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134 lines
3.1 KiB
Go
134 lines
3.1 KiB
Go
// Package websockets implements a WebSocket server by executing
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// a command and piping its input and output through the WebSocket
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// connection.
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package websockets
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import (
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"net/http"
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"github.com/mholt/caddy/middleware"
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"golang.org/x/net/websocket"
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)
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type (
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// WebSockets is a type that holds configuration for the
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// websocket middleware generally, like a list of all the
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// websocket endpoints.
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WebSockets struct {
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// Next is the next HTTP handler in the chain for when the path doesn't match
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Next middleware.HandlerFunc
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// Sockets holds all the web socket endpoint configurations
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Sockets []WSConfig
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}
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// WSConfig holds the configuration for a single websocket
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// endpoint which may serve multiple websocket connections.
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WSConfig struct {
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Path string
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Command string
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Arguments []string
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Respawn bool // TODO: Not used, but parser supports it until we decide on it
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}
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)
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// ServeHTTP converts the HTTP request to a WebSocket connection and serves it up.
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func (ws WebSockets) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) {
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for _, sockconfig := range ws.Sockets {
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if middleware.Path(r.URL.Path).Matches(sockconfig.Path) {
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socket := WebSocket{
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WSConfig: sockconfig,
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Request: r,
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}
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websocket.Handler(socket.Handle).ServeHTTP(w, r)
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return 0, nil
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}
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}
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// Didn't match a websocket path, so pass-thru
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return ws.Next(w, r)
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}
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// New constructs and configures a new websockets middleware instance.
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func New(c middleware.Controller) (middleware.Middleware, error) {
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var websocks []WSConfig
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var respawn bool
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optionalBlock := func() (hadBlock bool, err error) {
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for c.NextBlock() {
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hadBlock = true
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if c.Val() == "respawn" {
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respawn = true
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} else {
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return true, c.Err("Expected websocket configuration parameter in block")
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}
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}
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return
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}
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for c.Next() {
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var val, path, command string
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// Path or command; not sure which yet
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if !c.NextArg() {
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return nil, c.ArgErr()
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}
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val = c.Val()
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// Extra configuration may be in a block
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hadBlock, err := optionalBlock()
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if err != nil {
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return nil, err
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}
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if !hadBlock {
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// The next argument on this line will be the command or an open curly brace
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if c.NextArg() {
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path = val
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command = c.Val()
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} else {
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path = "/"
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command = val
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}
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// Okay, check again for optional block
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hadBlock, err = optionalBlock()
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if err != nil {
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return nil, err
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}
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}
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// Split command into the actual command and its arguments
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cmd, args, err := middleware.SplitCommandAndArgs(command)
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if err != nil {
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return nil, err
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}
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websocks = append(websocks, WSConfig{
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Path: path,
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Command: cmd,
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Arguments: args,
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Respawn: respawn,
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})
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}
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GatewayInterface = envGatewayInterface
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ServerSoftware = envServerSoftware
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return func(next middleware.HandlerFunc) middleware.HandlerFunc {
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return WebSockets{Next: next, Sockets: websocks}.ServeHTTP
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}, nil
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}
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var (
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// See CGI spec, 4.1.4
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GatewayInterface string
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// See CGI spec, 4.1.17
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ServerSoftware string
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)
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const (
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envGatewayInterface = "caddy-CGI/1.1"
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envServerSoftware = "caddy/?.?.?" // TODO
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)
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