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caddy/modules/caddyhttp/encode/encode.go

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// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package encode implements an encoder middleware for Caddy. The initial
// enhancements related to Accept-Encoding, minimum content length, and
// buffer/writer pools were adapted from https://github.com/xi2/httpgzip
// then modified heavily to accommodate modular encoders and fix bugs.
// Code borrowed from that repository is Copyright (c) 2015 The Httpgzip Authors.
package encode
import (
"bytes"
"fmt"
"io"
"math"
"net/http"
"sort"
"strconv"
"strings"
"sync"
"github.com/caddyserver/caddy/v2"
"github.com/caddyserver/caddy/v2/modules/caddyhttp"
)
func init() {
caddy.RegisterModule(Encode{})
}
// Encode is a middleware which can encode responses.
type Encode struct {
// Selection of compression algorithms to choose from. The best one
// will be chosen based on the client's Accept-Encoding header.
EncodingsRaw caddy.ModuleMap `json:"encodings,omitempty" caddy:"namespace=http.encoders"`
// If the client has no strong preference, choose these encodings in order.
Prefer []string `json:"prefer,omitempty"`
// Only encode responses that are at least this many bytes long.
MinLength int `json:"minimum_length,omitempty"`
// Only encode responses that match against this ResponseMmatcher.
// The default is a collection of text-based Content-Type headers.
Matcher *caddyhttp.ResponseMatcher `json:"match,omitempty"`
writerPools map[string]*sync.Pool // TODO: these pools do not get reused through config reloads...
}
// CaddyModule returns the Caddy module information.
func (Encode) CaddyModule() caddy.ModuleInfo {
return caddy.ModuleInfo{
ID: "http.handlers.encode",
New: func() caddy.Module { return new(Encode) },
}
}
// Provision provisions enc.
func (enc *Encode) Provision(ctx caddy.Context) error {
mods, err := ctx.LoadModule(enc, "EncodingsRaw")
if err != nil {
return fmt.Errorf("loading encoder modules: %v", err)
}
for modName, modIface := range mods.(map[string]any) {
err = enc.addEncoding(modIface.(Encoding))
if err != nil {
return fmt.Errorf("adding encoding %s: %v", modName, err)
}
}
if enc.MinLength == 0 {
enc.MinLength = defaultMinLength
}
if enc.Matcher == nil {
// common text-based content types
enc.Matcher = &caddyhttp.ResponseMatcher{
Headers: http.Header{
"Content-Type": []string{
"text/*",
"application/json*",
"application/javascript*",
"application/xhtml+xml*",
"application/atom+xml*",
"application/rss+xml*",
"image/svg+xml*",
},
},
}
}
return nil
}
// Validate ensures that enc's configuration is valid.
func (enc *Encode) Validate() error {
check := make(map[string]bool)
for _, encName := range enc.Prefer {
if _, ok := enc.writerPools[encName]; !ok {
return fmt.Errorf("encoding %s not enabled", encName)
}
if _, ok := check[encName]; ok {
return fmt.Errorf("encoding %s is duplicated in prefer", encName)
}
check[encName] = true
}
return nil
}
func (enc *Encode) ServeHTTP(w http.ResponseWriter, r *http.Request, next caddyhttp.Handler) error {
for _, encName := range AcceptedEncodings(r, enc.Prefer) {
if _, ok := enc.writerPools[encName]; !ok {
continue // encoding not offered
}
w = enc.openResponseWriter(encName, w)
defer w.(*responseWriter).Close()
break
}
return next.ServeHTTP(w, r)
}
func (enc *Encode) addEncoding(e Encoding) error {
ae := e.AcceptEncoding()
if ae == "" {
return fmt.Errorf("encoder does not specify an Accept-Encoding value")
}
if _, ok := enc.writerPools[ae]; ok {
return fmt.Errorf("encoder already added: %s", ae)
}
if enc.writerPools == nil {
enc.writerPools = make(map[string]*sync.Pool)
}
enc.writerPools[ae] = &sync.Pool{
New: func() any {
return e.NewEncoder()
},
}
return nil
}
// openResponseWriter creates a new response writer that may (or may not)
// encode the response with encodingName. The returned response writer MUST
// be closed after the handler completes.
func (enc *Encode) openResponseWriter(encodingName string, w http.ResponseWriter) *responseWriter {
var rw responseWriter
return enc.initResponseWriter(&rw, encodingName, w)
}
// initResponseWriter initializes the responseWriter instance
// allocated in openResponseWriter, enabling mid-stack inlining.
func (enc *Encode) initResponseWriter(rw *responseWriter, encodingName string, wrappedRW http.ResponseWriter) *responseWriter {
buf := bufPool.Get().(*bytes.Buffer)
buf.Reset()
// The allocation of ResponseWriterWrapper might be optimized as well.
rw.ResponseWriterWrapper = &caddyhttp.ResponseWriterWrapper{ResponseWriter: wrappedRW}
rw.encodingName = encodingName
rw.buf = buf
rw.config = enc
return rw
}
// responseWriter writes to an underlying response writer
// using the encoding represented by encodingName and
// configured by config.
type responseWriter struct {
*caddyhttp.ResponseWriterWrapper
encodingName string
w Encoder
buf *bytes.Buffer
config *Encode
statusCode int
wroteHeader bool
}
// WriteHeader stores the status to write when the time comes
// to actually write the header.
func (rw *responseWriter) WriteHeader(status int) {
rw.statusCode = status
}
// Match determines, if encoding should be done based on the ResponseMatcher.
func (enc *Encode) Match(rw *responseWriter) bool {
return enc.Matcher.Match(rw.statusCode, rw.Header())
}
// Flush implements http.Flusher. It delays the actual Flush of the underlying ResponseWriterWrapper
// until headers were written.
func (rw *responseWriter) Flush() {
if !rw.wroteHeader {
// flushing the underlying ResponseWriter will write header and status code,
// but we need to delay that until we can determine if we must encode and
// therefore add the Content-Encoding header; this happens in the first call
// to rw.Write (see bug in #4314)
return
}
rw.ResponseWriterWrapper.Flush()
}
// Write writes to the response. If the response qualifies,
// it is encoded using the encoder, which is initialized
// if not done so already.
func (rw *responseWriter) Write(p []byte) (int, error) {
var n, written int
var err error
if rw.buf != nil && rw.config.MinLength > 0 {
written = rw.buf.Len()
_, err := rw.buf.Write(p)
if err != nil {
return 0, err
}
rw.init()
p = rw.buf.Bytes()
defer func() {
bufPool.Put(rw.buf)
rw.buf = nil
}()
}
// before we write to the response, we need to make
// sure the header is written exactly once; we do
// that by checking if a status code has been set,
// and if so, that means we haven't written the
// header OR the default status code will be written
// by the standard library
if rw.statusCode > 0 {
rw.ResponseWriter.WriteHeader(rw.statusCode)
rw.statusCode = 0
rw.wroteHeader = true
}
switch {
case rw.w != nil:
n, err = rw.w.Write(p)
default:
n, err = rw.ResponseWriter.Write(p)
}
n -= written
if n < 0 {
n = 0
}
return n, err
}
// Close writes any remaining buffered response and
// deallocates any active resources.
func (rw *responseWriter) Close() error {
var err error
// only attempt to write the remaining buffered response
// if there are any bytes left to write; otherwise, if
// the handler above us returned an error without writing
// anything, we'd write to the response when we instead
// should simply let the error propagate back down; this
// is why the check for rw.buf.Len() > 0 is crucial
if rw.buf != nil && rw.buf.Len() > 0 {
rw.init()
p := rw.buf.Bytes()
defer func() {
bufPool.Put(rw.buf)
rw.buf = nil
}()
switch {
case rw.w != nil:
_, err = rw.w.Write(p)
default:
_, err = rw.ResponseWriter.Write(p)
}
} else if rw.statusCode != 0 {
// it is possible that a body was not written, and
// a header was not even written yet, even though
// we are closing; ensure the proper status code is
// written exactly once, or we risk breaking requests
// that rely on If-None-Match, for example
rw.ResponseWriter.WriteHeader(rw.statusCode)
rw.statusCode = 0
rw.wroteHeader = true
}
if rw.w != nil {
err2 := rw.w.Close()
if err2 != nil && err == nil {
err = err2
}
rw.config.writerPools[rw.encodingName].Put(rw.w)
rw.w = nil
}
return err
}
// init should be called before we write a response, if rw.buf has contents.
func (rw *responseWriter) init() {
if rw.Header().Get("Content-Encoding") == "" &&
rw.buf.Len() >= rw.config.MinLength &&
rw.config.Match(rw) {
rw.w = rw.config.writerPools[rw.encodingName].Get().(Encoder)
rw.w.Reset(rw.ResponseWriter)
rw.Header().Del("Content-Length") // https://github.com/golang/go/issues/14975
rw.Header().Set("Content-Encoding", rw.encodingName)
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rw.Header().Add("Vary", "Accept-Encoding")
}
rw.Header().Del("Accept-Ranges") // we don't know ranges for dynamically-encoded content
}
// AcceptedEncodings returns the list of encodings that the
// client supports, in descending order of preference.
// The client preference via q-factor and the server
// preference via Prefer setting are taken into account. If
// the Sec-WebSocket-Key header is present then non-identity
// encodings are not considered. See
// http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html.
func AcceptedEncodings(r *http.Request, preferredOrder []string) []string {
acceptEncHeader := r.Header.Get("Accept-Encoding")
websocketKey := r.Header.Get("Sec-WebSocket-Key")
if acceptEncHeader == "" {
return []string{}
}
ci: Use golangci's github action for linting (#3794) * ci: Use golangci's github action for linting Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix most of the staticcheck lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the prealloc lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the misspell lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the varcheck lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the errcheck lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the bodyclose lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the deadcode lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the unused lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the gosec lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the gosimple lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the ineffassign lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Fix the staticcheck lint errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Revert the misspell change, use a neutral English Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Remove broken golangci-lint CI job Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Re-add errantly-removed weakrand initialization Signed-off-by: Dave Henderson <dhenderson@gmail.com> * don't break the loop and return * Removing extra handling for null rootKey * unignore RegisterModule/RegisterAdapter Co-authored-by: Mohammed Al Sahaf <msaa1990@gmail.com> * single-line log message Co-authored-by: Matt Holt <mholt@users.noreply.github.com> * Fix lint after a1808b0dbf209c615e438a496d257ce5e3acdce2 was merged Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Revert ticker change, ignore it instead Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Ignore some of the write errors Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Remove blank line Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Use lifetime Signed-off-by: Dave Henderson <dhenderson@gmail.com> * close immediately Co-authored-by: Matt Holt <mholt@users.noreply.github.com> * Preallocate configVals Signed-off-by: Dave Henderson <dhenderson@gmail.com> * Update modules/caddytls/distributedstek/distributedstek.go Co-authored-by: Mohammed Al Sahaf <msaa1990@gmail.com> Co-authored-by: Matt Holt <mholt@users.noreply.github.com>
2020-11-22 16:50:29 -05:00
prefs := []encodingPreference{}
for _, accepted := range strings.Split(acceptEncHeader, ",") {
parts := strings.Split(accepted, ";")
encName := strings.ToLower(strings.TrimSpace(parts[0]))
// determine q-factor
qFactor := 1.0
if len(parts) > 1 {
qFactorStr := strings.ToLower(strings.TrimSpace(parts[1]))
if strings.HasPrefix(qFactorStr, "q=") {
if qFactorFloat, err := strconv.ParseFloat(qFactorStr[2:], 32); err == nil {
if qFactorFloat >= 0 && qFactorFloat <= 1 {
qFactor = qFactorFloat
}
}
}
}
// encodings with q-factor of 0 are not accepted;
// use a small threshold to account for float precision
if qFactor < 0.00001 {
continue
}
// don't encode WebSocket handshakes
if websocketKey != "" && encName != "identity" {
continue
}
// set server preference
prefOrder := -1
for i, p := range preferredOrder {
if encName == p {
prefOrder = len(preferredOrder) - i
break
}
}
prefs = append(prefs, encodingPreference{
encoding: encName,
q: qFactor,
preferOrder: prefOrder,
})
}
// sort preferences by descending q-factor first, then by preferOrder
sort.Slice(prefs, func(i, j int) bool {
if math.Abs(prefs[i].q-prefs[j].q) < 0.00001 {
return prefs[i].preferOrder > prefs[j].preferOrder
}
return prefs[i].q > prefs[j].q
})
prefEncNames := make([]string, len(prefs))
for i := range prefs {
prefEncNames[i] = prefs[i].encoding
}
return prefEncNames
}
// encodingPreference pairs an encoding with its q-factor.
type encodingPreference struct {
encoding string
q float64
preferOrder int
}
// Encoder is a type which can encode a stream of data.
type Encoder interface {
io.WriteCloser
Reset(io.Writer)
}
// Encoding is a type which can create encoders of its kind
// and return the name used in the Accept-Encoding header.
type Encoding interface {
AcceptEncoding() string
NewEncoder() Encoder
}
// Precompressed is a type which returns filename suffix of precompressed
// file and Accept-Encoding header to use when serving this file.
type Precompressed interface {
AcceptEncoding() string
Suffix() string
}
var bufPool = sync.Pool{
New: func() any {
return new(bytes.Buffer)
},
}
// defaultMinLength is the minimum length at which to compress content.
const defaultMinLength = 512
// Interface guards
var (
_ caddy.Provisioner = (*Encode)(nil)
_ caddy.Validator = (*Encode)(nil)
_ caddyhttp.MiddlewareHandler = (*Encode)(nil)
_ caddyhttp.HTTPInterfaces = (*responseWriter)(nil)
)