// Package extension is middleware for clean URLs. The root path // of the site is passed in as well as possible extensions to try // internally for paths requested that don't match an existing // resource. The first path+ext combination that matches a valid // file will be used. package extension import ( "net/http" "os" "path" "strings" "github.com/mholt/caddy/middleware" ) // New creates a new instance of middleware that assumes extensions // so the site can use cleaner, extensionless URLs func New(c middleware.Controller) (middleware.Middleware, error) { root := c.Root() extensions, err := parse(c) if err != nil { return nil, err } return func(next middleware.Handler) middleware.Handler { return Ext{ Next: next, Extensions: extensions, Root: root, } }, nil } // Ext can assume an extension from clean URLs. // It tries extensions in the order listed in Extensions. type Ext struct { // Next handler in the chain Next middleware.Handler // Path to ther root of the site Root string // List of extensions to try Extensions []string } // ServeHTTP implements the middleware.Handler interface. func (e Ext) ServeHTTP(w http.ResponseWriter, r *http.Request) (int, error) { urlpath := strings.TrimSuffix(r.URL.Path, "/") if path.Ext(urlpath) == "" { for _, ext := range e.Extensions { if resourceExists(e.Root, urlpath+ext) { r.URL.Path = urlpath + ext break } } } return e.Next.ServeHTTP(w, r) } // parse sets up an instance of extension middleware // from a middleware controller and returns a list of extensions. func parse(c middleware.Controller) ([]string, error) { var extensions []string for c.Next() { // At least one extension is required if !c.NextArg() { return extensions, c.ArgErr() } extensions = append(extensions, c.Val()) // Tack on any other extensions that may have been listed extensions = append(extensions, c.RemainingArgs()...) } return extensions, nil } // resourceExists returns true if the file specified at // root + path exists; false otherwise. func resourceExists(root, path string) bool { _, err := os.Stat(root + path) // technically we should use os.IsNotExist(err) // but we don't handle any other kinds of errors anyway return err == nil }