// Package httpserver implements an HTTP server on top of Caddy. package httpserver import ( "context" "crypto/tls" "errors" "fmt" "log" "net" "net/http" "net/url" "os" "path" "path/filepath" "runtime" "strings" "sync" "time" "github.com/lucas-clemente/quic-go/h2quic" "github.com/mholt/caddy" "github.com/mholt/caddy/caddyhttp/staticfiles" "github.com/mholt/caddy/caddytls" ) // Server is the HTTP server implementation. type Server struct { Server *http.Server quicServer *h2quic.Server listener net.Listener listenerMu sync.Mutex sites []*SiteConfig connTimeout time.Duration // max time to wait for a connection before force stop tlsGovChan chan struct{} // close to stop the TLS maintenance goroutine vhosts *vhostTrie } // ensure it satisfies the interface var _ caddy.GracefulServer = new(Server) var defaultALPN = []string{"h2", "http/1.1"} // makeTLSConfig extracts TLS settings from each site config to // build a tls.Config usable in Caddy HTTP servers. The returned // config will be nil if TLS is disabled for these sites. func makeTLSConfig(group []*SiteConfig) (*tls.Config, error) { var tlsConfigs []*caddytls.Config for i := range group { if HTTP2 && len(group[i].TLS.ALPN) == 0 { // if no application-level protocol was configured up to now, // default to HTTP/2, then HTTP/1.1 if necessary group[i].TLS.ALPN = defaultALPN } tlsConfigs = append(tlsConfigs, group[i].TLS) } return caddytls.MakeTLSConfig(tlsConfigs) } // NewServer creates a new Server instance that will listen on addr // and will serve the sites configured in group. func NewServer(addr string, group []*SiteConfig) (*Server, error) { s := &Server{ Server: makeHTTPServerWithTimeouts(addr, group), vhosts: newVHostTrie(), sites: group, connTimeout: GracefulTimeout, } s.Server = makeHTTPServerWithHeaderLimit(s.Server, group) s.Server.Handler = s // this is weird, but whatever // extract TLS settings from each site config to build // a tls.Config, which will not be nil if TLS is enabled tlsConfig, err := makeTLSConfig(group) if err != nil { return nil, err } s.Server.TLSConfig = tlsConfig // if TLS is enabled, make sure we prepare the Server accordingly if s.Server.TLSConfig != nil { // enable QUIC if desired (requires HTTP/2) if HTTP2 && QUIC { s.quicServer = &h2quic.Server{Server: s.Server} s.Server.Handler = s.wrapWithSvcHeaders(s.Server.Handler) } // wrap the HTTP handler with a handler that does MITM detection tlsh := &tlsHandler{next: s.Server.Handler} s.Server.Handler = tlsh // this needs to be the "outer" handler when Serve() is called, for type assertion // when Serve() creates the TLS listener later, that listener should // be adding a reference the ClientHello info to a map; this callback // will be sure to clear out that entry when the connection closes. s.Server.ConnState = func(c net.Conn, cs http.ConnState) { // when a connection closes or is hijacked, delete its entry // in the map, because we are done with it. if tlsh.listener != nil { if cs == http.StateHijacked || cs == http.StateClosed { tlsh.listener.helloInfosMu.Lock() delete(tlsh.listener.helloInfos, c.RemoteAddr().String()) tlsh.listener.helloInfosMu.Unlock() } } } // As of Go 1.7, if the Server's TLSConfig is not nil, HTTP/2 is enabled only // if TLSConfig.NextProtos includes the string "h2" if HTTP2 && len(s.Server.TLSConfig.NextProtos) == 0 { // some experimenting shows that this NextProtos must have at least // one value that overlaps with the NextProtos of any other tls.Config // that is returned from GetConfigForClient; if there is no overlap, // the connection will fail (as of Go 1.8, Feb. 2017). s.Server.TLSConfig.NextProtos = defaultALPN } } // Compile custom middleware for every site (enables virtual hosting) for _, site := range group { stack := Handler(staticfiles.FileServer{Root: http.Dir(site.Root), Hide: site.HiddenFiles}) for i := len(site.middleware) - 1; i >= 0; i-- { stack = site.middleware[i](stack) } site.middlewareChain = stack s.vhosts.Insert(site.Addr.VHost(), site) } return s, nil } // makeHTTPServerWithHeaderLimit apply minimum header limit within a group to given http.Server func makeHTTPServerWithHeaderLimit(s *http.Server, group []*SiteConfig) *http.Server { var min int64 for _, cfg := range group { limit := cfg.Limits.MaxRequestHeaderSize if limit == 0 { continue } // not set yet if min == 0 { min = limit } // find a better one if limit < min { min = limit } } if min > 0 { s.MaxHeaderBytes = int(min) } return s } // makeHTTPServerWithTimeouts makes an http.Server from the group of // configs in a way that configures timeouts (or, if not set, it uses // the default timeouts) by combining the configuration of each // SiteConfig in the group. (Timeouts are important for mitigating // slowloris attacks.) func makeHTTPServerWithTimeouts(addr string, group []*SiteConfig) *http.Server { // find the minimum duration configured for each timeout var min Timeouts for _, cfg := range group { if cfg.Timeouts.ReadTimeoutSet && (!min.ReadTimeoutSet || cfg.Timeouts.ReadTimeout < min.ReadTimeout) { min.ReadTimeoutSet = true min.ReadTimeout = cfg.Timeouts.ReadTimeout } if cfg.Timeouts.ReadHeaderTimeoutSet && (!min.ReadHeaderTimeoutSet || cfg.Timeouts.ReadHeaderTimeout < min.ReadHeaderTimeout) { min.ReadHeaderTimeoutSet = true min.ReadHeaderTimeout = cfg.Timeouts.ReadHeaderTimeout } if cfg.Timeouts.WriteTimeoutSet && (!min.WriteTimeoutSet || cfg.Timeouts.WriteTimeout < min.WriteTimeout) { min.WriteTimeoutSet = true min.WriteTimeout = cfg.Timeouts.WriteTimeout } if cfg.Timeouts.IdleTimeoutSet && (!min.IdleTimeoutSet || cfg.Timeouts.IdleTimeout < min.IdleTimeout) { min.IdleTimeoutSet = true min.IdleTimeout = cfg.Timeouts.IdleTimeout } } // for the values that were not set, use defaults if !min.ReadTimeoutSet { min.ReadTimeout = defaultTimeouts.ReadTimeout } if !min.ReadHeaderTimeoutSet { min.ReadHeaderTimeout = defaultTimeouts.ReadHeaderTimeout } if !min.WriteTimeoutSet { min.WriteTimeout = defaultTimeouts.WriteTimeout } if !min.IdleTimeoutSet { min.IdleTimeout = defaultTimeouts.IdleTimeout } // set the final values on the server and return it return &http.Server{ Addr: addr, ReadTimeout: min.ReadTimeout, ReadHeaderTimeout: min.ReadHeaderTimeout, WriteTimeout: min.WriteTimeout, IdleTimeout: min.IdleTimeout, } } func (s *Server) wrapWithSvcHeaders(previousHandler http.Handler) http.HandlerFunc { return func(w http.ResponseWriter, r *http.Request) { s.quicServer.SetQuicHeaders(w.Header()) previousHandler.ServeHTTP(w, r) } } // Listen creates an active listener for s that can be // used to serve requests. func (s *Server) Listen() (net.Listener, error) { if s.Server == nil { return nil, fmt.Errorf("Server field is nil") } ln, err := net.Listen("tcp", s.Server.Addr) if err != nil { var succeeded bool if runtime.GOOS == "windows" { // Windows has been known to keep sockets open even after closing the listeners. // Tests reveal this error case easily because they call Start() then Stop() // in succession. TODO: Better way to handle this? And why limit this to Windows? for i := 0; i < 20; i++ { time.Sleep(100 * time.Millisecond) ln, err = net.Listen("tcp", s.Server.Addr) if err == nil { succeeded = true break } } } if !succeeded { return nil, err } } if tcpLn, ok := ln.(*net.TCPListener); ok { ln = tcpKeepAliveListener{TCPListener: tcpLn} } cln := ln.(caddy.Listener) for _, site := range s.sites { for _, m := range site.listenerMiddleware { cln = m(cln) } } // Very important to return a concrete caddy.Listener // implementation for graceful restarts. return cln.(caddy.Listener), nil } // ListenPacket creates udp connection for QUIC if it is enabled, func (s *Server) ListenPacket() (net.PacketConn, error) { if QUIC { udpAddr, err := net.ResolveUDPAddr("udp", s.Server.Addr) if err != nil { return nil, err } return net.ListenUDP("udp", udpAddr) } return nil, nil } // Serve serves requests on ln. It blocks until ln is closed. func (s *Server) Serve(ln net.Listener) error { s.listenerMu.Lock() s.listener = ln s.listenerMu.Unlock() if s.Server.TLSConfig != nil { // Create TLS listener - note that we do not replace s.listener // with this TLS listener; tls.listener is unexported and does // not implement the File() method we need for graceful restarts // on POSIX systems. // TODO: Is this ^ still relevant anymore? Maybe we can now that it's a net.Listener... ln = newTLSListener(ln, s.Server.TLSConfig) if handler, ok := s.Server.Handler.(*tlsHandler); ok { handler.listener = ln.(*tlsHelloListener) } // Rotate TLS session ticket keys s.tlsGovChan = caddytls.RotateSessionTicketKeys(s.Server.TLSConfig) } err := s.Server.Serve(ln) if QUIC { s.quicServer.Close() } return err } // ServePacket serves QUIC requests on pc until it is closed. func (s *Server) ServePacket(pc net.PacketConn) error { if s.quicServer != nil { err := s.quicServer.Serve(pc.(*net.UDPConn)) return fmt.Errorf("serving QUIC connections: %v", err) } return nil } // ServeHTTP is the entry point of all HTTP requests. func (s *Server) ServeHTTP(w http.ResponseWriter, r *http.Request) { defer func() { // We absolutely need to be sure we stay alive up here, // even though, in theory, the errors middleware does this. if rec := recover(); rec != nil { log.Printf("[PANIC] %v", rec) DefaultErrorFunc(w, r, http.StatusInternalServerError) } }() // copy the original, unchanged URL into the context // so it can be referenced by middlewares urlCopy := *r.URL if r.URL.User != nil { userInfo := new(url.Userinfo) *userInfo = *r.URL.User urlCopy.User = userInfo } c := context.WithValue(r.Context(), OriginalURLCtxKey, urlCopy) r = r.WithContext(c) w.Header().Set("Server", caddy.AppName) status, _ := s.serveHTTP(w, r) // Fallback error response in case error handling wasn't chained in if status >= 400 { DefaultErrorFunc(w, r, status) } } func (s *Server) serveHTTP(w http.ResponseWriter, r *http.Request) (int, error) { // strip out the port because it's not used in virtual // hosting; the port is irrelevant because each listener // is on a different port. hostname, _, err := net.SplitHostPort(r.Host) if err != nil { hostname = r.Host } // look up the virtualhost; if no match, serve error vhost, pathPrefix := s.vhosts.Match(hostname + r.URL.Path) c := context.WithValue(r.Context(), caddy.CtxKey("path_prefix"), pathPrefix) r = r.WithContext(c) if vhost == nil { // check for ACME challenge even if vhost is nil; // could be a new host coming online soon if caddytls.HTTPChallengeHandler(w, r, "localhost", caddytls.DefaultHTTPAlternatePort) { return 0, nil } // otherwise, log the error and write a message to the client remoteHost, _, err := net.SplitHostPort(r.RemoteAddr) if err != nil { remoteHost = r.RemoteAddr } WriteSiteNotFound(w, r) // don't add headers outside of this function log.Printf("[INFO] %s - No such site at %s (Remote: %s, Referer: %s)", hostname, s.Server.Addr, remoteHost, r.Header.Get("Referer")) return 0, nil } // we still check for ACME challenge if the vhost exists, // because we must apply its HTTP challenge config settings if s.proxyHTTPChallenge(vhost, w, r) { return 0, nil } // trim the path portion of the site address from the beginning of // the URL path, so a request to example.com/foo/blog on the site // defined as example.com/foo appears as /blog instead of /foo/blog. if pathPrefix != "/" { r.URL.Path = strings.TrimPrefix(r.URL.Path, pathPrefix) if !strings.HasPrefix(r.URL.Path, "/") { r.URL.Path = "/" + r.URL.Path } } return vhost.middlewareChain.ServeHTTP(w, r) } // proxyHTTPChallenge solves the ACME HTTP challenge if r is the HTTP // request for the challenge. If it is, and if the request has been // fulfilled (response written), true is returned; false otherwise. // If you don't have a vhost, just call the challenge handler directly. func (s *Server) proxyHTTPChallenge(vhost *SiteConfig, w http.ResponseWriter, r *http.Request) bool { if vhost.Addr.Port != caddytls.HTTPChallengePort { return false } if vhost.TLS != nil && vhost.TLS.Manual { return false } altPort := caddytls.DefaultHTTPAlternatePort if vhost.TLS != nil && vhost.TLS.AltHTTPPort != "" { altPort = vhost.TLS.AltHTTPPort } return caddytls.HTTPChallengeHandler(w, r, vhost.ListenHost, altPort) } // Address returns the address s was assigned to listen on. func (s *Server) Address() string { return s.Server.Addr } // Stop stops s gracefully (or forcefully after timeout) and // closes its listener. func (s *Server) Stop() error { ctx, cancel := context.WithTimeout(context.Background(), s.connTimeout) defer cancel() err := s.Server.Shutdown(ctx) if err != nil { return err } // signal any TLS governor goroutines to exit if s.tlsGovChan != nil { close(s.tlsGovChan) } return nil } // OnStartupComplete lists the sites served by this server // and any relevant information, assuming caddy.Quiet == false. func (s *Server) OnStartupComplete() { if caddy.Quiet { return } for _, site := range s.sites { output := site.Addr.String() if caddy.IsLoopback(s.Address()) && !caddy.IsLoopback(site.Addr.Host) { output += " (only accessible on this machine)" } fmt.Println(output) log.Println(output) } } // defaultTimeouts stores the default timeout values to use // if left unset by user configuration. NOTE: Default timeouts // are disabled (see issue #1464). var defaultTimeouts Timeouts // tcpKeepAliveListener sets TCP keep-alive timeouts on accepted // connections. It's used by ListenAndServe and ListenAndServeTLS so // dead TCP connections (e.g. closing laptop mid-download) eventually // go away. // // Borrowed from the Go standard library. type tcpKeepAliveListener struct { *net.TCPListener } // Accept accepts the connection with a keep-alive enabled. func (ln tcpKeepAliveListener) Accept() (c net.Conn, err error) { tc, err := ln.AcceptTCP() if err != nil { return } tc.SetKeepAlive(true) tc.SetKeepAlivePeriod(3 * time.Minute) return tc, nil } // File implements caddy.Listener; it returns the underlying file of the listener. func (ln tcpKeepAliveListener) File() (*os.File, error) { return ln.TCPListener.File() } // ErrMaxBytesExceeded is the error returned by MaxBytesReader // when the request body exceeds the limit imposed var ErrMaxBytesExceeded = errors.New("http: request body too large") // DefaultErrorFunc responds to an HTTP request with a simple description // of the specified HTTP status code. func DefaultErrorFunc(w http.ResponseWriter, r *http.Request, status int) { WriteTextResponse(w, status, fmt.Sprintf("%d %s\n", status, http.StatusText(status))) } const httpStatusMisdirectedRequest = 421 // RFC 7540, 9.1.2 // WriteSiteNotFound writes appropriate error code to w, signaling that // requested host is not served by Caddy on a given port. func WriteSiteNotFound(w http.ResponseWriter, r *http.Request) { status := http.StatusNotFound if r.ProtoMajor >= 2 { // TODO: use http.StatusMisdirectedRequest when it gets defined status = httpStatusMisdirectedRequest } WriteTextResponse(w, status, fmt.Sprintf("%d Site %s is not served on this interface\n", status, r.Host)) } // WriteTextResponse writes body with code status to w. The body will // be interpreted as plain text. func WriteTextResponse(w http.ResponseWriter, status int, body string) { w.Header().Set("Content-Type", "text/plain; charset=utf-8") w.Header().Set("X-Content-Type-Options", "nosniff") w.WriteHeader(status) w.Write([]byte(body)) } // SafePath joins siteRoot and reqPath and converts it to a path that can // be used to access a path on the local disk. It ensures the path does // not traverse outside of the site root. // // If opening a file, use http.Dir instead. func SafePath(siteRoot, reqPath string) string { reqPath = filepath.ToSlash(reqPath) reqPath = strings.Replace(reqPath, "\x00", "", -1) // NOTE: Go 1.9 checks for null bytes in the syscall package if siteRoot == "" { siteRoot = "." } return filepath.Join(siteRoot, filepath.FromSlash(path.Clean("/"+reqPath))) } // OriginalURLCtxKey is the key for accessing the original, incoming URL on an HTTP request. const OriginalURLCtxKey = caddy.CtxKey("original_url")