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caddy/caddy.go

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// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddy
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import (
"context"
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"encoding/json"
"fmt"
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"log"
"runtime/debug"
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"strings"
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"sync"
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"time"
"github.com/mholt/certmagic"
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)
// Config represents a Caddy configuration.
type Config struct {
Admin *AdminConfig `json:"admin,omitempty"`
Logging *Logging `json:"logging,omitempty"`
StorageRaw json.RawMessage `json:"storage,omitempty"`
AppsRaw map[string]json.RawMessage `json:"apps,omitempty"`
apps map[string]App
storage certmagic.Storage
cancelFunc context.CancelFunc
}
// App is a thing that Caddy runs.
type App interface {
Start() error
Stop() error
}
// Run runs Caddy with the given config.
func Run(newCfg *Config) error {
currentCfgMu.Lock()
defer currentCfgMu.Unlock()
// run the new config and start all its apps
err := run(newCfg, true)
if err != nil {
return err
}
// swap old config with the new one
oldCfg := currentCfg
currentCfg = newCfg
// Stop, Cleanup each old app
unsyncedStop(oldCfg)
return nil
}
// run runs newCfg and starts all its apps if
// start is true. If any errors happen, cleanup
// is performed if any modules were provisioned;
// apps that were started already will be stopped,
// so this function should not leak resources if
// an error is returned. However, if no error is
// returned and start == false, you should cancel
// the config if you are not going to start it,
// so that each provisioned module will be
// cleaned up.
func run(newCfg *Config, start bool) error {
if newCfg == nil {
return nil
}
// because we will need to roll back any state
// modifications if this function errors, we
// keep a single error value and scope all
// sub-operations to their own functions to
// ensure this error value does not get
// overridden or missed when it should have
// been set by a short assignment
var err error
// prepare the new config for use
newCfg.apps = make(map[string]App)
// create a context within which to load
// modules - essentially our new config's
// execution environment; be sure that
// cleanup occurs when we return if there
// was an error; if no error, it will get
// cleaned up on next config cycle
ctx, cancel := NewContext(Context{Context: context.Background(), cfg: newCfg})
defer func() {
if err != nil {
// if there were any errors during startup,
// we should cancel the new context we created
// since the associated config won't be used;
// this will cause all modules that were newly
// provisioned to clean themselves up
cancel()
// also undo any other state changes we made
if currentCfg != nil {
certmagic.Default.Storage = currentCfg.storage
}
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}
}()
newCfg.cancelFunc = cancel // clean up later
// set up logging before anything bad happens
if newCfg.Logging == nil {
newCfg.Logging = new(Logging)
}
err = newCfg.Logging.openLogs(ctx)
if err != nil {
return err
}
// set up global storage and make it CertMagic's default storage, too
err = func() error {
if newCfg.StorageRaw != nil {
val, err := ctx.LoadModuleInline("module", "caddy.storage", newCfg.StorageRaw)
if err != nil {
return fmt.Errorf("loading storage module: %v", err)
}
stor, err := val.(StorageConverter).CertMagicStorage()
if err != nil {
return fmt.Errorf("creating storage value: %v", err)
}
newCfg.storage = stor
newCfg.StorageRaw = nil // allow GC to deallocate
}
if newCfg.storage == nil {
newCfg.storage = &certmagic.FileStorage{Path: dataDir()}
}
certmagic.Default.Storage = newCfg.storage
return nil
}()
if err != nil {
return err
}
// Load, Provision, Validate each app and their submodules
err = func() error {
for modName, rawMsg := range newCfg.AppsRaw {
val, err := ctx.LoadModule(modName, rawMsg)
if err != nil {
return fmt.Errorf("loading app module '%s': %v", modName, err)
}
newCfg.apps[modName] = val.(App)
}
return nil
}()
if err != nil {
return err
}
if !start {
return nil
}
// Start
return func() error {
var started []string
for name, a := range newCfg.apps {
err := a.Start()
if err != nil {
// an app failed to start, so we need to stop
// all other apps that were already started
for _, otherAppName := range started {
err2 := newCfg.apps[otherAppName].Stop()
if err2 != nil {
err = fmt.Errorf("%v; additionally, aborting app %s: %v",
err, otherAppName, err2)
}
}
return fmt.Errorf("%s app module: start: %v", name, err)
}
started = append(started, name)
}
return nil
}()
}
// Stop stops running the current configuration.
// It is the antithesis of Run(). This function
// will log any errors that occur during the
// stopping of individual apps and continue to
// stop the others.
func Stop() error {
currentCfgMu.Lock()
defer currentCfgMu.Unlock()
unsyncedStop(currentCfg)
currentCfg = nil
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return nil
}
// unsyncedStop stops cfg from running, but if
// applicable, you need to acquire locks yourself.
// It is a no-op if cfg is nil. If any app
// returns an error when stopping, it is logged
// and the function continues with the next app.
// This function assumes all apps in cfg were
// successfully started.
func unsyncedStop(cfg *Config) {
if cfg == nil {
return
}
// stop each app
for name, a := range cfg.apps {
err := a.Stop()
if err != nil {
log.Printf("[ERROR] stop %s: %v", name, err)
}
}
// clean up all modules
cfg.cancelFunc()
}
// Validate loads, provisions, and validates
// cfg, but does not start running it.
func Validate(cfg *Config) error {
err := run(cfg, false)
if err == nil {
cfg.cancelFunc() // call Cleanup on all modules
}
return err
}
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// Duration is a JSON-string-unmarshable duration type.
type Duration time.Duration
// UnmarshalJSON satisfies json.Unmarshaler.
func (d *Duration) UnmarshalJSON(b []byte) error {
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dd, err := time.ParseDuration(strings.Trim(string(b), `"`))
if err != nil {
return err
}
*d = Duration(dd)
return nil
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}
// GoModule returns the build info of this Caddy
// build from debug.BuildInfo (requires Go modules).
// If no version information is available, a non-nil
// value will still be returned, but with an
// unknown version.
func GoModule() *debug.Module {
var mod debug.Module
return goModule(&mod)
}
// goModule holds the actual implementation of GoModule.
// Allocating debug.Module in GoModule() and passing a
// reference to goModule enables mid-stack inlining.
func goModule(mod *debug.Module) *debug.Module {
mod.Version = "unknown"
bi, ok := debug.ReadBuildInfo()
if ok {
mod.Path = bi.Main.Path
// The recommended way to build Caddy involves
// creating a separate main module, which
// TODO: track related Go issue: https://github.com/golang/go/issues/29228
// once that issue is fixed, we should just be able to use bi.Main... hopefully.
for _, dep := range bi.Deps {
if dep.Path == "github.com/caddyserver/caddy/v2" {
return dep
}
}
return &bi.Main
}
return mod
}
// CtxKey is a value type for use with context.WithValue.
type CtxKey string
// currentCfg is the currently-loaded configuration.
var (
currentCfg *Config
currentCfgMu sync.RWMutex
)