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https://github.com/caddyserver/caddy.git
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core: Fix SIGUSR1 so it actually reloads config
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parent
821c0fab09
commit
bb6613d0ae
4 changed files with 28 additions and 1 deletions
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@ -319,4 +319,8 @@ type Input interface {
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// Gets the path to the origin file
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Path() string
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// IsFile returns true if the original input was a file on the file system
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// that could be loaded again later if requested.
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IsFile() bool
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}
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@ -58,6 +58,7 @@ func isRestart() bool {
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type CaddyfileInput struct {
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Filepath string
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Contents []byte
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RealFile bool
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}
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// Body returns c.Contents.
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@ -65,3 +66,6 @@ func (c CaddyfileInput) Body() []byte { return c.Contents }
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// Path returns c.Filepath.
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func (c CaddyfileInput) Path() string { return c.Filepath }
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// Path returns true if the original input was a real file on the file system.
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func (c CaddyfileInput) IsFile() bool { return c.RealFile }
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@ -3,6 +3,7 @@
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package caddy
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import (
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"io/ioutil"
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"log"
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"os"
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"os/signal"
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@ -17,7 +18,23 @@ func init() {
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for {
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<-reload
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err := Restart(nil)
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var updatedCaddyfile Input
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caddyfileMu.Lock()
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if caddyfile.IsFile() {
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body, err := ioutil.ReadFile(caddyfile.Path())
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if err == nil {
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caddyfile = CaddyfileInput{
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Filepath: caddyfile.Path(),
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Contents: body,
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RealFile: true,
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}
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}
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}
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caddyfileMu.Unlock()
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err := Restart(updatedCaddyfile)
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if err != nil {
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log.Println(err)
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}
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2
main.go
2
main.go
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@ -92,6 +92,7 @@ func loadCaddyfile() (caddy.Input, error) {
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return caddy.CaddyfileInput{
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Contents: contents,
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Filepath: conf,
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RealFile: true,
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}, nil
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}
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@ -115,6 +116,7 @@ func loadCaddyfile() (caddy.Input, error) {
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return caddy.CaddyfileInput{
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Contents: contents,
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Filepath: caddy.DefaultConfigFile,
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RealFile: true,
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}, nil
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}
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