if err != nil {
return nil, fmt.Errorf("decoding module config: %s: %v", mod.Name, err)
}
}
if prov, ok := val.(Provisioner); ok {
err := prov.Provision()
if err != nil {
return nil, fmt.Errorf("provision %s: %v", mod.Name, err)
}
}
if validator, ok := val.(Validator); ok {
err := validator.Validate()
if err != nil {
return nil, fmt.Errorf("%s: invalid configuration: %v", mod.Name, err)
}
}
moduleInstances[mod.Name] = append(moduleInstances[mod.Name], val)
return val, nil
}
// LoadModuleInline loads a module from a JSON raw message which decodes
// to a map[string]interface{}, where one of the keys is moduleNameKey
// and the corresponding value is the module name as a string, which
// can be found in the given scope.
//
// This allows modules to be decoded into their concrete types and
// used when their names cannot be the unique key in a map, such as
// when there are multiple instances in the map or it appears in an
// array (where there are no custom keys). In other words, the key
// containing the module name is treated special/separate from all
// the other keys.
func LoadModuleInline(moduleNameKey, moduleScope string, raw json.RawMessage) (interface{}, error) {
moduleName, err := getModuleNameInline(moduleNameKey, raw)
if err != nil {
return nil, err
}
val, err := LoadModule(moduleScope+"."+moduleName, raw)
if err != nil {
return nil, fmt.Errorf("loading module '%s': %v", moduleName, err)
}
return val, nil
}
// getModuleNameInline loads the string value from raw of moduleNameKey,
// where raw must be a JSON encoding of a map.
func getModuleNameInline(moduleNameKey string, raw json.RawMessage) (string, error) {
var tmp map[string]interface{}
err := json.Unmarshal(raw, &tmp)
if err != nil {
return "", err
}
moduleName, ok := tmp[moduleNameKey].(string)
if !ok || moduleName == "" {
return "", fmt.Errorf("module name not specified with key '%s' in %+v", moduleNameKey, tmp)
}
return moduleName, nil
}
// Validator is implemented by modules which can verify that their
// configurations are valid. This method will be called after New()
// instantiations of modules (if implemented). Validation should
// always be fast (imperceptible running time) and an error should
// be returned only if the value's configuration is invalid.
type Validator interface {
Validate() error
}
// Provisioner is implemented by modules which may need to perform
// some additional "setup" steps immediately after being loaded.
// This method will be called after Validate() (if implemented).
type Provisioner interface {
Provision() error
}
var (
modules = make(map[string]Module)
modulesMu sync.Mutex
)