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Merge pull request #1091 from mikepulaski/master
Caddyfiles read from STDIN now have server types associated with them.
This commit is contained in:
commit
1ea96def31
2 changed files with 5 additions and 4 deletions
7
caddy.go
7
caddy.go
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@ -388,7 +388,7 @@ func (i *Instance) Wait() {
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// but the Input value will be nil. An error is only returned
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// if there was an error reading the pipe, even if the length
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// of what was read is 0.
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func CaddyfileFromPipe(f *os.File) (Input, error) {
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func CaddyfileFromPipe(f *os.File, serverType string) (Input, error) {
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fi, err := f.Stat()
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if err == nil && fi.Mode()&os.ModeCharDevice == 0 {
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// Note that a non-nil error is not a problem. Windows
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@ -402,8 +402,9 @@ func CaddyfileFromPipe(f *os.File) (Input, error) {
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return nil, err
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}
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return CaddyfileInput{
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Contents: confBody,
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Filepath: f.Name(),
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Contents: confBody,
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Filepath: f.Name(),
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ServerTypeName: serverType,
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}, nil
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}
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@ -136,7 +136,7 @@ func confLoader(serverType string) (caddy.Input, error) {
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}
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if conf == "stdin" {
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return caddy.CaddyfileFromPipe(os.Stdin)
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return caddy.CaddyfileFromPipe(os.Stdin, serverType)
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}
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contents, err := ioutil.ReadFile(conf)
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