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143 lines
4.1 KiB
Go
143 lines
4.1 KiB
Go
package summary
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import (
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"bytes"
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"github.com/russross/blackfriday"
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)
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// Ensure we implement the Blackfriday Markdown Renderer interface
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var _ blackfriday.Renderer = (*Renderer)(nil)
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type Renderer struct{}
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// Blocklevel callbacks
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// BlockCode is the code tag callback.
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func (r Renderer) BlockCode(out *bytes.Buffer, text []byte, land string) {}
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// BlockQuote is teh quote tag callback.
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func (r Renderer) BlockQuote(out *bytes.Buffer, text []byte) {}
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// BlockHtml is the HTML tag callback.
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func (r Renderer) BlockHtml(out *bytes.Buffer, text []byte) {}
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// Header is the header tag callback.
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func (r Renderer) Header(out *bytes.Buffer, text func() bool, level int, id string) {}
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// HRule is the horizontal rule tag callback.
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func (r Renderer) HRule(out *bytes.Buffer) {}
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// List is the list tag callback.
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func (r Renderer) List(out *bytes.Buffer, text func() bool, flags int) {
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// TODO: This is not desired (we'd rather not write lists as part of summary),
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// but see this issue: https://github.com/russross/blackfriday/issues/189
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marker := out.Len()
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if !text() {
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out.Truncate(marker)
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}
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out.Write([]byte{' '})
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}
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// ListItem is the list item tag callback.
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func (r Renderer) ListItem(out *bytes.Buffer, text []byte, flags int) {}
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// Paragraph is the paragraph tag callback.
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func (r Renderer) Paragraph(out *bytes.Buffer, text func() bool) {
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marker := out.Len()
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if !text() {
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out.Truncate(marker)
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}
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out.Write([]byte{' '})
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}
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// Table is the table tag callback.
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func (r Renderer) Table(out *bytes.Buffer, header []byte, body []byte, columnData []int) {}
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// TableRow is the table row tag callback.
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func (r Renderer) TableRow(out *bytes.Buffer, text []byte) {}
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// TableHeaderCell is the table header cell tag callback.
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func (r Renderer) TableHeaderCell(out *bytes.Buffer, text []byte, flags int) {}
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// TableCell is the table cell tag callback.
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func (r Renderer) TableCell(out *bytes.Buffer, text []byte, flags int) {}
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// Footnotes is the foot notes tag callback.
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func (r Renderer) Footnotes(out *bytes.Buffer, text func() bool) {}
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// FootnoteItem is the footnote item tag callback.
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func (r Renderer) FootnoteItem(out *bytes.Buffer, name, text []byte, flags int) {}
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// TitleBlock is the title tag callback.
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func (r Renderer) TitleBlock(out *bytes.Buffer, text []byte) {}
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// Spanlevel callbacks
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// AutoLink is the autolink tag callback.
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func (r Renderer) AutoLink(out *bytes.Buffer, link []byte, kind int) {}
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// CodeSpan is the code span tag callback.
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func (r Renderer) CodeSpan(out *bytes.Buffer, text []byte) {
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out.Write([]byte("`"))
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out.Write(text)
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out.Write([]byte("`"))
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}
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// DoubleEmphasis is the double emphasis tag callback.
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func (r Renderer) DoubleEmphasis(out *bytes.Buffer, text []byte) {
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out.Write(text)
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}
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// Emphasis is the emphasis tag callback.
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func (r Renderer) Emphasis(out *bytes.Buffer, text []byte) {
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out.Write(text)
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}
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// Image is the image tag callback.
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func (r Renderer) Image(out *bytes.Buffer, link []byte, title []byte, alt []byte) {}
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// LineBreak is the line break tag callback.
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func (r Renderer) LineBreak(out *bytes.Buffer) {}
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// Link is the link tag callback.
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func (r Renderer) Link(out *bytes.Buffer, link []byte, title []byte, content []byte) {
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out.Write(content)
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}
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// RawHtmlTag is the raw HTML tag callback.
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func (r Renderer) RawHtmlTag(out *bytes.Buffer, tag []byte) {}
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// TripleEmphasis is the triple emphasis tag callback.
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func (r Renderer) TripleEmphasis(out *bytes.Buffer, text []byte) {
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out.Write(text)
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}
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// StrikeThrough is the strikethrough tag callback.
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func (r Renderer) StrikeThrough(out *bytes.Buffer, text []byte) {}
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// FootnoteRef is the footnote ref tag callback.
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func (r Renderer) FootnoteRef(out *bytes.Buffer, ref []byte, id int) {}
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// Lowlevel callbacks
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// Entity callback.
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func (r Renderer) Entity(out *bytes.Buffer, entity []byte) {
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out.Write(entity)
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}
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// NormalText callback.
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func (r Renderer) NormalText(out *bytes.Buffer, text []byte) {
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out.Write(text)
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}
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// Header and footer
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// DocumentHeader callback.
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func (r Renderer) DocumentHeader(out *bytes.Buffer) {}
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// DocumentFooter callback.
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func (r Renderer) DocumentFooter(out *bytes.Buffer) {}
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// GetFlags returns zero.
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func (r Renderer) GetFlags() int { return 0 }
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