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caddy/notify/notify_windows.go
Matthew Holt 59286d2c7e notify: Don't send ready after error (fix #5003)
Also simplify the notify package quite a bit.
Also move stop notification into better place.
Add ability to send status or error.
2022-09-02 09:24:05 -06:00

55 lines
1.4 KiB
Go

// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package notify
import "golang.org/x/sys/windows/svc"
// globalStatus store windows service status, it can be
// use to notify caddy status.
var globalStatus chan<- svc.Status
func SetGlobalStatus(status chan<- svc.Status) {
globalStatus = status
}
func Ready() error {
if globalStatus != nil {
globalStatus <- svc.Status{
State: svc.Running,
Accepts: svc.AcceptStop | svc.AcceptShutdown,
}
}
return nil
}
func Reloading() error {
if globalStatus != nil {
globalStatus <- svc.Status{State: svc.StartPending}
}
return nil
}
func Stopping() error {
if globalStatus != nil {
globalStatus <- svc.Status{State: svc.StopPending}
}
return nil
}
// TODO: not implemented
func Status(_ string) error { return nil }
// TODO: not implemented
func Error(_ error, _ int) error { return nil }